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Search: Posts Made By: Spinneret94
Forum: Conversion Tutorials 14-07-2026, 07:21
Replies: 50
Views: 87,126
Posted By Spinneret94
^^ Tysm Kaktor!! It really helps alot

^^ Tysm Kaktor!! It really helps alot
Forum: Conversion Tutorials 13-07-2026, 23:35
Replies: 50
Views: 87,126
Posted By Spinneret94
Once again hello, On one of my older posts I...

Once again hello,
On one of my older posts I asked on how to make my own callbefore and after batch files which mausschieber told me to take a look at the original files..Even after taking a look...
Forum: Conversion Tutorials 07-07-2026, 07:24
Replies: 50
Views: 87,126
Posted By Spinneret94
^^ It was a game named motorslice though I...

^^ It was a game named motorslice though I figured out to fix it, I just manually replaced the oodle version ddl on xtool plus addons folder with the 2.9.10 version..Now atleast I get an average...
Forum: Conversion Tutorials 07-07-2026, 01:37
Replies: 50
Views: 87,126
Posted By Spinneret94
Hi kaktor and cesar! apparently just like both...

Hi kaktor and cesar!
apparently just like both of you said to specify oodle version, I tried to do that on a game which uses the 2nd version of 2.9.10 and I'm sure as I have checked it using that...
Forum: Conversion Tutorials 05-07-2026, 22:16
Replies: 50
Views: 87,126
Posted By Spinneret94
^^ Thank you very much Cesar!

^^ Thank you very much Cesar!
Forum: Conversion Tutorials 05-07-2026, 20:39
Replies: 50
Views: 87,126
Posted By Spinneret94
Hello! I wanted to ask how to specify Diskspan...

Hello!
I wanted to ask how to specify Diskspan gui a specific oodle library version to use while using the unreal plugin, as on the plugin it mentions 2.9.5 by default which is an old version...I...
Forum: Conversion Tutorials 30-06-2026, 07:07
Replies: 50
Views: 87,126
Posted By Spinneret94
Hello! Can anyone please make a tutorial on...

Hello!
Can anyone please make a tutorial on making our own callbefore and callafter batch files and using them during compression?
Thanks in advance!
Forum: Conversion Tutorials 30-05-2026, 10:06
Replies: 4,665
Views: 28,187,706
Posted By Spinneret94
Journey(2020)

For .ogg files:
oggre+4x4:b32mb:lzma:ultra:bt4:fb273:lc8:mc1000000:32mb

For the rest of the files:
xtool:mzlib+srep_new:392+LOLZ_ULTRA

Input: 3.4 GB
Output: 920 MB
Forum: Conversion Tutorials 28-05-2026, 09:06
Replies: 4,665
Views: 28,187,706
Posted By Spinneret94
^^ Thanks Also is it possible to use xtool...

^^ Thanks
Also is it possible to use xtool decode and xtl you mentioned on diskspan gui?
Or shall I only use png preprocessor with reflate/preflate to get some desent ratio? (Expecting 1.4-1.5GB)
Forum: Conversion Tutorials 28-05-2026, 04:29
Replies: 4,665
Views: 28,187,706
Posted By Spinneret94
Hi friends, Does anyone know how to compress...

Hi friends,
Does anyone know how to compress dead cells?
It uses .pak files though the game is not made on unreal engine.
I tried using these two methods but no luck:...
Forum: Conversion Tutorials 03-04-2026, 08:09
Replies: 50
Views: 87,126
Posted By Spinneret94
can someone help to use this on my own installer

Can anyone help me to use diskspan gui on my own installer for repacking?:)
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