Forum: Game Coders
26-04-2007, 11:12
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Replies: 21
Views: 10,744
Last post I ever make on these forums.
I did...
Last post I ever make on these forums.
I did it because I was intending of wiping my posts. Some threads are locked, thus the impossibility of deleting. Am through with people that try to...
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Forum: Game Coders
20-04-2007, 06:43
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Replies: 35
Views: 30,261
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Forum: Game Coders
20-04-2007, 04:56
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Replies: 35
Views: 30,261
Right now I don't give a !@#$ who I am, what I...
Right now I don't give a !@#$ who I am, what I can, who are you and what you're capable of. I'm in for learning, and since you never wanted to help out when I was asking for it on iRC, I guess it's...
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Forum: Game Coders
20-04-2007, 04:03
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Replies: 35
Views: 30,261
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Forum: Game Coders
20-04-2007, 01:19
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Replies: 35
Views: 30,261
Hmm, I would still have to go through all the...
Hmm, I would still have to go through all the string :) Oh, and how do I detect the boundaries ? I mean, in asm :]
[eax+14] = point_0
...
[eax+24] = point_1
The size is not always the same....
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Forum: Game Coders
19-04-2007, 15:09
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Replies: 35
Views: 30,261
Okay. Dropping down attitude. Time to get more...
Okay. Dropping down attitude. Time to get more formal than 'egotistic'. I don't have any good impressions on me, since : a. I can't code; b. I use backtracing on mostly reversing programs, not games...
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Forum: Game Coders
19-04-2007, 10:27
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Replies: 35
Views: 30,261
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Forum: Game Coders
19-04-2007, 10:07
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Replies: 35
Views: 30,261
Nice of you to drop by. What did I steal now ?...
Nice of you to drop by. What did I steal now ? Anyway, good luck with training it better than I could. I know you can. As long as what you do works, it doesn't matter if the trainer was written from...
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Forum: Game Coders
17-04-2007, 20:22
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Replies: 35
Views: 30,261
I gave up on mana/god_mode, since I can't...
I gave up on mana/god_mode, since I can't possibly train this effin` game the proper way. Every attempt I make seems to have a flaw - either gfx fux up, or I have side-effects. I was on the path of...
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Forum: Game Coders
17-04-2007, 04:28
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Replies: 35
Views: 30,261
Interesting. Guess you're right to some extent,...
Interesting. Guess you're right to some extent, as in - the game is coded in such manner that even if I don't/do save the flags, it acts identical. I checked the flags out of each function and they...
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Forum: Game Coders
16-04-2007, 11:13
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Replies: 35
Views: 30,261
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Forum: Game Coders
16-04-2007, 10:38
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Replies: 35
Views: 30,261
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Forum: Game Coders
16-04-2007, 02:53
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Replies: 35
Views: 30,261
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Forum: Game Coders
15-04-2007, 23:29
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Replies: 35
Views: 30,261
As I said, I'm checking for 'y' because so far...
As I said, I'm checking for 'y' because so far there isn't any weapon that has 'y' in its description. In this case, it works, but for other games I might get pwned :)
Also, I used pushad because...
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Forum: Game Coders
15-04-2007, 20:24
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Replies: 35
Views: 30,261
Haven't read that. I'll start looking for it....
Haven't read that. I'll start looking for it. Might be. Thing is, with Infernal, I actually found a trace, but it needs more in-depth research.
For instance, sub [eax+538],ecx had a "brother" up...
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Forum: Game Coders
15-04-2007, 19:26
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Replies: 35
Views: 30,261
Hmm. Yeah, double-posting because :
- it...
Hmm. Yeah, double-posting because :
- it needs a separate post;
- I got past the 12 images limit;
So, before judging, read the above :P
Anyway, was analyzing the file in looks for a clue...
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Forum: Game Coders
15-04-2007, 19:00
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Replies: 35
Views: 30,261
Infernal - Trainer & Gadgets
Starting with a basic trainer, and evolving/expanding the project in time once I discover more. I'll keep a diary of what I did, so others benefit from this experience. Also, adding some stuff I...
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Forum: Game Trainers
04-04-2007, 00:54
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Replies: 2
Views: 9,844
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