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LZAF - Universal Inflator for better compression
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Well this is a new algorithm created by Razor12911 and me, and was in testing stage for long time. Today am posting a beta version of this algorithm. Hope to get results from others too. Well anyways, the best part of this algorithm is that it works with GTAV Audio too! The tests given below are tested on a audio file of GTAV. It works on a depth principle actually. As much as you use it again and again, it compress data again and again. But yea probably upto some point. Deal's remains the same like other Razor12911 releases, if you use it, give the proper credit!
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Woah!!! Nailed it Razor bro :) Gracias...It even inflates Bink video, tested on opening cinematic video of ESO :o
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Almost fall for that ;)
Reminds me of "super compressor, which stores just a list of mathematical operations for recreating any set of data" |
haha
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hhahahhahaahahaah
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Great Razor BRo
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Why don't we just keep CRC of data, we can use hit and trial method to get back original data, at least in some million years ;)
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you'd be keeping crc of random data and that crc itself when stored is random data.
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Works great, nice work Razor12911
https://i58.servimg.com/u/f58/16/94/13/48/lzaf-n10.jpg https://i58.servimg.com/u/f58/16/94/13/48/lzaf-y11.jpg |
Dedsec gang of hackers in the city of Chicago, appropriate nickname for something that does not exist.:D
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I mean it's like you have to check crc, that is if function is 32-bit based, that's already 2^32 times, just for 4 bytes, and if something is huge, when is it going to finishing? the crc will have to be run 2^32 * 10^10.8438 times which is about 2.99e+20 times just for GTAV for example. |
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upx Compressed
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Upx compressed just smaller exe
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