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GDFMaker
Hey Guys,
I've found the tool GDFMaker in the Useful programs section. The description from Razor12911 was "good tool for making custom binary/GDF dlls for games. works with yener90 source codes." Now the Problem... If I build anything with that tool I get no .dll. It builds only a .h and .rc file plus a new file with other XML, icos and stuff. Question is, how to build the GDF.dll with it/that? Help would be nice, thanks :) |
This tool makes the XML resource only, it does not create the binary date (.exe or .dll) .
If you want to create GDF.dll you have to compile the Gameuxinstallhelper project files created when running from within Microsoft DirectX SDK, Using Visual Studio or any similar program, and then select the XML created by GDFMaker as your resource file. any other questions I'll be glad to help |
Ok, thanks. I've found an Tutorial on this Page https://forum.lowyat.net/topic/1344941/all and tried it Step by Step, but at Step 3: Compiling a DLL it stops.
I've tried to Compile a dll with VC++ 2008/2010 Express and get only errors, nothing will work. Is something written wrong in the Tutorial? Maybe anybody have a another working Tutorial? |
Quote:
What kind of errors? you have to specify. But my guess would be on missing header files. please send me the error message from the Debug tab, or whichever error window appears. |
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a simple workaround for this is to put the afxres.h header file in the same folder as your .sln file and then choose "Compile Solution". It should go smoothly without errors
Create empty text file and in it paste: Code:
#include <windows.h>let me know if there any other problems |
Next Error "unexpected end of file" I had the afxres.h next to ...sln file and tried to add it to the Project. Both variants brings the Error. :(
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