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-   -   Tom Clancy's Ghost Recon Future Soldier (3xDVD5 OR 2xDVD5) *Inno Setup* (https://fileforums.com/showthread.php?t=93051)

Fabioddq 25-06-2012 19:41

Tom Clancy's Ghost Recon Future Soldier (3xDVD5 OR 2xDVD5) *Inno Setup + FreeArc*
 
3 Attachment(s)
Tom Clancy's Ghost Recon Future Soldier: 3xDVD5 (Audio: One Language, Subtitles: Multi 11) - Inno Setup + FreeArc
Tom Clancy's Ghost Recon Future Soldier: 2xDVD5 (Audio: One Language, Subtitles: Multi 11, re-encoded bik's) - Inno Setup + FreeArc

Based on CI 8.5.7.4 by yener90. I used some pieces of Peterf1999's methods.
Music: "Bolivia Streets" - Tom Salta (From Original Game Soundtracks).

To create an ISO (optional), you need to install ImgBurn on your system. Download here: http://www.imgburn.com/index.php?act=download

Code:

About versions:

v1.0 - First release: (192 downloads)

v1.1 - Second release: (286 downloads)
 - Fixed reg entries for all languages supported by the game. (Thanks to yener90);

v1.2 - Third release: (686 downloads)
 - Added 4 new reg entries, for Ubisoft Game Launcher and patch 1.1 & 1.2; (Thanks to Pakrat2k2).

v1.3 - Fourth release: (653 downloads)
 - Added new reg entry for patch 1.3;
 - Included FixSetup.ini: Fixed command line for silent install the Punkbuster.

v1.4 - Fifth release: (517 downloads)
 - Updated to CI 8.5.1.1;
 - Added new reg entry for patch 1.4;

v1.5 - Sixth release: (226 downloads)
 - Updated to CI 8.5.6.9;

v1.6 - Current release:
 - Updated to CI 8.5.7.4;
 - Fixed reg entries included patch 1.5;

3xDVD5

1. Install the game. Go to your directory\Sound_Bin_PC folder, if you choose english language/audio for example, leave the following archives:

Code:

localized_English.sndbig
localized_English.sndbig.report
localized_English_stream.sndbig
localized_English_stream.sndbig.report
nonlocalized.sndbig
nonlocalized.sndbig.report
nonlocalized_stream.sndbig
nonlocalized_stream.sndbig.report

For other languagues, replace the first 4 files "localized_English* files" to the language/audio of your choice.
Attention: The "nonlocalized* files" are not to be removed!

2. Install all patches (1.1, 1.2, 1.3, 1.4, 1.5). This is important!

3. From your DVD9 copy Support folder to TCGRFS_3;

4. Download attachment TCGRFS_v1.6 and extract in your HD (Not in game folder).

5. Run compress.bat, select your game directory and wait for Finished!

6. After creating Data.cab's, you can choose to create an ISO. If yes (Y):

Code:

Select your ImgBurn.exe directory: e.g. C:\Program Files (x86)\ImgBurn\ImgBurn.exe;
Select the destination of the ISO file: e.g. C:\Temp

Wait for Finished!

Final Sizes: DVD1: 3.82GB - DVD2: 4.35GB - DVD3: 2.02GB
--------------------------------------------------------------------------------------------------

2xDVD5

1. Install the game. Leave one language. See the step 1 above;

2. Install all updates (1.1, 1.2, 1.3, 1.4, 1.5). Download attachment TCGRFS_v1.6_2xDVD5 and extract in your HD;

3. From your DVD9 copy Support folder to TCGRFS_2;

4. Download the re-encoded Biks from the attachment TCGRFS_2xDVD5.txt and replace in your game directory;

5. Download attachment TCGRFS_v1.6_2xDVD5 and extract in your HD (Not in game folder).

6. Run compress.bat, select your game directory and wait for Finished!

7. After creating Data.cab's, you can choose to create an ISO. If yes (Y):

Code:

Select your ImgBurn.exe directory: e.g. C:\Program Files (x86)\ImgBurn\ImgBurn.exe;
Select the destination of the ISO file: e.g. C:\Temp

Wait for Finished!

Final sizes: DVD1: 3.33GB - DVD2: 3.66GB

Screenshots

https://lh3.googleusercontent.com/-X...02/autorun.jpg

https://lh6.googleusercontent.com/-L...920/wizard.jpg

https://lh3.googleusercontent.com/-S...ardlicense.jpg

https://lh3.googleusercontent.com/-N...zardcustom.jpg

https://lh5.googleusercontent.com/-D...25280%2529.jpg

https://lh6.googleusercontent.com/-b...25281%2529.jpg

https://lh6.googleusercontent.com/-T...25283%2529.jpg

https://lh3.googleusercontent.com/-C...25285%2529.jpg

pakrat2k2 25-06-2012 21:07

nice job, testing on W7X64. Will report back :)

Prashant007 25-06-2012 21:08

Thks !!
Hope it was 2xDVD5 rather then 3xDVD5 :P

But Still ok !

pakrat2k2 25-06-2012 21:14

may get to 2xdvd5, by recompressing biks.........

Fabioddq 25-06-2012 21:17

Quote:

Originally Posted by Prashant007 (Post 403728)
Thks !!
Hope it was 2xDVD5 rather then 3xDVD5 :P

But Still ok !

Yes, it's possible. I do it 2xDVD5 with compression: lzma2/Ultra64.

DVD1: 4,35GB
DVD2: 4.35GB (But no space for support folder - 4.48GB) :(

Like say Pakrat, "2xdvd5, by recompressing biks".

Adhays 25-06-2012 21:43

Testing on win7 sp1 32 bit... waiting for result

seventhorama 26-06-2012 01:39

why my ghost recon language become portugal after this conversion?

am i do anything wrong?

tanatos 26-06-2012 02:32

how can I do for leaving all the languages?

GTX590 26-06-2012 03:23

Quote:

Originally Posted by tanatos (Post 403744)
how can I do for leaving all the languages?

Just follow the steps above!

silviugut 26-06-2012 03:43

I made ​​the conversion with all languages ​​supported by game,without delete anything from the game!!I installed the game in French but after installing the game starts in Portuguese! WTF!
Compression none -conversion time=15 min, time during installation=15 min!
What should I make to the game starts in language that is installed?
I notice that there are not only one having this problem!!

silviugut 26-06-2012 04:13

It is a mistake in this line of ISS script,Section [registry]:
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName} "; ValueType: dword; ValueName: langId; ValueData: $00000009; Flags: uninsdeletevalue uninsdeletekeyifempty
I suppose Fabioddq installed the game in Portuguese (live in Brazil),and ValueData: $00000009; is value for Portuguese language!I do not have the original game installed in my PC as you can see what value is passed in REGEDIT!!Can someone help us like pakrat2k2 or yener90!!

I changed in REGEDIT / Ubisoft / Tom Clancy's Ghost Recon Future Soldier/ValueType: dword; ValueName: langId; ValueData: $00000009; to ValueData: $00000000; and game runs in English !!!
Who can help as to tell us what value should be written in ISS Script for the game start in language that is installed?

For ,,tanatos,,:
Do not delete anything from the game!

pakrat2k2 26-06-2012 05:34

langId = $00000001 for English

silviugut 26-06-2012 05:51

For ,,pakrat2k2 ,,:
with $00000000 works the same in English,it does not help me at all !!
Tell me what should I put in ISS Script,Registry section, for the game start in language that is installed!!
That will help when installing the game in French,game to start in French,when installing in Italian,game to start in Italian ,etc....!!

yener90 26-06-2012 07:18

Quote:

Originally Posted by Fabioddq (Post 403759)
:eek: Easy guy's :cool:

I'm trying to discover the problem
I do not know which function to use to identify the language automatically.
Yener perhaps should know. hehe

For now, change langId in the registry or change before the conversion in InstallerScript.iss:

1 - English*
3 - German*
4 - French*
5 - Spanish*
6 - Italian*
9 - Portuguese
10 - Norwegian
11 - Danish

unfortunately those codes are not predefined.
ubisoft uses different codes everytime.
in driver it was
0 = English
1 = German
....

i dont have the game so i cant analyze completely.
if your codes are correct you can use those lines for script:
Code:

Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 1; Flags: uninsdeletevalue uninsdeletekeyifempty
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 3; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: ger;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 4; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: fre;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 5; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: spa;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 6; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: ita;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 9; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: porbr;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 10; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: nor;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 11; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: dan;

you have forget or not found polish, dutch and swedish :p

Fabioddq 26-06-2012 07:29

Quote:

Originally Posted by yener90 (Post 403763)
unfortunately those codes are not predefined.
ubisoft uses different codes everytime.
in driver it was
0 = English
1 = German
....

i dont have the game so i cant analyze completely.
if your codes are correct you can use those lines for script:
Code:

Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 1; Flags: uninsdeletevalue uninsdeletekeyifempty
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 3; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: ger;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 4; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: fre;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 5; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: spa;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 6; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: ita;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 9; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: porbr;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 10; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: nor;
Root: HKLM; SubKey: "SOFTWARE\{code:GetAppPublisher}\{code:GetAppName}"; ValueType: dword; ValueName: langId; ValueData: 11; Flags: uninsdeletevalue uninsdeletekeyifempty; Languages: dan;

you have forget or not found polish, dutch and swedish :p

Thanks yener, i will fixed. Yes, i'm not found polish, dutch and swedish.
I'll have to install the game in these languages ​​to learn. :eek:

EDIT...

Updated to v1.1:

Fixed reg entries for all languages supported by the game. (Thanks to yener90).
Not more necessary to change the registry. Just install the game in the language of your choice.


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