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Call of Duty: World at War v1.2 PRIVATE SERVER PATCH
Call of Duty: World at War v1.2 PRIVATE SERVER PATCH
http://m0001.gamecopyworld.com/games...SERVER%20PATCH Above file dus not work as it should, |
And how should it? A more precise report, please!
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It's Original 1.2 MPEXE file! so not a PRIVATE SERVER PATCH !
btw I have problem with FrozenKiller's World at War v1.2 PRIVATE CLIENT & SERVER PATCH too , in the begining we can join crack server, but not a sure time later all players get "Awaiting games....." Error, when I check server TCP connect found 69.60.4.70:3074 no longer exist! |
What makes it original?
Edited files such as cracks etc can have the same file size as the original file. |
OK here iam :D
@newage if you wanna test my server PM ;) let's make long things short *G* Server 1: if you compare your original file with my file you should see something like this original: JE SHORT CoDWaWmp.00617A7D patched: JMP SHORT CoDWaWmp.00617A7D Client 2: in my client patch i forgot something to patch i hope my new fix work 100% original: JNZ SHORT CoDWaWmp.0049A12E patched: JMP SHORT CoDWaWmp.0049A12E !!! but i forgot to patch !!! original: JE SHORT CoDWaWmp.0049A12E patched: JMP SHORT CoDWaWmp.0049A12E i uploaded my new file to gcw so you have just to wait that they put it on there page :D ps:sry for my bad eng ;) mfg Frozen |
erm why not patch the procedure, not the conditional, results in a cleaner crack, and higher probability that its cracked properly...
the conditional is set from a call i would imagine, so patch the call |
There is no direct call or something
just search with olly or something for dw_connectafterlogin if you finde another way so please tell me mfg frozen |
would do, if you documented exactly where you patched... i haven't got the original exe to check, but im pretty convinced there has to be a call or something similar which sets the conditional for the branches, paste me the va's that you patch, then i'll take a look
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Thats the code from the original:
0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . 75 2C JNE SHORT CoDWaWmp.0049A12E 0049A102 . E8 198C1700 CALL CoDWaWmp.00612D20 0049A107 . 83F8 04 CMP EAX,4 0049A10A . 74 22 JE SHORT CoDWaWmp.0049A12E 0049A10C . 68 78388300 PUSH CoDWaWmp.00833878 0049A111 . 6A 40 PUSH 40 0049A113 . B0 01 MOV AL,1 0049A115 . BF E4DD8400 MOV EDI,CoDWaWmp.0084DDE4 ; ASCII "dw_connectafterlogin" 0049A11A . E8 91431200 CALL CoDWaWmp.005BE4B0 0049A11F . 83C4 08 ADD ESP,8 0049A122 . 891D EC73F300 MOV DWORD PTR DS:[F373EC],EBX 0049A128 . 5F POP EDI 0049A129 . 5E POP ESI 0049A12A . 5D POP EBP 0049A12B . 5B POP EBX 0049A12C . 59 POP ECX 0049A12D . C3 RETN 0049A12E > 83FE 02 CMP ESI,2 and thats the same part with my patch: 0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . EB 2C JMP SHORT CoDWaWmp.0049A12E 0049A102 . E8 198C1700 CALL CoDWaWmp.00612D20 0049A107 . 83F8 04 CMP EAX,4 0049A10A . EB 22 JMP SHORT CoDWaWmp.0049A12E 0049A10C . 68 78388300 PUSH CoDWaWmp.00833878 0049A111 . 6A 40 PUSH 40 0049A113 . B0 01 MOV AL,1 0049A115 . BF E4DD8400 MOV EDI,CoDWaWmp.0084DDE4 ; ASCII "dw_connectafterlogin" 0049A11A . E8 91431200 CALL CoDWaWmp.005BE4B0 0049A11F . 83C4 08 ADD ESP,8 0049A122 . 891D EC73F300 MOV DWORD PTR DS:[F373EC],EBX 0049A128 . 5F POP EDI 0049A129 . 5E POP ESI 0049A12A . 5D POP EBP 0049A12B . 5B POP EBX 0049A12C . 59 POP ECX 0049A12D . C3 RETN 0049A12E > 83FE 02 CMP ESI,2 mfg frozen |
Quote:
omg I didnt mean your upload is original MPEXE! I said your crack server side have problem, sometimes all players wouldn't join in behinde the "Awaiting games..." windows:) |
Hi guys. Somebody can run server 1.2 with that cracks? Because i canīt..
Thanks! |
yes i can and some of my friends with server can 2
just google for private-servers and you find many cracked servers running 1.2 mfg frozen |
Code:
Code:
we have from .005C96DC -> .005C96E0 to play which which is 6 bytes.. luckily we only need 5 :) which would be Code:
.005C96DA: E9B3FFFFFF jmp .0005C9692and, now that you've smacked the proc and NOT the conditionals acting on the return value from the proc, if the proc is called in a sneaky way it will always pass... try it please, see if it works... |
Yes it works so i learnd someting new THX
next time i try it @ your way mfg frozen |
with the 1.1 patch the client never needed a modded .exe only the server,
Call of Duty: World at War v1.2 PRIVATE SERVER PATCH - From what i see makes now difference to the server than the org And the client/server 1 - Gives "bad address" to all cracked players |
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