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Remapping audio tracks
I want a game to play different audio tracks than are predefined in the boot.bin. Are there any tools for that available or has someone infos on how to do that with a hex-editor? Any information on the hexstructure of the playing commands would be useful.
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may be i wasn't accurate enough. i want to change the cdda-access in the boot.bin, because just changing the cdda-tracks won't help. i want the file to access a whole different track than it is supposed to.
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