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-   -   Spellforce 2 DEMO (!!!) Starforce protected (https://fileforums.com/showthread.php?t=75860)

XdaywalkerX 09-03-2006 18:27

Spellforce 2 DEMO (!!!) Starforce protected [UPDATE]
 
[03:25:17] StarForce 3.7.13.01 detected -> C:\Programme\SpellForce\SpellForce 2 - Shadow Wars US Demo\protect.dll
[03:25:20] StarForce detected -> C:\Programme\SpellForce\SpellForce 2 - Shadow Wars US Demo\spellforce2.exe
[03:25:20] --- File(s) Scan Finished [3.26s] ---

i can't understand this :confused: :confused: :confused:

EDIT: the US publisher (only) for this game will NOT use the StarForce protection.

Source: http://www.krawall.de/news.php?s=c&news_id=19394 (german only:o )

GLH 09-03-2006 19:28

Perhaps they protect the demo, so noone can use the demo exe to play the full game..... :rolleyes:

WardoggOne 09-03-2006 19:32

makes sense.

but if they're doing that they aren't confident in their product

henry 10-03-2006 01:24

Yep!! Seen it before.

http://www.fileforums.com/showthread.php?t=72594

Cyber Akuma 10-03-2006 02:07

Quote:

Originally Posted by XdaywalkerX
[03:25:17] StarForce 3.7.13.01 detected -> C:\Programme\SpellForce\SpellForce 2 - Shadow Wars US Demo\protect.dll
[03:25:20] StarForce detected -> C:\Programme\SpellForce\SpellForce 2 - Shadow Wars US Demo\spellforce2.exe
[03:25:20] --- File(s) Scan Finished [3.26s] ---

i can't understand this :confused: :confused: :confused:

What scanner is that if I might ask? Im kinda out of the loop for copy protection scanners lately. I dont suppose there is one that can run resident like an antivirus scanner?

Zulu 10-03-2006 02:21

Quote:

Originally Posted by Cyber Akuma
Im kinda out of the loop for copy protection scanners lately.

Easy to believe when you don't recognize Aray Scanner ;)

Quote:

Originally Posted by Cyber Akuma
I dont suppose there is one that can run resident like an antivirus scanner?

No, there isn't, because there is no reason for that; games aren't checked at gamestart.

XdaywalkerX 14-03-2006 10:05

good news - read the first post ;)

Muji-FightR 14-03-2006 12:16

Georgeous ! Great news, I hope there will be a crack for the US version I can use for the GER one... :)
That's what i call stupidity

bierhuettl 17-03-2006 08:24

you can't use a cracked exe for a version with different protection, with a version that is protected by a different protection. means: even if crack for us non-starforced version releases, it wont work with a german starforce protected one :D read this somewhere before for some game, dont remember which one, somebody bought a game in australia that was SF protected but another region versions got a different protection and therefor cracks for it, didnt work for the SF protected one. makes sense, because the protection works different, and SF protected games do not only have the .exe protected, there are some dll files and heck.

Joe Forster/STA 17-03-2006 10:47

Plus some, deeply integrated versions of starforce encrypt the data files, as well (establishing a virtual file system to the game engine). Therefore, the cracked EXE from another, less protected version will only read the encrypted mess from the data file and crash.

Muji-FightR 17-03-2006 11:13

Quote:

Originally Posted by bierhuettl
you can't use a cracked exe for a version with different protection, with a version that is protected by a different protection. means: even if crack for us non-starforced version releases, it wont work with a german starforce protected one :D read this somewhere before for some game, dont remember which one, somebody bought a game in australia that was SF protected but another region versions got a different protection and therefor cracks for it, didnt work for the SF protected one. makes sense, because the protection works different, and SF protected games do not only have the .exe protected, there are some dll files and heck.

but it is indeed possible, isnt it ?
The original exe remains the same, if protected w/ Securom or SF.
Oh, well. I assume these days the exes are not always fully unpacked, => original exe, but they are "fixed", means somwhow changing the exe to start and unpack itself even though theres no CD inside.
Well, that makes sense, indeed. It will load as SD protected, fixed exe (for example), so it will handle things the way, SD would do.
If you would place this exe in a directory of an SF proteted game and run it, it wouldnt work...
Kewl :) You dont stop learning...


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