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-   -   Star Wars: Empire At War Trainer (https://fileforums.com/showthread.php?t=75521)

Eric072691 19-02-2006 11:46

Star Wars: Empire At War Trainer
 
Well has anyone seen or found a trainer for this game?

If not, then can someone make one?

Thanks in advance.

GLH 19-02-2006 11:50

Thread moved to "General Gaming"-Forum.

foorumite 19-02-2006 12:45

well, there are to trainers, goto gamespot and you'll find them in the forum...

Eric072691 19-02-2006 14:01

Thanks alot :)

I can't find it though.

yoc 007 19-02-2006 14:19

I would kind of need it too :D:D

Eric072691 19-02-2006 18:38

Almost forgot, if you do find a trainer please post a link to it.:rolleyes:

foorumite 19-02-2006 22:44

Quote:

Originally Posted by DAVE11674
ok made a second trainer
credits for both rebel and empire
http://rapidshare.de/files/13616764/...2v1.2.rar.html



fray9
could you give us a shout on msn, same email as above and ill give it a shot what you say
lie i say, im new to trainer making so every bit help ;)


dave

Gamespot @ http://www.gamespot.com/pc/strategy/...=925180&page=2

DABhand 20-02-2006 08:56

If anyone here wants to attempt one and has knowledge in making a trainer, ill give you a starter for cash in game, its for the 1.2 patch.


At the following address there will be this

56A991

FLD [ESP+10]
FMUL [esi+54]
etc etc (it might not have been FMUL maybe FADD cant remember off heart now :P)

The game credits are being pushed about in the register stack, but the following op codes after those may shed some light for you..

You may have to set a BP on the stack to find out where its being used.

DRAGoN.X 20-02-2006 11:21

Quote:

Originally Posted by DABhand
If anyone here wants to attempt one and has knowledge in making a trainer, ill give you a starter for cash in game, its for the 1.2 patch.


At the following address there will be this

56A991

FLD [ESP+10]
FMUL [esi+54]
etc etc (it might not have been FMUL maybe FADD cant remember off heart now :P)

The game credits are being pushed about in the register stack, but the following op codes after those may shed some light for you..

You may have to set a BP on the stack to find out where its being used.

I've looked into some of the game, nothing so far. It's easy to find out the credits adress, but I have yet to find a way to freeze them. I tried no-oping the adress (cause ya never know it could be that easy) but no luck, the money just keeps on getting drained/going up.

But I just got the game, and I'm no expert (and I like to play it and that gets in the way of making a trainer ;) ) so I'll attempt to do the best I can.

Edit: The next thing I think I'll try is setting a BP on one of the credits adress. I guess thats the next logical step.

Edit2: Also, it seems that no matter what I search for (like build %, etc) I can find the adress, but I can't freeze it. Whether I no-op it, or just plain freeze it I can't get it to freeze. Any suggestions on that?

LegionX 20-02-2006 15:50

You could also just mod the game with these tools http://www.petroden.com/eaw_game_utility.shtml Really easy to mod, setting the values for how much the unit costs and how fast it builds or setting the money amount you start with at the beginning of the campaign. Really no use for trainers on this game.

Also if you every do get the chance, and you have a good Gaming machine, use this mod http://www.petroden.com/game_mods/lions_eaw_epicmod.ZIP
It increases the amount of units you can have on the battlefield.

DABhand 21-02-2006 01:09

Quote:

Originally Posted by DRAGoN.X
I've looked into some of the game, nothing so far. It's easy to find out the credits adress, but I have yet to find a way to freeze them. I tried no-oping the adress (cause ya never know it could be that easy) but no luck, the money just keeps on getting drained/going up.

But I just got the game, and I'm no expert (and I like to play it and that gets in the way of making a trainer ;) ) so I'll attempt to do the best I can.

Edit: The next thing I think I'll try is setting a BP on one of the credits adress. I guess thats the next logical step.

Edit2: Also, it seems that no matter what I search for (like build %, etc) I can find the adress, but I can't freeze it. Whether I no-op it, or just plain freeze it I can't get it to freeze. Any suggestions on that?


The addresses you find are stack addresses, ESP is a stack register, so you will have to set a break point on the stack, and watch it, also further on there is a fcomp instruction, which also checks the value in the stack with a value it already calculated if they arent the same then the other value takes over.

Like in other games like Fable, there is a check value for either player or NPC. Finding that could help you, not to mention then you could concentrate on the health meters etc.

GreyVulpine 24-02-2006 08:13

I got this message with that trainer. Is NOD32 just being extremely paranoid? Or is this normal?

"Win32/Keylogger.HotKeysHook.A trojan"

Joe Forster/STA 24-02-2006 08:19

I think this should be only taken as a warning; that hotkey hook DLL is being used for good purposes here, while NOD32 is, yes, a bit too paranoid. ;)

GreyVulpine 24-02-2006 08:51

Quote:

Originally Posted by Joe Forster/STA
I think this should be only taken as a warning; that hotkey hook DLL is being used for good purposes here, while NOD32 is, yes, a bit too paranoid. ;)


Ah, thanks. Used to use Norton just a short while back and didn't get anything like this. Oh well, better off paranoid with NOD than overconfident. :)

kid_t 25-02-2006 08:19

I got it too work by making my image drive the d:/ drive
then usin curerom with demon:D


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