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-   -   Doom3 1.05b patch/crack for Win 98/Me (https://fileforums.com/showthread.php?t=64534)

Mikedie 22-09-2004 07:40

Doom3 1.05b patch/crack for Win 98/Me
 
we all know how to run D3 in win 98/Me.
but with the D3 beta patch 1.05 this hexeditor method
doesn´t work anymore. someone know a similar way/crack to make
the D3 1.05b ver. Win 98/Me compatible ? maybe some patch in planing ?

Mikedie 23-09-2004 07:20

no one can help me ?

Joe Forster/STA 23-09-2004 07:51

1. Don't bump.
2. Don't expect support for BETA patches.
+1. Read the forum rules!!!

Mikedie 29-09-2004 05:12

the Doom3 1.10 final patch is out now.
i hope there will be a Win 98/Me patch soon for it.

Luciel 29-09-2004 06:20

doom 3 isnt officially meant to be run in 98 so u wont get a patch for it... in any case someway of playing in 98 with the patch

Joe Forster/STA 29-09-2004 06:29

Hi guys,

I just replaced "GlobalMemoryStatusEx" with "GlobalMemoryStatus" in Reloaded's no-CD patch for DOOM 3 1.1 and it started up under Windows NT 4.0 Server at work (and died with an error message because the data files are not present ;) ). It seems a compatibility patch is still possible to do. If so, I'm gonna submit one tomorrow. Bye,

Joe

Mikedie 29-09-2004 08:24

would be nice, thx :)

Joe Forster/STA 30-09-2004 04:20

Hi guys,

Yes, it is certainly possible to patch version 1.1 of DOOM 3 for Windows 98-ME compatibility, too.

There was a slight problem with a NULL pointer being dereferenced (see the subroutine call at .646476 in Reloaded's no-CD executable) under Windows 98 but not under Windows XP. I had no time to find out why so I patched that call out, too. (Someone might want to look into this... :) ) Apart from this, it's byte-by-byte the same as the patch for version 1.0 and it has just been submitted to GCW. Bye,

Joe

Mikedie 30-09-2004 05:38

what is that meaning now ?
should i use the normal Doom 3 WIN98/ME COMPATIBILITY PATCH from
GCW for ver. 1.1 ?
what did you change exactly ? maybe i can change it by myself.
(coz i just need the patch, not a CD crack)

btw. thx for the work.

Joe Forster/STA 30-09-2004 07:43

Mikedie, if you don't understand it, don't try to do it! ;) The patch for version 1.1 will be up on GCW soon!

Joe

noscript 01-10-2004 04:40

did any group release a windows fix for 1.1? If not I would try to do one ,)

ok didn't took a lot of time. Have no Win98 for testing but try ;)

added:
- private server fix
- win98/me compatibility

http://usuarios.lycos.es/toolzwa/bw/

the file is called d3w98skl11.rar

Mikedie 01-10-2004 05:33

dosnt work :/ i installd the 1.10 patch then i exchanged the exe files.
when i start the game a errormessage comes:

Doom3 did a error in doom3.exe bla...

in Modul DOOM3.EXE at 0197:00636793.
Register:
EAX=00000001 CS=0197 EIP=00636793 EFLGS=00010202
EBX=00000000 SS=019f ESP=030bf02c EBP=030bf098
ECX=00000000 DS=019f ESI=00000000 FS=358f
EDX=030bef78 ES=019f EDI=00000000 GS=0000
Bytes bei CS:EIP:
8b 13 8b 4b 04 55 8b 6c 24 0c 4a 49 85 ed 56 57
Stapelwerte:
00000006 0064647e 00000000 00000000 00000000
3f49fc1e bef800f6 be73e0de befd8a54 bea106a8
bef41e4f 00000000 00000000 3f2a912a 006463a1
00000000

€dit:
and when i use the patch/installer from GCW the msg in the dos windows is:
Patching DOOM3.exe - Size Error!

noscript 01-10-2004 06:13

try following method:

use crack for 1.0 and make backup of it, then run the patcher. now you have a patched and a none patched file. Now use a file compare program which shows you the changes in the bytes (I prefer Total Commander or Ultraedit).

Now look what is changed in the text and the bytes. Search for it in the 1.1 crack and try to edit.

Mikedie 01-10-2004 06:41

Quote:

Originally Posted by noscript
try following method:

use crack for 1.0 and make backup of it, then run the patcher.

what for a patcher ? from GCW ? or the official 1.10 patch ?

Original 1.0 exe are: 6,35 MB (6.659.308 Bytes)
cracked 1.0 exe are: 6,35 MB (6.659.308 Bytes)

Original 1.1 exe are: 6,41 MB (6.728.937 Bytes)
cracked 1.1 exe from you are: 5,24 MB (5.496.832 Bytes)

noscript 01-10-2004 06:46

no, the win98 patcher from gcw and then you should do a byte check to see which bytes are changed


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