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-   -   Super Street Fighter 2 X (https://fileforums.com/showthread.php?t=59548)

Hacker999 19-03-2004 09:21

Super Street Fighter 2 X
 
I finally got this game to selfboot thanks to my new burner. But there is yet another problem. The game starts out fine with the ADX logos, Capcom logo, and game intro run fine.

The problem is that when you press any buttons the game does not recognize the buttons being pressed. I kept pressing the start button and tried different controllers and nothing.

Then things got even worse when the in-game demo started. The demo ran SUPER SLOW (slower than slow motion!) you even had enough time to stare at every single frame of animation for about 10 seconds or so. It was kinda nice the see the frames like that but the game itself will be unplayable like that.

Anyone else encounter this? How can I correct this problem?

Soldiaz 20-03-2004 05:34

dam sounds annoying :-)

Hacker999 23-03-2004 17:01

It's worse than annoying. I haven't seen any other DC game that has this problem.


Anyone know?

Hacker999 30-03-2004 09:24

hrb2k has pointed out to me that the 1st_read.bin of this game has an LBA of 45000 but the session starts at 11700. What other games have this?

MrQ® 17-04-2004 08:25

same problem here...:( PLEASE help!!

hrb2k 17-04-2004 10:04

yeah, this game has protection. echelon did a good job cracking it to work properly, but did not completely crack it all the way.

i'm not gonna waste any more coasters with this game.

MrQ® 18-04-2004 11:40

there must be some way..any help ?

Megalexxx 18-04-2004 13:40

It seems only 2_dp.bin had its LBA changed.

1st_read.bin has many "6EB00000".
Maybe some of them need to be changed too.

Megalexxx 19-04-2004 14:38

I think you'll need some hexediting.

I think the real LBA value that needs to be hacked isn't the one near "CD001". Look for "5A2E0000" in Echelon's 1st_read.bin.
Change it to your LBA value. Then make a selfboot CD, but DON'T USE binhack, hack, hack3, ...

hrb2k 19-04-2004 16:15

OMFG!!!!!!!! FINALLYYYYYYYYYY!!!! I GOT THIS GAME SELFBOOTED AGAIN!!!!!!!!!!!!!!!!!! Hacker999, I GOT IT TO SELFBOOT!!!!!!!!!!

excuse the excitement, but its long overdue.!!

Megalexxx, i did what you just posted. but since my burner can put out 11700 LBA with cdrhack, i left the bin alone.

heres the real trick, the IP.BIN has to be BINHACKed to 11700.!! how to do that.? just copy the 1st_read.bin to another directory. put binhack and the ip.bin in that directory and go to work. put the ip.bin back in the selfboot dir and continue the selfboot method.

WOOOOOOOOOOOO!!!!!

oh, btw, someone please test this with 11702 LBA. thanks.

MrQ® 19-04-2004 19:49

good!:D thank lord! could you explaing stpe by step how to do this? please!!:confused:

Megalexxx 19-04-2004 23:44

hrb2k : try to compare your new ip.bin with the old one (with a SFV maker, or NitroHex). You won't find any difference !

Why ? Because Binhack doesn't change any LBA value in ip.bin !
What you did work simply because 1st_read.bin is pre-hacked to 11700 !!!

That's what means this "5A2E0000" hex value : it's LBA reference for 11700. You got it work by chance.
Binhack rewrites LBA near "CD001" in 1st_read.bin, and in SSF2X case, it mustn't be rewritten. So, you took an already hacked 1st_read.bin to 11700, didn't change ip.bin, and made a selfboot CD with the same value.

If you want set another LBA, you'll have to change that "5A2E0000" to your LBA value. Don't use binhack, because the value near "CD001" mustn't be changed.
For 11702, the correct value is "5C2E0000".

Hacker999 20-04-2004 12:02

Quote:

Originally posted by hrb2k
[B] OMFG!!!!!!!! FINALLYYYYYYYYYY!!!! I GOT THIS GAME SELFBOOTED AGAIN!!!!!!!!!!!!!!!!!! Hacker999, I GOT IT TO SELFBOOT!!!!!!!!!!
Good stuff dude, good stuff. We can all thank Megalexxx:D


Quote:

Originally posted by hrb2k
excuse the excitement, but its long overdue.!!
You got that right. Only thing is I can test it myself right now. I'm having problems with my burner. :(

Hacker999 21-04-2004 08:27

BTW I forgot to ask, did you do anything to the other bin files? (2_DP.BIN, MAIGO.BIN, SG_DPLDR.BIN)

hrb2k 21-04-2004 09:03

no, i didn't touch those bins. 2_dp.bin is already hacked to 11700. maigo and sg_dpldr are unhacked anyway. since the 1st_read.bin is set to 45000 before CD001, you can return back to the game after you exit the web browser. it won't reset.!! i think one of those bins reads the lba of the 1st_read.bin. if its 45000, it will return to game, if anything else, it will reset. so don't do anything to maigo or sg_dpldr.

but if you try to boot with 11702, hex edit 1st_read.bin and binhack 2_dp.bin.


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