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Here solution to fix Street Fighter Third Strike
A lot of people is having problem booting the NERO iso in RGB mode, here is the fix, it worked for me on a US DC System:
Install latest version of alchool software. Mount the NRG image in the virtual drive created by alchool. Now open Discjuggler, select the option for create isos from cds, In the source put the virtual clone drive device of alchool where image of the game in NRG is mounted and in the destination type the file name of the cdi image discjuggler will create. (sf3.cdi for example) Once the cdi file is done, download ppf o matic 3.0 and the sf3 rgb fix for the echelon release from megagames, appy the patch, ignore if it say is incorrect, apply to the cdi file instead. After patch is done run Pal Patcher 1.1 it will found 50hz code, patch it in 60hz. Burn the cdi in Discjuggler, this way worked for me. :p Hope this can help someone. |
I never thought about going from a nrg to an cdi image like this.
Not a bad idea at all, I wish I had the idea since it would have saved me me few Cds. |
Yo!
This is a neat way of making a CDI from an NRG indeed!! Agreed this will save the coaster collection from getting too big ;) But the fix does not let you play it on a JAP DC in RGB mode. Must be some other code hidden in there me thinks :( Oh well.. time to get my hands on a second-hand PAL DC!! :D |
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