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-   -   How does it work?? (https://fileforums.com/showthread.php?t=46311)

gentle 23-02-2003 02:54

How does it work??
 
Can any one please tell me how a Mod chip works?? What does it do??(I know it lets you play back ups!!) What is the difference about back up games from origional games that needs a mod chip to run??

Thanx

Gentle

charlie_ps2 23-02-2003 06:13

Where to start? You have the Messiah 2!

An original PS2 game is pressed onto disk. The pressed disk contains a deliberate physical wobble in the pre-groove area that induces a tracking error when the laser has focussed onto the groove. The nature of the tracking error is reported by the receptor diodes and after decoding via the DSP the info so gleaned is compared with the region information for that PS2. By this coded approach, Sony determine whether or not the disk is a game intended for that region and passes to the next stage, acceptance or rejection (Red Screen).Each region's PS2 contains it's respective region code and games for each region has appropriate encodement in the wobble.

A DVD-R cannot have a wobble in the groove. When the disk is read by a DVD-R burner, the tracking error is auto-corrected. So when you boot a DVD-R without a modchip, the region test fails because the wobble algorithm test fails.

A no-swap modchip is developed by people who know how this works in detail. So a number of wires are attached to the PS2 (they've discovered which points) and the modchip then looks for and replaces events of interest so that the disk in the drive is passed as OK.

if it is OK (apart from the groove wobble) it boots; if it's not OK, it goes black screen or Red Screen depending on how much not OK.

That's answered your question.

Jay boy 23-02-2003 06:35

Charlie_ps2 is a pro..

gentle 23-02-2003 10:37

Quote:

Originally posted by charlie_ps2
Where to start? You have the Messiah 2!

An original PS2 game is pressed onto disk. The pressed disk contains a deliberate physical wobble in the pre-groove area that induces a tracking error when the laser has focussed onto the groove. The nature of the tracking error is reported by the receptor diodes and after decoding via the DSP the info so gleaned is compared with the region information for that PS2. By this coded approach, Sony determine whether or not the disk is a game intended for that region and passes to the next stage, acceptance or rejection (Red Screen).Each region's PS2 contains it's respective region code and games for each region has appropriate encodement in the wobble.

A DVD-R cannot have a wobble in the groove. When the disk is read by a DVD-R burner, the tracking error is auto-corrected. So when you boot a DVD-R without a modchip, the region test fails because the wobble algorithm test fails.

A no-swap modchip is developed by people who know how this works in detail. So a number of wires are attached to the PS2 (they've discovered which points) and the modchip then looks for and replaces events of interest so that the disk in the drive is passed as OK.

if it is OK (apart from the groove wobble) it boots; if it's not OK, it goes black screen or Red Screen depending on how much not OK.

That's answered your question.

Thanx for that Charlie. It makes good sence when put like that. Never did understand the reason for needing a mod chip. Yes went for the Messiah 2 in the end. Had to much agro with the magic. Thanx again. Gentle.


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