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rzr ofp v1.11 rpg/law crash fix
sorry for the new topic, just incase ppl dont find my other msg in that other opflash post ...
http://mercutionstudio.mesa-sys.com/r!sc/temp/rzr_opflash_v111_RPG_and_LAW_crash_fix.zip fix's the crash when u fire rpg/law .. doh! any other legit crack problems anyone finds, reply to this msg! |
btw, is it normal to get shot within 3 seconds after re-spawning?? multiplayer game against computer . i start back at base, before i get chance to turn around im shot again .. repeat until 30 minutes is up ...
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Hi, thanks for making this patch, but I got a problem when I try to open the ULTIMATE.EXE (i opened the patch.reg first)file it says:
Operation flashpoint is not installed on your computer or installation is corrupted I have tried reinstalling OPF and nothing happens... Can anyone help me on this? I have a cracked 1.0 exe |
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i'm having the same prob as luisde8cd... if this install is not for the warez version, does anyone know where I can get such an update?
thanks |
I don't think there's any cracks out there right now that get past that FADE shit yet. As soon as you apply either of the game updates you'll notice a serious lack of accuracy in your rifles. I tried out what I thought might be a workaround by replacing my system registry with the one from before the patches, and that still didn't sort it. I have the ISO from Deviance ,and played it for countless hours and I never saw any signs of their copy protection until I applied the patches.Somebody has got to crack that mess or every game developer out there is gonna jump all over this FADE crap.
- out |
The retail version (or the ISO's) does NOT have the FADE protection (it HAS a few bugs which are mistakenly seen the dreaded FADE).
The v1.10 & v1.11 patches do have the FADE protection and this will be a hard one to crack as the protection is not as static as previous protection have been. Everything can be cracked but to crack FADE for 100% will just take more time than "usual"! This is what Codemaster is hoping for, to delay a working crack so that people are buying the game instead of waiting forever! I don't blame them as this will be the only way to really sell the game. |
I heard from someone who tried this patch that in multiplayer game after about 20 minutes stops the game with the following text : "Original games do not fade".
paintball deathmatchet, unlimited time, 30+ maxfrag |
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Bug or feature or FADE? |
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(there must be the "KEY" entry from PATCH.REG already) Add a STRING called "MAIN" = "C:\FLASHPOINT" <- Your path to Flashpoint (don't enter the quotes) If it still fails, check if the path is properly defined in "MAIN". |
the reg-file is not correct. there is only a return missing.
go to the end of the string: "KEY"=hex:67,65,6e,69,75,73,20,63,72,61,63,6b,65,6 4,21 and just press enter so a new line will be generated. after that the reg-file can be used correctly. it worked for me. |
can someone whose flashpoint 1.11 successfully installed, please copy there "patch.reg" EXACTLY?
thanks |
Iīve played the patched 1.11 version in multiplayer on a lan network, and received the message "Original games donīt FADE" and after it the multiplayer game has finished. The accuracy is perfect all the problems were corrected but Fade still detects the crack.
Does anyone solved it? |
yeah, fullstah is right about patch.reg, edit that, goto end of the line "KEY"=hex:67,65,6e,69,75,73,20,63,72,61,63,6b,65,6 4,21 , and press return , save , double click it ..
only other issue i can think of, if ure still having 'fade' problems in multi, make sure all players are using same cracked / fixed update . Defarine: the getting shot as soon as i respawn, didnt happen when i changed the difficulty level off veteran (didnt see that option, hehe, and im deffinatly no veteran!) |
i dont get it because KEY"=hex:67,65,6e,69,75,73,20,63,72,61,63,6b,65,64 ,21 means exacly Genius cracked! and i dont think that is corekt key 67=g 65=e 6e=n 69=i 75=u 73=s 20= 63=c 72=r 61=a 63=c 6b=k 65=e 64=d 21=!
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