![]() |
patching Crash Bash for PSX
I'm not very keen on game code formats. This is what I've done:
1. extracted original with CDRWIN to get .bin and .cue 2. put .p4u file for Crash Bash in same directory 3. ran p4u patcher utility in pal -> ntsc mode on .bin file I'm not sure if I did right so far or what to do from here. Seems like the utility just scanned the .BIN file. How do I get the patch into the .BIN file? Can anyone help? |
| All times are GMT -7. The time now is 20:21. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com