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Deathloop
8 Attachment(s)
DEATHLOOP
Credits - CIU By - Yener90 Contributors - BAMsE, Razor12911, Simorq, KaktoR, Cesar82 DiskSpan - Razor12911 DiskSpan GUI v2.0.0.9 - Cesar82 CIU - 3.0.0.1.b9.u1 Background Pics - MKIceAndFire from Youtube Redist Structure - Code:
[Launch1]1. Install the game and updates if available. 2. Download the attachment and extract ( not in game folder ). 3. Move '_CommonRedist' folder to 'Setup_Files' folder. 4. Run DiskSpan_GUI.exe, Choose Input and Compression method. 5. Test it. Attachment 30429 Attachment 30430 Attachment 30431 Attachment 30432 Attachment 30433 Attachment 30434 |
Prettyboy099 I suggest you to use FreeArc next time you want to compress your conversions, thus to avoid having 2 files like the one you posted here.
Here are the sizes of your conversion with Winrar and FreeArc: Winrar=106Mb FreeArc=90Mb |
Surely, Winrar sucks now a days....
I compressed again with 7zip based bat file compressor that came with DiskSpan and Compressed size is 90.4 MB..... It's better to be a single file, so I re-uploaded it..... |
I've been looking at your conversion and noticed that you used the WinVerBuild= key in the system requirements sections.
This key works together with WinVerMajor= and WinVerMinor= and ServicePack=. If you choose to use the System= key you can only use this: Code:
System=Windows 10 build 1909 |
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But Given req. of min and recom. matches that of Steam page.... |
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If you don't write the word build in the System= key line, the default value from the winverbuild= key will be read (see red color part code below). Code:
function GetSystemReq(Key, Section: String): Integer;See what it looks like if you include the CIU title option. https://i.imgur.com/4PopdJO.jpg >> Setup.ini changes: Code:
[SetupTitle] |
With compression method: [7] xZLib + SREP + LOLZ
Result is: Input Size: 29.91 GB. Output Size: 28.1 GB. The game contains these two files: oo2core_8_win64.dll oo2net_8_win64.dll I guess the only way to have a good compression ratio is to use oodle method. So, any tip to compress Deathloop? Thanks in advance!!:) |
Yeah, .resources files respond only to oo2reck8...
I compressed a small file 'rsc_images_14_0.resources' with oo2reck8, it gave result.... Code:
30,303,727 bytes => 41,937,255 bytesAlso don't use bpk on .bk2 files, gives crc error.... |
1 Attachment(s)
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Whenever you have requests to include support for a plugin, send me a PM, or add it yourselves just by editing the "DSG_Methods.ini" file and including the necessary files. So I've attached an update so I can use the plugin in this DEATHLOOP conversion. Replace resource folder after extracting conversion and accept replacement of all files. It also includes 4 presets using the plugin that can be chosen directly from the method combobox. I haven't tested the plugin's inclusion in DiskSpan GUI, but I believe it works correctly. P.S: For other conversion developers using DiskSpan GUI version 2.0.0.2 you can also replace the files, but just delete the "Resources\DSG_Settings.ini" file from the update to not replace your DiskSpan GUI settings. |
Setup updated....
1. DiskSpan updated to latest 2.0.0.9..... 2. Game size updated to 30 GB..... 3. Added setup for one language..... |
Thank you
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Alls done here.
----------------------------------------------------------------------------------------- -------------------------------- CONVERSION DATE 21/10/2022 -------------------------------- ----------------------------------------------------------------------------------------- 14:12:04 - You have chosen the BD25 type for the media size. 14:12:04 - ISO images will not be created when conversion is complete. 14:12:04 - The computer will remain on when the conversion is complete. 14:12:04 - Selected ARC/DS method for Data1.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000 ----------------------------------------------------------------------------------------- 14:12:06 - Compression initialized in 21/10/2022 at 14:12:06. 14:12:06 - Starting Data1.bin archive creation. 15:46:54 - Moving Data1.bin » Data2.bin files to media folder. 15:46:55 - Compression finished in 21/10/2022 at 15:46:55. ----------------------------------------------------------------------------------------- 15:46:55 - Getting size of the game: DEATHLOOP 15:46:55 - » Installation folder size: 25.82 GB 15:46:55 - » Compressed game size: 24.34 GB (Ratio 94.26%) ----------------------------------------------------------------------------------------- 15:46:55 - Overall input size: 25.82 GB 15:46:55 - Overall output size: 24.34 GB (Ratio 94.26%) 15:46:55 - Overall conversion time: 01:34:49 15:46:55 - Overall conversion discs: 2 BD25 ----------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------- Creating Data1.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1.bin Compressing 516 files, 27,728,385,446 bytes. Processed 10.1% Compressing 27,984,916,022 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile SREP 3.93a beta (October 11, 2014): input size 26688 mb, memory used 1780 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb 100%: 27,984,916,022 -> 26,807,391,714: 95.79%. Cpu 32 mb/s (826.750 sec), real 17 mb/s (1557.770 sec) = 53%. Remains 00:00 Decompression memory is 277 mb. 239,175 matches = 3,826,800 bytes = 0.01% of file Errorlevel=0 Compressed 516 files, 27,728,385,446 => 24,447,078,286 bytes. Ratio 88.17% Compression time: cpu 64.53 sec/real 5686.01 sec = 1%. Speed 4.88 mB/s All OK |
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