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ASIS/TC problem, BPK not unpacking?
Hello.
I have been using ASIS and Tiny Compressor for a while, and they've been working fine. I have came across a game I want to compress that uses the Bink format for it's videos, so I decided to try adding BPK to my compression. (Note: Tiny Compressor already has BPK in it, i did not add/edit anything) https://i.imgur.com/O8LVNyi.png It compressed just fine actually, and I got a smaller size compared to not using BPK. However, when I go to ASIS, enable BPK in the GUI, and start my setup, i get this error. https://i.imgur.com/AHPN7wP.png What is wrong? TC compressed it just fine with BPK. Is this a problem with ASIS? Do they use different versions of BPK? I noticed that ASIS uses "CLS_BPK.dll", if anyone can clear this up, i'd be glad. |
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profrager has created 2 different DLL libraries for BPK. one is for compression (cls-bpk.dll) and the other is for decompression (cls-bpk_u.dll). (instead of "bink_pack.exe" and the "bink_unpack.exe") if you prefer to use "Fazip", you can try the further process below. Code:
arc.inior find out more with this ... https://fileforums.com/showthread.php?t=103601 , |
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Okay, if cls-bpk.dll and cls-bpk_u.dll are used for BPK, then why does bink_pack.exe and bink_unpack.exe exist? Clearly, ASIS is using CLS, and TC is trying to use bink_pack.exe. What you linked me was an already configured script and installer for a normal FreeARC setup, saying that it can be used without arc.ini. I don't want to use that setup, I want to keep using ASIS. How would I configure Tiny Compressor to use cls-bpk.dll to compress with? |
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You have to use fazip to use cls
In TC arc.ini search for this Code:
[External compressor:bpk]Code:
[External compressor:bpk]This should work. |
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Also, unrelated to the whole BPK thing, but still related to ASIS. I have a game that does not have it's EXE or a short cut in its main directory, but rather to a subfolder. How would I get ASIS to to make a working shortcut? It's in a folder called "System", so i tried doing this. {app}\System\Game.exe Turns out that, that didn't work. Is it not possible, or am I typing in the wrong thing? |
Yes.
ExePath=System\Game.exe |
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srep+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64 m:fba4096:mc1023 What would I add to the end to include it? I tried putting the name but that didn't work, because I got a size I normally would with just srep+lolz, not when i tried using bink pack before. When I had bink pack, i had it go from 789 to like 270, so I must not be adding it right. |
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Again I will say, never ever bump. |
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Sorry I don't have much time these days.
You need fazip only for encode with cls. |
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Do you mean that I can only compress with it only? I can't use anything else with it? Or do you mean i just have to add "fazip" as the end? Please, I just need to know all I can because size does matter with using BPK compression with what I am doing here, and I have been saying I want to add it. srep+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64 m:fba4096:mc1023+fazip I tried this and trying to compress it told me it's unsupported. Is it possible to add it with srep+lolz or no? How would I type it? |
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no you can't. |
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Try this pZlib + srep + fazip pZlib + srep + lolz Precomp + srep + rz Precomp + srep + msc + fazip |
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