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Tiny Compressor (Tool for repacking games)
4 Attachment(s)
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I made this tool for making things so easier.Code:
lolz v22c4b by ProFragerhttps://i.vgy.me/0cpQcc.png Usage: Code:
Just put the game folder into "data" folderCode:
v1.4 |
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I have deleted the 'old' thread. |
Tiny compressor v1.4 is released.
I think this is a big update for such a small tool. Changes: Added precomp 0.4.7 Added MASK feature Now you can create your own CUSTOM method by editing arc.ini file in Resources folder. |
Hi Bro
I compressed a game by tiny compressor 1.4 but when i tried to extract the game with the setup I made, showing error every time. I tested with a few other scripts, but none of them worked. What should I do. |
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Please Help Me. |
Hi,
How is it possible to use the diskspan in this? please.. |
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None of installer working.. |
Please Someone Help Me Up Here
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hello!! this is a very very noobs question - how i can uncompress the MASK version? thanks!!
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Code:
xZLib+srep+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096:mc1023/$binkpack=bpk/$OGGRE=oggre/$MP3Pack=packMP3/$Void=srep- XTool v0.12 - cls-lolz - cls-srep - cls-bpk - cls-oggre - packmp3 Please note that some compressors will only be used if their file type is present as defined in Arc.groups. Example: if you don't have any MP3 files in your archive, no need to include packmp3. Same goes for ogg audio and bink video (no need to include cls-bpk or cls-oggre). You'll need this unpack command for XTool: Code:
[External compressor:xZlib]Code:
Arc x <your archive name> |
Hey , how can i split data.arc into data1 , data2 etc . Is there any tool ?
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You can use diskspan - or just make separate folders beforehand for your data to make multiple archives.
Don't make too many archives, otherwise you end up with a handful of repeated data that simply hasn't been processed by srep due to how you've split the data up. This leads to a larger repack than what you could achieve by compressing a game all in one. |
You can use split.exe from ultraarc. But keep in mind that the splitted archives have to be merged back to original before unpacking.
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