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Project CARS 2/3 Bff Decryption Tool
1 Attachment(s)
Hello, here's the release of the decryption tool for this particular game.
At least the devs didn't use extreme compression settings like the FIFA 19 release even though they are called Slightly Mad Studio... :rolleyes: Enjoy. |
Assuming you did your research, won't link zenhax/xentax, and if not, here you go:
https://forum.xentax.com/viewtopic.php?f=16&t=17057 Seems its using RC4, don't have bff file to test, any sample would be appreciated. |
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Where'd he from? I think he's an aline :D Tadaa.... Gotcha ;) Hi bro what you need, Just tell me what to do, I want to help you.... You know like old days... |
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Don't think there is any other way but to look for "PAK " and then parse and decrypt. You could've looked for encrypted headers as RC4 is simple, made a class reader to decrypt while reading to decompress, but thats out of option when recompressor and decyptor are two different exe. Unless you got some some other brilliant idea which you can share (: |
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using bdt+oo2reck: Code:
Compressed 1 file, 4,339,674 => 16,546,064 bytes. Ratio 381.27%Code:
4,13 MB (4 339 674 bytes) >> 15,7 MB (16 543 104 bytes)A bit bigger input this time and here are the results: Code:
Compressed 1 file, 332,106,505 => 1,904,256,950 bytes. Ratio 573.39% |
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Hi Razor12911
Hi Razor12911
Very nice development Thank you Project CARS 2 bff Decryptor (WIP) Fit to try the application you're glued to? |
Initial release uploaded
Tested on: Project CARS 2 - Spirit of Le Mans vers 7.1.0.1 (12/2018) Pakfiles\Vehicles: Code:
Compressed 703 files, 6,564,499,114 => 15,042,895,652 bytes. Ratio 229.16% |
1 Attachment(s)
ok;
so done compressing with srep+lolz bff files 45.6gb > 95.6gb > 42.4gb > 18.9gb :D bdt+oo2reck took around 3 hours... edit : decompression it get to 4.7% remain stuck then data corrupt it seem that bdt disappear in the processes but oo2reck continue to work for while then i get error |
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ya the same thing :)
it manage to decompress 2.12gb then the bdt disappear :confused: |
could you run bdt by itself to see what happens when you unpack, since anyways it's fastest way I can think of to start debugging this thing
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ok so bdt alone decompress fine...
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