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Oodle MT Compressor for FreeArc
4 Attachment(s)
Oodle Compressor 2.5.2 by RAD Game Tools
This is a wrapper to use it with freearc and stdio Comprssion levels: None = 0, SuperFast = 1, VeryFast = 2, Fast = 3, Normal = 4, Optimal1 = 5, Optimal2 = 6, Optimal3 = 7, Count = 8 None don't compress, just copy raw bytes SuperFast super fast mode, compression can be very poor; try VeryFast first VeryFast fastest LZ mode for normal use, good for runtime encoding Fast fast - good for daily use Normal standard medium speed LZ mode Optimal1 optimal parse level 1 (faster optimal encoder) Optimal2 optimal parse level 2 <- recommended Optimal3 optimal parse level 3 (slower optimal encoder) Compression methods: None = 3, Kraken = 8, Leviathan = 13, Mermaid = 9, Selkie = 11, LZNA = 7, BitKnit = 10, LZB16 = 4, Hydra = 12, LZBLW = 5, LZH = 0, LZHLW = 1, LZNIB = 2, LZA = 6, Count = 14 None None = memcpy Kraken Fast decodes, high compression, amazing! NOTE : LARGE QUANTUM Leviathan Leviathan = Kraken's big brother with higher compression. NOTE : LARGE QUANTUM Mermaid Mermaid is between Kraken & Selkie - crazy fast, still decent compression. NOTE : LARGE QUANTUM Selkie Selkie is a super-fast relative of Mermaid. Faster than LZB16/LZ4 but more compression. NOTE : LARGE QUANTUM ; NOTE : Selkie will show up as Mermaid data in the decoder LZNA LZNA : the highest compression option in Oodle, comparable to LZMA (7zip) but much faster to decode BitKnit BitKnit ; usually close to LZNA compression levels but faster. Particularly great on some types of structured binary, such as structs of DWORD/float. LZB16 LZB16 = LZ-Bytewise ; 64k window ; fast, low compression. Generally prefer Selkie unless you need the 64k window Hydra Hydra, the many-headed beast = Kraken, Mermaid, or Selkie LZBLW OLD : LZBLW = LZB-LargeWindow ; often a free win over LZB16 LZH OLD : LZH , 128k sliding window ; generally use LZHLW instead LZHLW OLD : LZH-LargeWindow ; fast to decode, good compression LZNIB OLD : LZ-Nibbled ; fast to decompress + medium compression LZA DO NOT USE : LZA = LZ-Arithmetic ; use LZNA instead Multithreading is done by chunks, remember that highest RAM usage for decompression = Chunksize*2*threads May contain bugs, not fully tested with multicore cpus, I only have 2 cores Updated oodlemt Changelog Code:
1. Fixed some threading bugs.ChangeLog Code:
1. Memory usage optimized a little. |
Maybe a stupid question ,but is this x64 version ?
If no ,can u make an x64 version? Atm im from mobile... Thanks in advance ! |
1 Attachment(s)
@shazzla its already x64 bit complied
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Oodle Compressor 2.5.2 by RAD Game Tools
HOW TO USE THE KNOWLEDGE REQUIRED TO USE WITH THE EXAMPLE |
[External compressor:oodle]
header = 0 packcmd = oodlemt.exe e -c256 -m6 -l9 -t4 - - <stdin> <stdout> unpackcmd = oodlemt.exe d - - <stdin> <stdout> |
Oodle Compressor 2.5.2 by RAD Game Tools
which games are used information and sample usage on a few games |
Leviathan = 13 - don't work for me.
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it is a compresstor and not pre-compresstor - if u want to use it,
Just like this srep+oodle or srep+lzna it has faster decompresstion, so can use instead of using lolz or lzma |
use lzna or kraken instead of using old lzma or xz
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Thanks 78372
Only Count = 14 Not Work |
Sorry everyone, I actually didn't tested all codecs, I just tested kraken and copied other codec and method names from oodle documentation, I don't know if they exist in 2.5.2 core or not.
Anyways, if you find any codec not working at all, just post here and I will remove it from first post, sorry again. |
Interesting...
[External compressor:lzna] header = 0 packcmd = oodlemt.exe e -m7 {options} - - arc a -mlzna:c128:l7:t4 pack.arc data.dat uses only basic(?) thread ,while running oodlemt.exe from command line t4 works fine. any idea ? :( (i5-6600) Edit : [External compressor:oodle] header = 0 packcmd = oodlemt.exe e {options} - - arc a -moodle:c128:m7:l7:t4 pack.arc data.dat it works ! strange.... :confused: |
1 Attachment(s)
Some information at last
Try this, it may fix the error, works here for two threads, no idea if it will work for more than 2 or not, test it please. Use -t4 and keep an eye on task manager, make sure your data is 4x than chunksize. Test with both old and new edition and report. Test compression only. |
Nothings changed here ,still the same.
Console version works fine with same file. Old and new version with -t4 works from console ,but not with arc.exe (arc.exe uses only 25% of CPU ,console uses 100%). Dataset is 1.2 GB. |
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