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-   -   R.G. Gamers UltraARC (https://fileforums.com/showthread.php?t=99647)

Simorq 23-10-2017 15:55

R.G. Gamers UltraARC
 
http://s8.picofile.com/file/8309896892/R_G_Gamers.jpg
R.G. Игроманы

Download

Compatible With UltraARC 2801 R3 Hotfix

Stor31 25-10-2017 08:31

Thx Simorq :)
works perfectly ;) :)

Stor31 25-10-2017 09:38

PLZ if you can add music :)

Stor31 26-10-2017 06:24

how to use ZTool with the best compression method possible ??

oltjon 26-10-2017 06:55

Quote:

Originally Posted by Stor31 (Post 463506)
how to use ZTool with the best compression method possible ??

http://fileforums.com/showthread.php?t=99396
http://fileforums.com/showthread.php?p=460876

Simorq 26-10-2017 06:57

Quote:

Originally Posted by Stor31 (Post 463506)
how to use ZTool with the best compression method possible ??

For each game may be different.

Example:
Dishonored® Death of the Outsider (pzlib:m3:r)
DOOM (pzlib:ultra:r:sd1024:c512m)
PES 2018 (pzlib:max)
MAD MAX (pzlib:max:sd1024:x:c312m)

Stor31 26-10-2017 07:08

sorry I did not specify my question ...
how to use Ztool with UltraARC 2801 R3 Hotfix ???
sorry again !!!
Like that ???
http://nsa39.casimages.com/img/2017/...3728885979.jpg

Simorq 26-10-2017 08:45

Quote:

Originally Posted by Stor31 (Post 463509)
sorry I did not specify my question ...
how to use Ztool with UltraARC 2801 R3 Hotfix ???
sorry again !!!
Like that ???
http://nsa39.casimages.com/img/2017/...3728885979.jpg

I would prefer to use MMC.
http://www111.zippyshare.com/v/naZSdqEE/file.html

KaktoR 26-10-2017 16:13

MMC = My Method Compression?

Simorq 26-10-2017 16:24

Quote:

Originally Posted by KaktoR (Post 463526)
MMC = My Method Compression?

yep

KaktoR 27-10-2017 15:09

Quote:

Originally Posted by Simorq (Post 463508)
For each game may be different.

Example:
Dishonored® Death of the Outsider (pzlib:m3:r)
DOOM (pzlib:ultra:r:sd1024:c512m)
PES 2018 (pzlib:max)
MAD MAX (pzlib:max:sd1024:x:c312m)

Are these settings save to use in unpack? Without CRC errors?

Simorq 27-10-2017 15:20

Quote:

Originally Posted by KaktoR (Post 463556)
Are these settings save to use in unpack? Without CRC errors?

I did not encounter a CRC error.:rolleyes:

Simorq 28-10-2017 11:58

/Updated.
Added Music

Stor31 29-10-2017 08:14

Hi Simorq ;)
how to add second shortcut ???
Thx again :):)

Simorq 29-10-2017 08:24

Code:

#define ExeName    "x64\ShadowOfWar.exe"
#define ExeName2    "Game.exe"

[Icons]
Name: {group}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: NoStartIcon;
Name: {group}\{#GameName}; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: NoStartIcon;
Name: {commondesktop}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: DesktopIcon;
Name: {commondesktop}\{#GameName}; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: DesktopIcon;


Stor31 30-10-2017 07:27

Quote:

Originally Posted by Simorq (Post 463619)
Code:

#define ExeName    "x64\ShadowOfWar.exe"
#define ExeName2    "Game.exe"

[Icons]
Name: {group}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: NoStartIcon;
Name: {group}\{#GameName}; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: NoStartIcon;
Name: {commondesktop}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: DesktopIcon;
Name: {commondesktop}\{#GameName}; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: DesktopIcon;


he gave me a single shortcut :confused::confused:
http://nsa39.casimages.com/img/2017/...5513917041.jpg
I have to change something else ???

Simorq 30-10-2017 07:54

Quote:

Originally Posted by Stor31 (Post 463651)
he gave me a single shortcut :confused::confused:
http://nsa39.casimages.com/img/2017/...5513917041.jpg
I have to change something else ???




Code:

#define ExeName    "x64\ShadowOfWar.exe"
#define ExeName2    "Game.exe"

[Icons]
Name: {group}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: NoStartIcon;
Name: {group}\GameNamex64; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: NoStartIcon;
Name: {commondesktop}\{#GameName}; Filename: {app}\{#ExeName}; IconFilename: {app}\{#ExeName}; Check: DesktopIcon;
Name: {commondesktop}\GameNamex64; Filename: {app}\{#ExeName2}; IconFilename: {app}\{#ExeName2}; Check: DesktopIcon;


l4km47 31-10-2017 03:28

geting this error ??


https://preview.ibb.co/comLQw/Capture.png

Simorq 31-10-2017 04:28

Quote:

Originally Posted by l4km47 (Post 463667)

use Inno Setup Enhanced Unicode

poker2332 03-12-2017 07:09

Hello, a question I put a password to my file.bin In what part of the script do I have to write it?
If my file is not .bin (could it be: .hello, .nose, etc) in which part of the scrixt can I change it?

pakrat2k2 03-12-2017 07:14

Quote:

Originally Posted by poker2332 (Post 464605)
Hello, a question I put a password to my file.bin In what part of the script do I have to write it?
If my file is not .bin (could it be: .hello, .nose, etc) in which part of the scrixt can I change it?

you choose the file extension in ultraarc.ini itself.

[Distribution]
ArchivePrefixName=Data
ArchiveExtension=bin


password I don't know don't use the script, maybe someone else knows.

poker2332 03-12-2017 08:23

Quote:

Originally Posted by pakrat2k2 (Post 464607)
you choose the file extension in ultraarc.ini itself.

[Distribution]
ArchivePrefixName=Data
ArchiveExtension=bin


password I don't know don't use the script, maybe someone else knows.

In the old script, I know where the password goes ... but in this really I have no idea.
thanks for the reply :D

78372 03-12-2017 08:45

UltraArc script doesn't support passwords, either you have to force it, or you should not use UltraArc scripts nor UltraArc

poker2332 03-12-2017 10:23

Quote:

Originally Posted by 78372 (Post 464611)
UltraArc script doesn't support passwords, either you have to force it, or you should not use UltraArc scripts nor UltraArc

Then it is impossible to decompress the bins with this syntax?

if not ISArcExtract ( 0, 100, ExpandConstant('{src}\{#Data}'), ExpandConstant('{app}\'), '', false, 'MyPassWord', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break;

78372 03-12-2017 10:27

Why not? Just edit the script

Simorq 03-12-2017 11:05

Quote:

Originally Posted by poker2332 (Post 464613)
Then it is impossible to decompress the bins with this syntax?

if not ISArcExtract ( 0, 100, ExpandConstant('{src}\{#Data}'), ExpandConstant('{app}\'), '', false, 'MyPassWord', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}\'), notPCFonFLY{PCFonFLY}) then break;

You can connect ISDone to UltraArc.

poker2332 03-12-2017 13:19

Quote:

Originally Posted by Simorq (Post 464616)
You can connect ISDone to UltraArc.

Can you tell me what is the way to do it? I am not a programmer, therefore it is really difficult for me to understand how this script works.

Simorq 03-12-2017 13:23

Quote:

Originally Posted by poker2332 (Post 464620)
Can you tell me what is the way to do it? I am not a programmer, therefore it is really difficult for me to understand how this script works.

Soon I'll release the new version with this feature.

Stor31 03-05-2018 06:42

plz Simorq add XTool to R.G. Gamers ... thanks again ;) :)

Simorq 03-05-2018 06:48

Quote:

Originally Posted by Stor31 (Post 470687)
plz Simorq add XTool to R.G. Gamers ... thanks again ;) :)

Soon


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