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pZLib version 2 (Fastest zlib/deflate precompressor)
1 Attachment(s)
Works on Mad Max, GTAV, DiRT Rally, GRID Autosport and pretty much every game that uses zlib except DOOM.
Benchmarks? Broke my last record of compressing Mad Max in 8 hours and decompressing it in 25 minutes using reflate. pZLib compresses game in 2 hours and decompresses in 19 minutes. Took me months to create this so do mention Razor if used in your repacks/conversions else just don't use it at all. Enjoy. |
2 Attachment(s)
Mad Max speed showcase.
pzLib alone reached 70mb/s restoration speed. |
you gave it first to dzrepack team then releasing it here BTW thnx bro :( I got this one 2 days ago :)
I hope you Just release something like the reflate used by dzrepack that you made |
7 views already in like, 9 minutes and no thanks. Haha, rejoice people. This may be my last project.
@aswadd this is faster than reflate and delivers the same output. |
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Bugs
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what bugs ?
do you mean it doesn't work on pes17 ? so we have to use reflate again |
No, the program is so inconsistent, it raises CRC errors out of nowhere and when you precompress the game once again, the error is gone, but errors are rare.
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thank's Razor nice work pefect, your projects are all very useful!
do not stop to amaze us |
2 Attachment(s)
More showcase of Ride 2 and GTAIV Complete Edition
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Thanks to Razor12911:)
Test x64q.rpf (2.62GB) reflate+Srep+Lzma (1.14GB) x64q.rpf (2.62GB) pZLib2+Srep+Lzma (1.14GB) |
big thanks!!!
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No Work Act of Aggression - Reboot Edition .dat file
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thank you very much
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Offtopic: i don't like to see any "memes" in this forum. |
Please don't stop.
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Thank you very much Razor for pzlib! I tested on this file: x64f.rpf (981mb)
Only Shelwien's reflate in level 4: Compression: FreeArc 0.67 (March 15 2014) creating archive: data\datareflate.arc Compressed 1 file, 1,028,757,504 => 2,304,942,259 bytes. Ratio 224.05% Compression time: cpu 1.92 sec/real 471.78 sec = 0%. Speed 2.18 mB/s All OK Decompression: FreeArc 0.67 (March 15 2014) extracting archive: datareflate.arc Extracted 1 file, 2,304,942,259 => 1,028,757,504 bytes. Ratio 224.05% Extraction time: cpu 6.44 sec/real 205.69 sec = 3%. Speed 5.00 mB/s All OK Only pzlib version2: Compression: FreeArc 0.67 (March 15 2014) creating archive: data\datapzlib.arc Compressed 1 file, 1,028,757,504 => 2,226,261,282 bytes. Ratio 216.40% Compression time: cpu 0.84 sec/real 108.17 sec = 1%. Speed 9.51 mB/s All OK Decompression: FreeArc 0.67 (March 15 2014) extracting archive: datapzlib.arc Extracted 1 file, 2,226,261,282 => 1,028,757,504 bytes. Ratio 216.40% Extraction time: cpu 0.92 sec/real 86.33 sec = 1%. Speed 11.92 mB/s All OK Reflate maybe find more stream but pzlib much faster! Thanks again and good work! |
I had problems with file.ttarch2 Telltale Games
does not work |
earn to die 2
Code:
C:\Users\oLtJoN\Desktop\reflate_1500>arc.exe a -ep1 -r -ed -w.\temp -s4096m -mreflate data.arc "pack\*"Code:
C:\Users\oLtJoN\Desktop\reflate_1500>del /q unpacked\Code:
C:\Users\oLtJoN\Desktop\pZLib_v2>del /q data.arcCode:
C:\Users\oLtJoN\Desktop\pZLib_v2>del /q unpacked\ |
Thanks, mate. Will test it and if it's as good as you describe will use it with credits given, ofc.
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Pzlib_v2 VS ReflateMT...Under-Test *.rpf File:)
Only pzlib_v2 Code:
-↓- [ CMD Bench.Test.Info v0.0.6c ] -↓- Compressed Archive Completed At -↓- 05/11/2016 16:59:09Code:
-↓- [ CMD Bench.Test.Info v0.0.6c ] -↓- Compressed Archive Completed At -↓- 05/11/2016 17:10:22I was very pleased, the double embedded option ,"M1 = zlib streams" and "M2 = deflate streams", with the possibility of avoiding the use of "Antiz & Zlib_Jo" for only zlib streams. As you see here no one does not abandon you, in 7 hours two pages of thanks, of tests and appreciations on yours work.:) Personally I think it's the best job of zlib...Bravo!!!;) |
Mad Max
Input = 31.9 GB > Pzlib2 = 51.8 GB > Srep = 14 GB > LZMA2 = 9.57 GB 9.57 GB? http://www.fileforums.com/showpost.p...7&postcount=27 |
Simorq
all the languages? |
Simorq@
set -c256m there are big streams and a higher chunk size must be set, but this results in a higher ram usage, 256mb x Threads + 256mb |
razor, what think about cls? with her speed will fall?
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According to razor cls is a bad idea because buffer cannot be controlled, pzlib was created to work safe on SSD without damaging them that much with excessive writes. |
coliotte
that version did you use to reflate? PES 2017 DZR Installation is super fast |
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DZ Repack
PES 2017: reflate:m2:l6:t75p:p5:s240+srep+lzma2 Mad Max New Repack (4.2 GB): pzlib+srep+lzma2 |
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Input = 31.9 GB > Pzlib2 = 58.8 GB > Srep = 8.65 GB > LZMA2 = 4.27 GB [External compressor:pzlib] header = 0 packcmd = pZLib e -m2 -c256m -t8 - -o - <stdin> <stdout> unpackcmd = pZLib d -t8 - -o - <stdin> <stdout> http://uupload.ir/files/snzw_2016-11-06_152153.png Very Good |
I Test It For Mad Max
From 31 GB To 4.26 GB Thank You |
thank you very much
Simorq but that version of reflate, PES 2017 is not on the forum, I think it was created to coliotte |
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Shelwien's Reflate |
if that's the temp folder, I had but not compression parameters
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Why Would You need reflate When You have Pzlib now !
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