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-   -   The Incredible Adventures of Van Helsing - 2xDVD5 *Full* (https://fileforums.com/showthread.php?t=94603)

Fabioddq 25-05-2013 13:48

The Incredible Adventures of Van Helsing - 2xDVD5 *Full*
 
2 Attachment(s)
The Incredible Adventures of Van Helsing - 2xDVD5 *Full* *CIU+srep+FreeArc lzma: 5.67GB*
The Incredible Adventures of Van Helsing - 2xDVD5 *Full* *CIU+FreeArc: 8.35GB*

Based on CIU 1.0.1.4 by yener90; Compress.bat based on Peterf1999's method;
Music: "Main Menu Theme"; Video: "Van Helsing Launch Trailer"; Reg entries: Not needed;


Note: Remove your original uninstall files before you make the conversion;
Leave InstallUtils folder in the game directory;


1. Install the game and updates (latest 1.1.11b (Update 21)). Download attachment and extract (not in game folder);

2. Run Compress.bat, type your game directory and wait for Finished!

3. Make ISO and test before you burn. You can make ISO automatically with ImgBurn if you have installed.

Final Sizes:

TIAVH_srep: DVD1: 3.66GB - DVD2: 2.01GB - Installation time: ~ 15 min (Depends of your system)
------------------------------------------------------------------------------------------------------------
TIAVH_freearc: DVD1: 4.25GB - DVD2: 4.10GB - Installation time: ~ 8 min (Depends of your system)

Screenshots:

https://lh4.googleusercontent.com/-q...75/autorun.jpg

https://lh3.googleusercontent.com/-d...installer1.jpg

https://lh4.googleusercontent.com/-0...installer2.jpg

https://lh4.googleusercontent.com/-O...installer3.jpg

https://lh6.googleusercontent.com/-Z...gk/s1920/1.jpg

https://lh3.googleusercontent.com/-r...z0/s1920/2.jpg

For x86 Windows users: Delete FreeArc-LZMA-x64.exe before you make the conversion. (Only on TIAVH_srep conversion)

nicola16 25-05-2013 13:58

Wins the Gold and Platinum conversion for graphics Fabioddq ;)

Razor12911 25-05-2013 14:06

hmm, wow, Fabio, I repeated the word awesome many times for your conversions bro, thumbs up, ^ ^, will repeat the word awesome for your future conversions, I mean, because that is what happens :D...

Awesome :D

HellRazor 25-05-2013 14:20

Jezus H. Christ, man... You keep getting better and better. I envy you.
I hope you never stop making them awesome convos...

Fabioddq 25-05-2013 15:06

Update 4 (1.0.03) was released. The conversion will work too.

Changelog:

Code:

Known issues:
The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.

Balance changes:
HP of some champion creatures adjusted in Chapter3
Some of the random encounters changed

Fixed bugs:


Multiplayer:
Fixed a bug: the client player could teleport inside of the wall making him unable to move.
Added a new line to the tooltip of other player which indicates where the other player is.
Active quests window fixed (the current progression appears there after joining)
Version check inserted before joining an online game (configuration files and game version)
Pressing the “Go online” option in Single no longer shows "Empty name!" but<yourcharactersname>'s game" instead.
"Resurrect" appears when you point at a dead character.
Fixed pathfinding problems
"Show Allied HP Bar" option displays the name of the other players above the HP bar.


Blackthorn item name fixed
Baskerville Antiques set bonuses fixed

EDIT...

LOL, forgot to add Graphic Arts by me on the installer. :p doesn't matter... :D

spawniectes 25-05-2013 15:24

Great work, fabio, beatiful art to bad i don't like this kind of games.-

Fabioddq 26-05-2013 21:21

Update 5 (1.0.04) was released. The conversion will work too.

Changelog:

Code:

Known issues:
- The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.

Fixed bugs:

Multiplayer:

- Fixed several issues with the server list in different resolutions.
- Fixed a bug that could cause your character to teleport off screen making it impossible to move.
- Fixed a bug where you joined a multiplayer game and get “Quest Completed” windows for every quest that the host has completed.
- Fixed a bug where your character started outside the map when you loaded a multiplayer game.
- Fixed a bug that could potentially cause inconsistencies in single player after playing a multiplayer game (doors not opening, NPCs missing, etc.).

- Lady Katarina shouldn't run away from harmful spells if the player is also standing in them (e.g. if the enemy uses Harmful Sigil she does not try to escape if you are also in the area of the spell).
- Lady Katarina no longer flees from spells that have a very short duration (like explosions).
- Spirit Guardian no longer aid while Lady Katarina is away for shopping.
- The Potions used by Lady Katarina are no longer counted for unlocking the Drinker Perk.
- Fixed an issue with the Sphere of Timelessness. (It no longer causes enemies to become invisible and frozen if you exit and return.)
- Fixed the tooltip of Earthbound Soul for the Earthquake skill. It reduces the Mana cost by 15% from now on.
- Fixed an issue of the Inventory at Forge, Enchant, etc. windows. Right-Clicking on an unusable item (i.e. that you can't use on that particular window) no longer try to equip the item.
- Fixed an issue where summoned monsters could bypass the effect of the Sphere of Timelessness.
- Ray of Destruction uses Rage properly when using PowerUps.
- Fixed a major issue with the Lair Siege where the Werewolf companions of Breda were immune to Grind-O-Pit™ traps. (Breda is still immune to all traps thanks to his trap disabling device.)
- Fixed an issue with the DPS of certain skills.
- Fixed an issue with elevators and direct moving.
- Fixed an issue with the Puddle of Goo (not having a proper effect and not being clickable).
- Fixed the crash at the end of the second Lair Siege.
- Fixed an issue where you could end up stuck in the Lair after quitting and returning while the Siege was in progress.
- Vrikolaks in the Werewolf Den spawn properly.
- Fixed an issue where Vrikolaks spawned out of the map.


MartinezPL 27-05-2013 03:22

This conversion final size is: 5.67GB
how the hell some ppl are maked 4.45,4.39 etc ? :D

Fabioddq 27-05-2013 06:15

Quote:

Originally Posted by MartinezPL (Post 418669)
This conversion final size is: 5.67GB
how the hell some ppl are maked 4.45,4.39 etc ? :D

I think they used precomp. LOL

RATTITA 27-05-2013 06:39

Note: Remove your original uninstall files before you make the conversion;

unins000.exe
unins000.dat

...right?

...and this one WMRuntimeInstaller.exe?

Fabioddq 27-05-2013 06:50

Quote:

Originally Posted by RATTITA (Post 418684)
Note: Remove your original uninstall files before you make the conversion;

unins000.exe
unins000.dat

...right?

...and this one WMRuntimeInstaller.exe?

Only unins000.exe and unins000.dat

Then back after make the conversion to uninstall your original files. ;)

I think, update 6 is coming... :D

Fabioddq 27-05-2013 13:03

Update 6 (1.0.05) was released. The conversion will work too.

Code:

Known issues:
- The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
- The cutscene after the Lair Siege might trigger once again even if you have done that quest before patch 1.0.05.

Performance:

- Sync CPU to GPU is enabled (default).
- Affect GUI Resolution (Fullscreen) is enabled (default).

Balance changes:

- Second siege slightly weakened

Fixed bugs:

Multiplayer:

- It should no longer try to join to a friend, when double clicked on them, and they are not in a game.
- There are some quest rewards what you no longer receive, if you have already received once (like ability points, skill points, and skills)
- Some performance fixes

- You can now use the Enchanter again.
- Lagging in Lair Sieges fixed
- Fixed "Lair Protected" message at second Lair Siege.
- Fixed a random bug at Borislav's Statue
- Fixed an issue where the active Objective list disappeared after a Lair Siege.
- Fixed the XP requirement of Lady Katarina's 20th level.
- Fixed exploit Lady Katarina does not return automatically if teleport cancelled.
- You can no longer split stackable quest items.
- Splitting quest item stacks is not possible anymore

New Features:

- Polish language available (subtitles only, no audio support)


Fabioddq 28-05-2013 07:55

Here ya go again, update 7 (1.0.05b) was released. The conversion will work too.

No changelog yet.

dar29 28-05-2013 08:02

Sorry, I don't find update 1.0.05
Anyone have link?
thanx in avance...

Fabioddq 28-05-2013 08:20

Quote:

Originally Posted by dar29 (Post 418766)
Sorry, I don't find update 1.0.05
Anyone have link?
thanx in avance...

Automatic update from Steam. But check your PM to get manual link.

Fabioddq 28-05-2013 21:37

Here ya go again, update 8 (1.0.06) was released. The conversion will work too, i think...

Code:

Known issues:

- The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.

Fixed bugs:

- Fixed the bug of the Riddle Wisp drops.
- Fixed some issues of the Hungarian localization.
- Fixed the sounds of the Dreadknecht, Behemoth and Mouthbeast monsters.
- Fixed a bug what makes you unable to respawn in the town

Multiplayer:

- Some bandwith optimization have been made
- Fixed the camera at the cutscene of Saffi in the Dreadworks
- Fixed bug with exiting and recreating a multiplayer game


dar29 29-05-2013 11:54

perfectly work with update 7 in win7 64 bit
thanx!!!

pakrat2k2 29-05-2013 21:02

Quote:

Originally Posted by Fabioddq (Post 418812)
Here ya go again, update 8 (1.0.06) was released. The conversion will work too, i think...

Code:

Known issues:
 
- The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
 
Fixed bugs:
 
- Fixed the bug of the Riddle Wisp drops.
- Fixed some issues of the Hungarian localization.
- Fixed the sounds of the Dreadknecht, Behemoth and Mouthbeast monsters.
- Fixed a bug what makes you unable to respawn in the town
 
Multiplayer:
 
- Some bandwith optimization have been made
- Fixed the camera at the cutscene of Saffi in the Dreadworks
- Fixed bug with exiting and recreating a multiplayer game


they come out with update to fix a certain bug, & it creates another bug that needs yet another update ?!?!?! By the time they 'fix' it correctly it COULD be up around 20+ updates!!!

At least the devs are really quick to fix them, but why not take a little more time & fix it properly! ( 3 updates in less then 2 days ?! ) :p

senseman 31-05-2013 00:25

Quote:

Originally Posted by Fabioddq (Post 418812)
Here ya go again, update 8 (1.0.06) was released. The conversion will work too, i think...

daily updated :D:D:D

v1.0.07
http://store.steampowered.com/news/?...&appids=215530

WaltonSimons 31-05-2013 03:55

Quote:

Originally Posted by Fabioddq (Post 418683)
I think they used precomp. LOL

Can you try doing precomp then? ;)

ceifadorx 31-05-2013 06:35

man going to wait at least 6 months to do this conversion.
2 update a day is madness lol

scorpeus 31-05-2013 13:57

I got only cab files after compression so how the hell should I burn ISO's without a freakin setup.exe or something?

pakrat2k2 31-05-2013 15:51

Quote:

Originally Posted by scorpeus (Post 418949)
I got only cab files after compression so how the hell should I burn ISO's without a freakin setup.exe or something?

look in the TIAVH_1 subfolder for the setup.exe !!! :p

scorpeus 01-06-2013 00:18

Wow really? You think I'm that stupid? In those folders there is nothing but cab files ! I did srep conversion and that's what I got :/ I try to make the second one this time without updates installed maybe it will work.

Joe Forster/STA 01-06-2013 01:01

@scorpeus: Drop the edgy attitude, please!

senseman 01-06-2013 01:34

Quote:

Originally Posted by senseman (Post 418913)
daily updated :D:D:D

http://store.steampowered.com/news/10753/

v1.1.00 :D:D:D

pakrat2k2 01-06-2013 07:24

2 Attachment(s)
Quote:

Originally Posted by scorpeus (Post 418967)
Wow really? You think I'm that stupid? In those folders there is nothing but cab files ! I did srep conversion and that's what I got :/ I try to make the second one this time without updates installed maybe it will work.

obviously somethings wrong then, the initial d/l from post 1 DOES contain autorun & setup EXE's from BOTH archives, see screenshots.

Th3Raven 01-06-2013 07:30

Quote:

Originally Posted by pakrat2k2 (Post 418978)
obviously somethings wrong then, the initial d/l from post 1 DOES contain autorun & setup EXE's from BOTH archives, see screenshots.

Probably his antivirus deleted the .exe files. one solution is this: disable antivirus, redownload conversion from forum, make conversion + test it, burn on DVD's and finally enable antivirus again.

P.S. the files may be seen as virus but is false positive(no virus).

GTX590 02-06-2013 10:57

Hi everybody!
What about the "InstallUtils" in game installation folder?
Do we have to remove it from there to "TIAVH_2" folder as usual?
Thanks in advance:)

Oh I forgot!
It is possible to gain some free space if you delete some languages in "Videos" folder
in game installation folder!

Dont double-post, edit your last post, if no other replies. (by pakrat2k2)

Sorry!!!!!!!

Fabioddq 02-06-2013 14:05

LOL, update 11 (1.1.00b) was released.

No official changelog yet. Only exe's was updated.

GTX590 03-06-2013 10:19

Fabioddq!!!
I get this error message:(

Fabioddq 03-06-2013 11:19

Well, i don't read russian but seems that you have corrupted files. You try make the conversion again?

ceifadorx 03-06-2013 12:26

you have isdone.dll bug (i got this in 2 other conversion).
try this step on this youtube video: watch?v=fIcw4cVp9Gw
and download isdone.dll here: http://pt.dll-files.com/isdone.dll.html

Fabioddq 07-06-2013 21:35

Update 12 (1.1.05) was released.

Code:

Changelog:

The Incredible Adventures of Van Helsing v1.1.05

Known issues:
The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.


Balance changes:
- Will-o-Wisps and Ornithopters are slightly nerfed.
- Monsters on the roof maps are slightly stronger.
- The Marquis of Soot is stronger and got some new friends.
- Igor’s range of the mine laying ability reduced.
- Some new chests added to the Industrial Port.
- Damage of Traps is scaled to Difficulty, the number of players and also as the story progresses.
- Losing Generator Capacity after a failed Siege may result in traps being destroyed randomly.
- Levels of Quests give appropriate Item rewards.
- "Point of no return" is removed from the game. You can go back to the first chapter after getting to Borgova.
- You can no longer farm for Ability Points through special conversation rewards like the Gluttoner Idol or Saffi's magic potion if you play in the Multiplayer game of someone else. You will receive such rewards only once.
- The inherent Magic Item Find bonus in Hardcore reduced.

Fixed bugs:
Multiplayer:
- Fixed a bug with the bossfight when the master died and respawned in town.
- Fixed some bugs with the game list window.
- Fixed bugs with the effects
- Made some improvements with the scripts.
- Made some optimizations in the network code.
- The amount of the XP received by killing a monster is individually calculated for each player. (I.e. killing a lower level monster with a higher level character can give XP for a lower level character on the same map.)
- The XP range has been removed. You receive the XP from the monster even if you are far away as long as you are on the same map.
- Made some countermeasures against the "file too old" bug. Backup creating checks if the previous save was correct and if it wasn't, it does not overwrite the proper game save with a broken one.
- Fixed a bug with the "Werewolf on the run" quest.
- When synchronizing with the Steam Cloud, if no appropriate save has found on the Cloud, the local version is moved to the Backup\Cloud folder.
- Synchronizing with the Steam Cloud is much safer.
- Fixed a random bug with the Multiplayer game list not showing any games even though there are available games.

General:
- Fixed a bug where the "Find the Engineer" quest got stuck.
- Fixed an issue with the experimental gate in the Abandoned Research Station.
- Spells reapply correctly when changing maps.
- Fixed a bug with the "Kill Fulmigati's General" quest.
- Fixed the spiders in the Worm's cave in the Orichalcum Mines scenario.
- Fixed a display inconsistency with Skill resets.
- Fixed an issue that caused monsters to attack during a cutscene.
- Fixed another issue where items could be dropped inside terrain objects.
- Fixed a recent bug with the one liners of the final boss.
- Fixed an issue with the Merchant in Croakwood.
- Fixed some localization issues with the Scenario mode.
- Fixed the Obsessed Alchemist hidden achievement.
- Fixed an issue with the Forge: you can no longer forge Trophies with more than 5 enchants.
- Fixed some consistency issues with the different Scenarios.
- Improved the AI of the Dreadknechts and the rats with rifles.
- Behemoths can no longer be knocked down.
- The chests give loot based on their own level.
- Fixed the 3% Life Steal for the 50 Mastery bonuses on the Occult Hunter tree.
- Fixed a missing localization string for the poodle of goo in the Rookery.
- Fixed an issue with the calculation of Mana Steal on the Character Sheet.
- Fixed a crash in the Forge window.
- Fixed the missing icon in the Achievement window for the Treasure Hunter DLC bonus.
- Fixed an issue with skill respec.
- Fixed an issue with the Ray of Destruction and switching skill sets.
- Fixed the additional levels of the Elemental Damage Skill.
- Fixed the progress window when you are invited to a bossfight in different resolutions.
- Fixed an item duplication bug with the Laboratory.
- Fixed an issue with the activation of the Mentor Perk.
- The Explosive Rounds powerup of Shoot no longer causes friendly fire.
- Some skill descriptions have been changed for better reflecting their actual effects.
- Rats in the Lair for the Clear the Tunnels quest fixed.
- The lag when changing to the Excalibur fixed.
- Fixed certain minor bonuses you could receive through conversations.
- When you leave the Secret Laboratory with the help of the Inventor the nighttime version of the Industrial Port becomes unavailable. At this point you will automatically fail "The orichalcum shipment" quest, if you haven't finished it yet.
- Fixed some issues with equipment models.

New features:
- Some new resolutions supported: 2048x1152, 2880x1620, 3200x1800 and 3840x2160.


Fabioddq 20-06-2013 21:53

Update 13 (1.1.06) was released.

Code:

The Incredible Adventures of Van Helsing v1.1.06

Known issues:

The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.

Balance changes:

Cost of inserting Essences into items rebalanced.

Fixed bugs:

Multiplayer:

Other players' icons are grayed out while they are on different maps.
Made some improvements to the movement prediction which should make "random teleportation" rarer.
The network code is much more optimized with less traffic. This lowers the network related lag.
Fixed a bug with synchronizing the enemy hitpoints.
Fixed an issue with the quest markers remaining over people's heads even though they have disappeared from the map.
The "Go Offline" and "Continue playing offline" functions were removed. You can only go offline if you are the server and noone has connected yet. (You can still exit and continue offline from the Main Menu of course.)
The floating text in the game is now displayed in the client's language, not the host's.
Fixed an issue that could cause the server to be stuck after cutscenes.
Unit throwing and knockback works properly in multiplayer.
Joining a game sets the town portal destination properly.
Frost mines are no longer treated as obstacle on clients.
Sound effects of skills are playing properly.
Quests no longer give XP for every character in the party, only once as it should.

General:

Sound of the Earthquake skill fixed.
Fixed a bug with the Gluttoner Idol in the Lost Place. (It gave the Ability Points twice.)
Fixed another issue with creating equipped items with higher level limits than the wielder.
Fixed an issue that could cause the Marquis of Soot to fall through the roof.
Fixed the Scholarly Ghost perk. Now it should be achievable.
Fixed the tooltip of the Fury skill's icon in the lower left corner.
Removed an exploit with Lady Katarina's shopping feature.
You can no longer sell unidentified items with the Sell All button.
Fixed an issue that could cause you to be teleported to the Lost Place even if you've already escaped once.
Fixed an issue with saves getting corrupted in case of powering down your computer while playing.
Quest items are no longer brought into Scenarios. (Don't worry, they will be there if you return to the Story mode!)
Fixed an issue with the Hidden Treasure quest. If you are already stuck with that quest, you can fix it with the "/FixQuest 1" command in the chat!
Ray of Destruction can no longer be used if you have less than 100 Mana.
Fixed an issue with trying to use spells from out of range. Now Van Helsing should always try to get in range and then cast the spell.

New features:

A new system of rewards for Scenarios is introduced. Killing monsters in a Scenario will now add to your Glory pool, which in turn will give you Glory points. You can spend these points on bonuses in several different areas. The Glory gathered and the bonuses bought are shared among all your characters.
Two new Scenarios are available: the Croakwood and the Rookery.
New shortcuts are added to Enchant/Use Laboratory ('E') and Disenchant ('D').
Damage Per Hit values now include the potential damage from Critical Hits scaled by your Critical Chance.
You can bind spells to the Left Mouse Button as well. These will only work if you click on a valid target or while holding down the Shift key, otherwise Van Helsing will try to move to the clicked position.


Fabioddq 21-06-2013 08:08

Update 14 (1.1.06b) was released.

Code:

Changelog for Hotfix v1.1.06b:

Fixed bugs:

Multiplayer:

Fixed a bug where instant cast spells could be casted multiple times before going on cooldown.
After entering an online game, active effect icons appears correctly.
Fixed a bug where the server didn't acknowledge the attack when attacking with a high attack speed.


General:

Ray of Destruction no longer gets stuck if you fall below the minimum mana.
The scenario saves the current map properly.
Fixed an issue with Lady Katarina's passive skills showing up multiple times in the lower left corner.


Fabioddq 27-06-2013 10:26

Update 15 (1.1.07) was released.

Code:

Changelog:

Added support to Blue Blood DLC.


Fabioddq 28-06-2013 11:25

Another update. 1.1.08 (update 16)

No changelog.

pakrat2k2 28-06-2013 19:22

when the hell are the devs gonna fix this properly.... update almost every other day.

makes it impossible to do conversion with so many updates. might as well just leave it on HD for a few more weeks to see if updates taper off. Then i might do the conversion...

HellRazor 29-06-2013 06:56

Quote:

Originally Posted by pakrat2k2 (Post 420201)
might as well just leave it on HD for a few more MONTHS* to see if updates taper off. Then i might do the conversion...

:D Fixed that for you...

Quote:

The Scenario DLC enables players to fight high-level monsters that are above the level 30 threshold throughout the new levels reachable from the Secret Lair. Additional levels will be added to the Scenario DLC throughout the year along with unique in-game items and spectacular boss fights. After future updates, players will earn ’’Heroic Deeds” to boost their character to an even more legendary status as they slay the mysterious threats to the world of Borgovia.
If we want a complete edition, we will have to wait until they discontinue the support for the damn thing...


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