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Two Worlds II DVD9 to DVD5
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Two Worlds II MULTi4 DVD9 to DVD5
1.Create a folder and name it as TwoWorldsII Copy DVD9 contents to this folder. 2. Go to TwoWorldsII/Install folder and delete GER folder. 3. Extract & overwrite autorun contents to TwoWorldsII folder 4. Burn contents of folder to DVD or make it ISO. DVD Label must be: TwoWOrldsII 5. DVD Size will be 4.08gb. Tested in Win7 64bit OS,install and uninstall processes finished without any problem |
thanks.
BTW You COULD do the same with ANY language you DONT want in the resulting ISO. Changing it from Multi5 to Multi4... |
thanks.
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perfect thx
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confirm ... work on XP SP3...
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Just delete any language you don't need, accordingly delete language entries from autorun.inf
English only is 3.54 GB |
Ive deleted french language so you can leave only english i guess and then iso will be very small maybe even 2gb
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Thanks senseman :)
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thanks! IS perfect
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thanks man :D
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Works fine, thanks!
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Thanks senseman for Your work :)
Everything works fine - made eng only conversion @scorperus - eng only weights 3,6 GB ;) |
thanks
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Hello
Sorry to bump and old thread like this, but i thought it would be stupid to start a new thread even though a working conversion already exists. Here is my problem: I just bought two worlds 2 epic edition from gog, and its 4.81 gb in size. The epic edition contains the latest patch, the expansion the Pirates of the Flying Fortress, the add on castle defense and every other language except eng is already removed . Any advice on how to fit it into 1 dvd, if that's possible at all? |
It'll require CI conversion, better request it in yener's thread
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Thx for the info. I have read that yener will be off 2 months because of exams. That means he will be back sometimes in August, and my request in among the last in his thread.... so my conversion won't be done (if at all) till September.
Is yener the only one capable of doing CI conversions or is there someone else i could ask? Don't want to sound like an impatient kido just asking :) |
Quote:
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It sound logical to me you know "First-come, first-served" xD
Anyway i doubt it will be made since the goty edition came out almost 2 years ago. This game doesn't seem to be that popular. |
Hello
I am definitely not trying to BUMP this thread <--- lie xD Anyway i am done with the game now, took me about 50 hours, and i don't want the game to sit on my pc till someone makes a conversion for me.... so i have decided to make one myself. This is the version of the game i am talking about http://www.gog.com/gamecard/two_worlds_2_epic_edition Using yener's CI Designer 0.4 making the installer is possible thx to his tutorial :) . I can make buttons with this site http://dabuttonfactory.com/ and the internet will provide images. It will not be the best looking installer but it will serve its purpose. What i need help with is the actual compression of the game. The installed game is 4.87 gb big and all other languages are already removed. What do i use to try to compress it? Is there a tutorial somewhere? Some help would be appreciated. Is my first conversion P.S. sorry for the wall of text |
yes there a few threads to read for a wealth of info.
The first program is called Freearc ( which may but not always be used in inno scripts ) > Code:
http://freearc.org/Download.aspxCode:
http://www.jrsoftware.org/isdl.phpFirst one of course as your using yeners scripts> http://fileforums.com/showthread.php?t=92805 tutorials & answers about inno setup http://fileforums.com/showthread.php?t=93191 When you read the second link above, pay attention to the link inside as it points to where you ask questions if you have any. But i'd suggest to read each thread thru entirely & make notes for questions you have ( see if they have already been asked & answered before ) last one is for of course the script thread, which has a bunch of info in there too. http://fileforums.com/showthread.php?t=91563 good luck & if stuck or need help just ask, guys here are great for helping out. |
Thx for the reply. The info you posted is really helpful but somehow i am more confused than before. Been reading for 15 minutes and my head is spinning :) .
I don't know where to start. With the installer and then worry about the compression ? Should i use CI or CIU and what's the difference? So many question have arisen in my mind since i started reading from the links you posted. Someone should write a book called "Creating custom conversion for dummies" lol . Jokes aside there is much info in these threads so that it seems quite intimidating.... from the viewpoint of a beginner at least. Can you just tell me where to begin? Maybe my first step should be to create a new Inno setup script file? It will make it easier for me to continue after you showed me the right direction. Sorry for my many questions. At least i am trying to learn... |
here's a link to a basic inno installer, that was used BEFORE yener's CI / CIU
written by Peterf1999 & re-used numerous times for other conversions. Look in The Witcher2.iss script & see how it links the images from Wizard_Res subfolder. The only things that need changing in the script are the name of the game, the registry entries & the number of images, from the Witcher 2.iss script itself Code:
constI know its a fairly old script, but once you understand that one, then jump into yener's scripts. Making the images for yener's scripts are much more complicated then the one below. Everything you need to start is included, just edit the iss scripts to match what game you want to do , get your images & registry entries, make the scripts match that info & compile it. http://fileforums.com/showthread.php?t=91517 use whatever program you want for the images to resize them accordingly, see how big the 4x3 & 16x9 images are then make yours match them. its a starting point at least. others may say dont bother with that one use yener's, but if you dont understand even the basics how will you deal with making buttons, cursors etc, ..... you wont. good luck have fun. EDIT Just looked thru Two Worlds 2 Epic Edition & its definately going to need the newer CI/CIU as its a 2 piece game. The main game itself & Castle Defense addon, which can either be installed or not. Will have to be patient, see if it can be done. |
Thx for your patience pakrat. This is what i call a newb friendly response :)
Exactly what i have been looking for : a start. I don't care if its outdated as long as i learn something from it. You have to start somewhere. I wasn't aware that yener's scripts are more complicated. Good to know. It would be much harder trying to start from yener's scripts. I have one more question if may ask you: Do you guys ( pro conversion makers) make a new script for every game, or do you use the scripts of someone else (yener or peter) and just edit it? |
yeners script was made for just that. A starting point. Then you add your own images, etc etc, test install / uninstall and once finally everythings right then it gets posted.
Same for Peterf1999's script, he shared a ton of conversion scripts, then people started to remove his name & he stopped sharing. BIG POINT !!!!! ALWAYS include in post who the original author of the script was, thank them for allowing you to use it. Then post the instructions for your conversion... takes alot of time & patience to get it right. ( ps refresh page as added info from post above yours) 2 worlds epic edition + castle defense = 5.06GB 1 Language. |
You gave me a good insight into conversion making today. For that i am grateful. If i manage to make this conversion (or any other ) i will make sure to give proper credit to the author of the material used ;)
Saw your edit. Totally forgot about Castle defense. That explains why my game is only 4.87 gb because i didn't install it. If it needs newer CI/CIU conversion i wont be able to make right away. It will take time to get familiar with yener's scripts :( . This wont be that easy after all. |
if its the design part that scares you most.. Yener90 wrote a designer program for the graphics part of his CI/CIU called CIDesigner0.4a.7z in topic below:
http://fileforums.com/showthread.php?t=93196 there is a detailed how-to in that topic as well. also look thru the "sticky' topics at top of this forum for his CIU Source file & info on what needs to be where, its a huge thread so lots to go thru. Ive posted enough information to make your head explode... LOL sure seems like info overload.. but its not too bad. download his source file open & extract the setup.cab so you can see what files are what & where they need to go. then browse thru the ISS script & setup.ini to see how its put together... Im still learning on the design part myself & its lots of trial & error to get things just right... doesnt happen all overnight, can takes ages to get it right... if you need specific help just look at the conversions posted who wrote them, & Private Message them rather then asking in a wrong topic. |
Hey
I have tried it today and.... it didn't work. Using lzma2/ultra64 the game is still 4.52 gb big : setup-1a.bin - 1.42 gb, setup-1b.bin - 1.42 gb, setup-1c.bin - 1.42 gb , setup-2a.bin - 252 mb . So either the game can't fit on 1 dvd or it will require using advanced compression :( . Maybe someone more experienced will take a look. |
ive tried numerous ways as well & cant get it to fit on 1xdvd5... crappy but oh well, might as well use no compression & put it on 2xdvd5.
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Hi!
Maybe I have a solution: 1. Compress WDfiles folder except(!) Graphics.wd with precomp-FAST+srep+lzma 2. Compress WDfiles\Graphics.wd with FreeArc -m3 or better (Why not precomp? Because both precomp versions gives me error with this file.) 3. Compress remaining files with srep+lzma. With these steps I have 4.16 GB of archives. If I compress Castle Defense too with srep+lzma, I get 4.26 GB in summary but without reditributable (DX+OAL+PhysX) files. Maybe with DXwebsetup and a small installer it will fit on 1xDVD5. Good luck! Sorry for my english. I don't used it for long time... |
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Hello
Bl@tty that could indeed be the solution. However since i never used any of these programs you listed (freearc, precom and srep) i can't test it myself. Maybe pakrat will try it later and see if it works. Thank you for your effort ;) On a side note i made a mistake yesterday trying to make the installer. I used yener's CI designer 0.4 with recycled images and buttons just to test the installation. The designer gave me a setup.ini file with the values i used during creation of the installer and arranged the files for my setup.cab ( i used 7z to create the archive and named it setup.cab <--- hope this is the correct way of creating cabs ) . Then i replaced the ini and cab from yener's ciu1.0.0.6.7z with my own and tried to run setup.exe from yeners' ciu.... nothing happening when i try. The setup appears to be starting and then just stops lol. It just sits on my taskbar doing nothing. There must be a mistake in my cab or ini file. Could someone check it out. I uploaded the files. |
you cant use the setup.exe that are in the archive.. you've replaced the setup.cab & setup.ini with the ones you made. Then compile the InstallerScript.iss & Langscript.iss to generate NEW exe's, then try to run the setup.exe.
also replace the setup.ico with one for your game too. ( so it better matches your game ) |
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I did as you said. Removed the exe files that were in the archive and replaced the setup.cab and ini file with my own. Made a new ico as well and replaced it with the one in the archive. Then i compiled. Installscripts.iss made me a new setup.exe and langscript.iss gave me a new autorun.exe. Tried running setup.exe and the same happens as before. The issue doesn't seem to be the exe file. Must be something wrong with my setup.ini or cab.
I am out of ideas.I uploaded the files again. If you can't help me figure it out, i will have to wait for someone to make the conversion. |
I'll take a look & see whats wrong... now have some freetime.. extra long weekend. :D:):D
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Thanks pakrat. No one else seems to be interested in helping me. I really appreciate it mate :D
Extra long weekend? Its not even Friday yet lol . |
worked overtime & now have fri/sat/sun off :)
when you created the new exe's, which way did you create them. You either used Define ProgramFiles part OR Define Internal part... I noticed in the ISS script from 1006 that BOTH those 2 parts had a ; in the front of the line. Which basically means skip over that line when compiling the script. That's why your setup.exe does nothing. If you wanted to use the define programfiles method remove the ; from front of line & recompile the script. If you wanted to use define internal, then make sure the define programfiles line HAS a ; & define internal doesn't. Also check & make sure Langscript.iss corresponds to which way you choose in InstallerScript.iss. Code:
;INSTALLSCRIPT BY YENER90 |
Oh that's cool. Just make sure you don't spend the extra free time dealing with newbs around here :D . Real life is way more fun..... with the right amount of beer that is xD
You will hate me for this but.... i already knew that you need to remove ; in front of define ProgramFIles to start compiling. So basically i already did what you wrote in your last post. Removed ; in front of define ProgramFIles and left it in front of define internal. Should i have done it the other way around? Does it make any difference? Could you use the cab & ini file i uploaded last time and try compiling yourself? You know to see whether the exe files you get work as they should. If you have the game that is. If that doesn't work then..... i don't know lol |
Dx30, about 95% completed. just running a few tests to make sure saves are added properly.
check PM for info please. |
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