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Doom3 1.05b patch/crack for Win 98/Me
we all know how to run D3 in win 98/Me.
but with the D3 beta patch 1.05 this hexeditor method doesn´t work anymore. someone know a similar way/crack to make the D3 1.05b ver. Win 98/Me compatible ? maybe some patch in planing ? |
no one can help me ?
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1. Don't bump.
2. Don't expect support for BETA patches. +1. Read the forum rules!!! |
the Doom3 1.10 final patch is out now.
i hope there will be a Win 98/Me patch soon for it. |
doom 3 isnt officially meant to be run in 98 so u wont get a patch for it... in any case someway of playing in 98 with the patch
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Hi guys,
I just replaced "GlobalMemoryStatusEx" with "GlobalMemoryStatus" in Reloaded's no-CD patch for DOOM 3 1.1 and it started up under Windows NT 4.0 Server at work (and died with an error message because the data files are not present ;) ). It seems a compatibility patch is still possible to do. If so, I'm gonna submit one tomorrow. Bye, Joe |
would be nice, thx :)
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Hi guys,
Yes, it is certainly possible to patch version 1.1 of DOOM 3 for Windows 98-ME compatibility, too. There was a slight problem with a NULL pointer being dereferenced (see the subroutine call at .646476 in Reloaded's no-CD executable) under Windows 98 but not under Windows XP. I had no time to find out why so I patched that call out, too. (Someone might want to look into this... :) ) Apart from this, it's byte-by-byte the same as the patch for version 1.0 and it has just been submitted to GCW. Bye, Joe |
what is that meaning now ?
should i use the normal Doom 3 WIN98/ME COMPATIBILITY PATCH from GCW for ver. 1.1 ? what did you change exactly ? maybe i can change it by myself. (coz i just need the patch, not a CD crack) btw. thx for the work. |
Mikedie, if you don't understand it, don't try to do it! ;) The patch for version 1.1 will be up on GCW soon!
Joe |
did any group release a windows fix for 1.1? If not I would try to do one ,)
ok didn't took a lot of time. Have no Win98 for testing but try ;) added: - private server fix - win98/me compatibility http://usuarios.lycos.es/toolzwa/bw/ the file is called d3w98skl11.rar |
dosnt work :/ i installd the 1.10 patch then i exchanged the exe files.
when i start the game a errormessage comes: Doom3 did a error in doom3.exe bla... in Modul DOOM3.EXE at 0197:00636793. Register: EAX=00000001 CS=0197 EIP=00636793 EFLGS=00010202 EBX=00000000 SS=019f ESP=030bf02c EBP=030bf098 ECX=00000000 DS=019f ESI=00000000 FS=358f EDX=030bef78 ES=019f EDI=00000000 GS=0000 Bytes bei CS:EIP: 8b 13 8b 4b 04 55 8b 6c 24 0c 4a 49 85 ed 56 57 Stapelwerte: 00000006 0064647e 00000000 00000000 00000000 3f49fc1e bef800f6 be73e0de befd8a54 bea106a8 bef41e4f 00000000 00000000 3f2a912a 006463a1 00000000 €dit: and when i use the patch/installer from GCW the msg in the dos windows is: Patching DOOM3.exe - Size Error! |
try following method:
use crack for 1.0 and make backup of it, then run the patcher. now you have a patched and a none patched file. Now use a file compare program which shows you the changes in the bytes (I prefer Total Commander or Ultraedit). Now look what is changed in the text and the bytes. Search for it in the 1.1 crack and try to edit. |
Quote:
Original 1.0 exe are: 6,35 MB (6.659.308 Bytes) cracked 1.0 exe are: 6,35 MB (6.659.308 Bytes) Original 1.1 exe are: 6,41 MB (6.728.937 Bytes) cracked 1.1 exe from you are: 5,24 MB (5.496.832 Bytes) |
no, the win98 patcher from gcw and then you should do a byte check to see which bytes are changed
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i tryd to patch the 1.0 original exe with the 1.0 crack .com from GCW.
the same error like 1.1 original exe patched with the GCW 1.1 .com Size error! |
Hi guys,
Yup, Mikedie's error message (GPF at 00636793) is _exactly_ what I was referring to! Apparently, it's not my Windows 98 being damaged, it's a bug in the game: a NULL pointer dereference that, for some reason, does not execute under Windows 2000/XP. @Mikedie: My patch skips the call to the routine that causes this problem. The game seems to run though... Play with it and tell us if it works fine for you; if I have time this weekend, I'll do the same. ;) EDIT: Oh, I think you're mixing things up! Grab Reloaded's no-CD executable for v1.1 and patch _that_ with my Win98/ME compatibility patch for v1.1. It works! Joe |
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