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MTX - The Universal Accelerator
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1. Created MTX2023 from scratch and optimized for speed and efficiency.Code:
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1. Recommended setting (stdio mode) but no info will be displayed.. |
If anyone wants an example of "Inno setup" for MTX.exe, just let me know. ;)
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MTX console version works perfectly. Also I was tested MCM works perfectly.
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Masks
MTX.exe supports MASKS (Arc.Groups)
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Different methods are specified with groups, which you can write yourself into the file "arc.groups" next to your arc.exe for compression. Write your group as example: Code:
$nameofgroupCode:
srep+lolz/$nameofgroup=rzx |
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MTX.exe Feature update
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MTX.exe Feature update v.3.0.0.0 What's New:
Additional Options For both Compression and the Decompression: Code:
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Oh, thank you!
Can I have an example or small guide to adapt Inno/ASIS to this please? I'm probably doing something wrong with my frankenstein script lol Edit/question: Is Xlolz working multithreading via MTX? It doesn't seem for me. Edit2: It works with fixed thread count and not % like default (?) |
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You can't use "XLolz" via "MTX" (because both are accelerators). but it supports "MTX + Lolz". ok, I'll give you some examples for both INNO Setup and Lolz with MTX. |
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So.. Something works but not well Using unpack.bat Quote:
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New Update
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MTX v.5.0.0.0 - October Update
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MTX Variables:Will show some errors in nanozip decompression with MTX.exe. therefore it is better to use cls-nzx.dll instead of MTX.exe. ;) guys, I don't have enough space to upload it here. so use this link.... MTX v5.0.0.0 + Full Examples.rar _ |
@BLACKFIRE69, very good the new key default options in example 5.
It will be very useful for the need to use MRX.ini. Thanks for the great job. If you have both configurations, which one will be used? I mean if you have MTX.ini configured in one way and use the key default with --mainpath, etc. in another way, which one will be used? |
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means, If MTX.ini is not configured, it uses the default keys. |
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DiskSpan_x64.ini: Code:
[External compressor:mpz,MPZ,mpzapi,MPZAPI]MTX.ini Code:
[MTX]Will the "-c:64m -t:100p" settings be applied to MTX.exe, or will they be ignored? Thanks! |
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ok cesar, we use MTX.ini to define only "MainPath", "ConfigFile" and "TempPath". let us consider, if MTX.exe doesn't find any MTX.ini near MTX.exe, it will look for MTX.exe options ( --mainpath, --config and --tmppath). if those options are also not found, it uses its default values. in your case, there is MTX.ini next to MTX.exe. therefore, the "--mainpath", "--config" and "--tmppath" options will be ignored. but the only place to set values for "-t:" and "-c:" is the command line. so nothing can ignore those values. finally, MTX.exe will ignore some options as the code below because you have used MTX.ini. (Marked in red). Code:
[External compressor:mpz_mtx,MPZ_MTX,mpzapi_mtx,MPZAPI_MTX]Extra: (not related to the question) during decompression, MTX.exe doesn't retrieve values for "ChunkSize" from users. therefore it is better to use as follows. :) Code:
[External compressor:mpz_mtx,MPZ_MTX,mpzapi_mtx,MPZAPI_MTX] |
Help BlackFire69
first thing thanks to you for this tool and other cls
i need IS example to unpack compressed data by mtx and thanks |
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here is the basic inno example for MTX v5.0.0.0. note that the two arc.ini files in the "Compressor" folder and the "IS_Example" folder are different. ;) MTX v5.0.0.0 Inno Example.rar |
MTX v5.1.0.0 New Update Test.
MTX v5.1.0.0 New Update Test
it's time for a new update. :D you guys, can you do some testing for me? TESTS:
Arc.ini Code:
; //================== FreeArc =================\\i'll attach the MTX v5.1.0.0 test files. thanks @dixen for the idea. _ |
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MTX |
Thanks to BLACKFIRE69 for update but...tests..Not particularly impressive
patchpack002\dlc.rpf MTX+OO2RECK (pack) Quote:
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Guys, try with more chunk sizes.
-c:128mb -c:256mb -c:512mb |
Same file, chunk size 256
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It seems to be MTX is 0.58 mb/s faster than the original version right ? ( for chunk = 256mb ) |
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MTX + Lolz may work well in high chunk sizes.
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Isn't the oodle precompressor multi threaded already? :confused:
I made the tool in such a way that there no streams being cut off when chunking takes place because the program knows what it is doing and how it should make cuts in the chunks, if for example there is a stream that can be cut off at a certain position, the program self adjusts the position and your chunking method makes no such considerations and gets in the way of how the program should work in the first place which makes it prone to crashes or a drop in ratio. :o Multi threading a multi threaded program does not make it faster especially if the main program uses all of the cpu, furthermore your MTX does not prepare chunks in advance which could be the reason it doesn't work very well. Compare the speeds of MTX vs Freearc's 4x4 I'll also leave this here Attachment 28232 I can't believe this community has been reduced to this, I don't know if I should find this funny or be sad that there are no new inventions will be made. :( I would totally understand if the community gets excited every time EA Sports releases FIFA every year :D |
no more developments. it doesn't seem to be useful.
@mods, plz delete this thread. |
I wonder what makes you cease the development of your project, I just pointed out that using MTX on already multi threaded programs may have such an issue of being slower than when run natively. I wouldn't have said anything if you had figured out a smarter way of making the precompressor making sure it stays at 100% because there are times when it doesn't fully utilize the cpu furthermore there is also overutilization because the precompressor would be using all of the cpu while MTX is also making several instances of the program and now you have the problem of system being unresponsive. Your project has its uses just not handling multi threaded programs, you'd need to come up with a better solution for this.
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What people thinks development is? Remaking old projects with more bugs and making non sense project is not development. If you can make something new that's development, even if you remake and make something better than before that's development. Posting same thing over and over again by changing a bit of information is spamming, not development.
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Sorry for bothering mr.BLACKFIRE, This may be a useful thread but we can't find the download section here. so please reupload it.
Thank you. |
Hi,
I tried to use the settings in the snapshot, which should be using precomp048.exe but when I test a packing, method called is MTXprecomp048 -> calls method precomp048 -> calls precomp048.exe however it is reporting error with precomp038.exe in the same directory. It is MTX 5.0.0.0 https://i.ibb.co/qxF1j5m/2021-02-07-031238.png |
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Thanks, that could explain part of it.
But why it would invoke precomp038.exe? Is MTX parsing every external compressor defined in arc.ini as well as try to load them once to build some kind of lookup table into memory for later use? |
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precomp048+srep+lolz64 works precomp048+srep+LolzMTX ERROR: general (de)compression error in LolzMTX precomp048+srep+rz64 works precomp048+srep+RazorMTX ERROR: general (de)compression error in RazorMTX precomp048+srep+bcm32 ERROR: general (de)compression error in bcm32 precomp048+srep+BcmMTX works It is a bit strange that, if not using MTX it works, using MTX will make it not working. If not using MTX doesn't work, using MTX will make it work? Is it because of the input output in the settings? Another test for PrecompMTX+srep+ any normal or MTX final compressor none works. The console / log doesn't say why at all. It seems as soon as MTX invokes precomp, it exits/crashes. The temp folder for precomp has been created, only the 0 folder has 512KB file, all others are 0 |
MTX New Update v5.0.0.1
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MTX New Update v5.0.0.1 What's new: MTX v5.0.0.1
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^^
Thanks for the MTX update. But in freearc alpha build struggled with Antivirus:(. If we turnoff all Ok:rolleyes: |
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