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Compression test on unreal engine 3 texture file *.tfc
Original file Textures.tfc = 1.0Gb
Textures.tfc + lzma = 712mb Later used UELR to decompress the *tfc file after processing with UELR new file size= 1.37G Test: UELR(1.37G)+lolz =503mb (took 50min to compress) UELR + srep + rz = 528mb UELR + precomp + srep + lzma = 566mb UELR + lzma = 573mb UELR + srep + lzma = 575mb ( :confused: 2mb more) lolz is the best compressor, but took very long to compress. |
Try increasing the dictionary in lolz, x1, x2 modes and tt4,8,16. Also play with UELR's options.
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2 mb more because LZ match length <= lzma dictonary
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u = unpack archive ulv = unpack lossless recoverable blocks in verbose mode. b=brute force parameters x= unpack x64 ue headers could u suggest me any parameter? |
Sorry, i was thinking about OGGRE when i wrote that. You could brute force every option in lolz but i personally think it's a waste of time considering how big the file is.
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For Compressing Unreal Engine Files for e.g .tfc, .upk, .umap etc etc
I have found that by using uelr+srep+lolz given me the compression rate was slightly strong than using uelr+srep64+lolz So my opinion is to use uelr(default)+srep( -m3f -ia- -l512 )+lolz(-d256mb -tt8 -mc1023) on these unreal engine files But if you want lolz to fire up the speed then use lolz(-dto0 -tt1 -dm00 -mc1023) Note: These are outdated settings as we have new tools since from 2 months, i am pretty busy to try em |
Thank you psycho_rage i would try them, i think -m3f uses large amount of RAM ~8gb. Can i use -m2f ?
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I tried what u suggested. I used the faster method on srep file (1.12gb), finally it reduced to 495 mb (8mb lesser than before). I tried the other one and the file size was almost close to 490 mb or something, i closed it as it took more than an hour to compress..
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LOLZ SETTING 1 Code:
[External compressor:lolz]Code:
[External compressor:lolz]Code:
[External compressor:lolz] |
uelr arc.ini error.
i get wclose() Bad file descriptor error when i use uelr for compression in freearc.
i added these lines to arc.ini: Code:
[External compressor:uelr]Code:
ERROR: read error (bad media?) in compression algorithm uelr |
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(Rabbit)Fast lolz code below and will be very helpful if you/anyone follow it and make it better...sometimes and little disappointing! Code:
[External compressor:lolz]Code:
[External compressor:lolz]Code:
[External compressor:lolz]Edit: something have been changed and i have no idea why i reposted it again...lol but keep and eye out this one its better |
Thank you very much Psycho_Rage. I will surely test them. Right now my disk is not alright, i will try them once the hard disk gets fixed.
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What about decimpression .TFC with _XPACK_ prefix on xcom 2 war of the chosen? LZOPRO inside?
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No.
Afaik its oodle. (Maybe kraken ?!) |
Do you know the syntax to decompress with lolz?
unpackcmd=? Quote:
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Code:
unpackcmd = lolz_x64.exe $$arcpackedfile$$.tmp $$arcdatafile$$.tmp |
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and one another way is using cls-lolz ;) |
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don't remember much nowadays :p |
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