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FAZip gets stuck while compressing Forza Horizon 5 files excluding zip files.
even after 7 hours FAZip uses high CPU and RAM but there is no disk activity. compressing using DiskSpan_GUI v2.0.1.9 (x64) method: rep+srep+LZMA-MT (stuck at 100% error level) or srep+LZMA-MT (stuck at 33.5% error level) conf: i5-13600K + 32 GB DDR5 5600MHz RAM + 2 TB NVMe SSD |
Most likely it is because of lzma. On some inputs lzma has insanely times to compress data. Try with another method, like fast lolz.
Oh, and do not compress games on your SSD, because of all that data write you will let your SSD die sooner then later. |
Assassin's Creed Mirage
Initial release version Code:
11:36:22 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:core_2.8.4+xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
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Information I gathered from the file: Code:
Signature - 8 byte (0x53534552504D4F43)Code:
unpacked block size - 8 bytes |
Horizon Zero Dawn Complete Edition V1.11
English, Arabic Only *.bin Quote:
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Final Size: 60 Gb |
Cricket 24
Code:
xtool_zstd+lolzCode:
-mzstd:l3 -df5p -dd5Use XTool v0.7.9.hotfix1 (others will get stuck/crash). 67.4GB ---> 19.4GB |
Lords of the Fallen
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Tomorrow I will write the full repack |
Lords of the Fallen
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Lords of the Fallen
Final result Method Quote:
Game Size: 32 GB |
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Inst.time: 17 min [11400F] |
There is mermaid codec aswell
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Streams: 5305 / 5305I don't know if it makes any difference to use this totally not weird looking key, but nevertheless it got some additional streams. Code:
ue5:k0x0200000003000000020000000200000002000000020000000300000003000000+kraken+mermaidMaybe use zlib after that to get even more. In some cases if you precompress oodle streams, there are several zlib streams behind that aswell. |
Lords of the fallen
Code:
pakchunk0-Windows.ucas + pakchunk1-Windows.ucas |
Alaskan Road Truckers
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Hello everyone how are you? After being unable to access this website for a long time, it is finally live
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thanks for the administrator, long time no live, and now comeback, miss you Razor12911, kaktor, Masquerade, Cesar82, BLACKFIRE69 and all the contribute of this forums, stay healthy
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Thanks to the admins for bringing the site back online!
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Welcome back!!
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Ah, it's finally back! :)
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Whoo-hoooo! Was missing it, F5ed daily. Glad it's back!
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Yeah :D
https://i.imgur.com/VxsS8NM.jpg |
Time to fill up this topic again with usefull info.
Robocop Rogue City kraken+zlib(reflate) library v2.9.9 should be ok The Talos Principle 2 kraken+zlib(reflate) library v2.9.9 should be ok The Lord of the Rings - Return to Moria zlib |
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Use dsg db
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Welcome Back! again...
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I couldn't find any mentions of Uncharted, TLOU, or Marvel's Spider-Man/Miles Morales in the compression index.
Any ETA in sight? |
Glad to be back:)
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Yes, I found them. I should have used the search function instead of looking with my eyes. Thanks, Kaktor!
In TLOU, it doesn't specify which files are in archive "Data1a-01" ,and "Data1b-01", and I don't understand what it says in Uncharted: "XTool (zlib+kraken*)+srep+lolz, (*Use oo2core_9_win64.dll from game folder)" How can I use that? |
As for TLOU, use the xtool plugin for the all the *.psarc files.
For Uncharted game, use xtool kraken for all *.psarc files. If you use DiskSpanGUI, load the game presets from the database. |
Thank you for pointing out the database feature. Does it take care of the exclusions of certain files to be compressed by a certain algo?
or do I still have to do all that manually? BTW, for future reference, does FileForums have a backup site/discord? in case the site is down and somebody needs help. |
It does take care of all that stuff. Most of the games are tested by me. Just make sure to update the database from time to time.
And no, fileforums does not have a backup or discord. |
Hello everyone, how is everyone? I hope everything is fine. Finally I can visit this website again after the website has been down for a long time.
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