![]() |
For starting you can use UltraArc. Grab it from the tools archive here: https://fileforums.com/showthread.php?t=102510
Inside the tools archive you will find more usefull tools, for example the game file scanners. |
Firstly thanks for the reply KaktoR,
I am currently trying UltraARC and just curious on the estimated time in the following scenario below: File - Games Sizes - 15GB - 30GB Compressed Sizes - 10GB - 20GB If there any lack of details, do let me know I will provide more :p PS. it doesnt have to be accurate, I am just curious :D |
It all depends on method you use and the files.
|
@KaktoR i just gave 8 thank's so congratulations on 4000 :D
|
Assassin's Creed Odyssey
v1.4.0 + all DLC 1 Language Code:
oo2recm+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
In the end, KaktoR and Simorq shared one method each, so I decided to give them both a steam key gift as a token of gratitude.
Check your PM`s! |
Deus Ex: Mankind Divided - Digital Deluxe Edition [v1.16.761.0 + DLC's] (2016) PC
Code:
Based On: Deus Ex: Mankind Divided – Digital Deluxe Edition, v1.16 build 761.0 + All DLCs + Bonus Content | FitGirl RepacksCode:
Arc.GroupsCode:
Compressor.batCode:
Compression Time: 1H 40M__________________________________________________ _________________________________________________ Code:
Method (MASK): rep+srep:m3f:l512:m512+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8/$Video=bpk+srep:m3f:l512:m512Code:
Arc.GroupsCode:
Compression Time: ? |
Rebel Galaxy Outlaw
Initial release Code:
xZLib+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8/$binkpack=bpk/$oggfiles=oggre |
Age of Wonders Planetfall
v1.004 Code:
xZLib+srep:m3f+lolz:mtt1:mt6:d128m:mc1023 |
Sims 4
v1.54.120.1020 Code:
xZLib+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
No man's Sky
v2.0 Code:
xZLib+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
Wargame Red Dragon
Code:
Based On: SteamripLog: Code:
Compressed 2,588 files, 30,541,246,343 => 4,571,791,385 bytes. Ratio 14.97%CPU: Quad 2.20 GHZ Intel Xeon(R) (Hyper-Threaded) Memory: 7 GB |
Wargame European Escalation
Code:
Based On: SteamripXTool History Database Size Log: Code:
Creating archive: WarGame.BinCPU: Quad 2.20 GHZ Intel Xeon(R) (Hyper-Threaded) Memory: 7 GB |
Wargame Airland Battle
Code:
Based On: SteamripXTool History Database Size Log: Code:
Creating archive: WarGame2.BinCPU: Quad 2.20 GHZ Intel Xeon(R) (Hyper-Threaded) Memory: 7 GB |
Quote:
Quote:
Thanks in advance |
| All times are GMT -7. The time now is 12:41. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com