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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Andu21 07-06-2019 15:58

Srep before MSC may give some gain.

Harsh ojha 09-06-2019 12:16

Life Is Strange complete Episodes
 
Life Is Strange complete Episodes

Game Size : 11.1 GB (approx)

Use
pzlib+srep : m3f : 1256+zcm
(include all file )

Final size : 8.1GB :D

Perykles 09-06-2019 13:30

Quote:

Originally Posted by KaktoR (Post 481274)
Cities Skylines
v1.12.1-f2 + all DLC

4.58 GB

Someone has better options?

4.41 GB
Compress all raw music files with OptimFROG in Cities Skylines directory
batch compress :

for /R .\ %%X in (*.raw) do (
ofr --encode --preset 7 --deleteafter --raw "%%X"
)

batch decompress :

for /R .\ %%X in (*.ofr) do (
ofr --decode --deleteafter "%%X"
if exist "%%~dX%%~pX%%~nX.pcm" ren "%%~dX%%~pX%%~nX.pcm" "%%~nX.raw"
)

bunti_o4u 12-06-2019 11:37

MotoGP 19
 
Files in MotoGP 19\motogp19\Content\Paks\* with XTool:c128m,t4:zlib+SREp:m3f:a64+Lolz -mc8 -tt4 -mt4 -mtb512 -d128 -fba4096 -dto0 -dm00 -pc2 -bm4 -blr4 -bll8 -blo8 -lm0 -bc4 -cm1 -mc256 ==>7.37GB

Files in MotoGP 19\motogp19\Content\Movies\* with SREp:m5f:a64 ==> 0.47GB

All other files with SREp:m5f:a64+Lolz -mc8 -tt4 -mt4 -mtb512 -d128 -fba4096 -dto0 -dm00 -pc2 -bm4 -blr4 -bll8 -blo8 -lm0 -bc4 -cm1 -mc256 ==>1.76GB

Total output size==>9.61GB

exorc 17-06-2019 08:30

Quote:

Originally Posted by panker1992 (Post 480328)
Sekiro Shadows Die Twice:

Break Game into 3 Section:
Section 1:
Videos: BPK
openingmovie.bk2 copy this file one more time and rename it to "openingmovie_hi.bk2"
stafflistmovie.bk2 use my BINK encoder to encode the first 6~7 Megabytes
This will result into popping the First 2 3 seconds in the end with Sekiro Display :D
End file = 221.mb

Section 2:
Audio and Executables use this:
7Zip_Shelwien Bat

You end up with 564MB file.

Section 3:
Game files:
arc\Arc a -ma9 -ds -lc4096 -ld4096 -di -i1 -ep1 -ed -r -w.\ Setup-3.xarc ^
-mpoodle+srep:m3f:a2:l256+lolzi:d128m:mt2:ldmf1:ldc 0:mc1023:mtb64:x0 "D:\Games\Sekiro Shadows Die Twice\3\*"

End File=7.95GB

Total: 8.72 GB

You can do a bit more if you absolutely MUST

Use Bink2 encoder, to lower 720p the videos,
Use higher and single thread lolz to squeeze a few more MB
Enjoy

Tools are here: https://fileforums.com/showthread.php?t=102689

How to use with Ultraarc?

darkwolves 18-06-2019 06:10

mortal kombat 11 without kombat pack
 
Xtool update 12 required contains oodle streams
removed non english files
size before removal 64.2 gb

size after removal and packing 48.6 gb

method

Quote:

xoodle+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt1 :mt6:d200m:tt10

KaktoR 21-06-2019 02:47

Sims 4
v1.52.100.1020 incl all DLC

Code:

xZLib+srep:m3f+4x4:lzma

 9:53:27 - Starting Data1.bin creation
 9:54:36 - Finished Data1.bin creation
 9:54:38 - Starting Data2.bin.001 creation
11:45:15 - Finished Data2.bin.001 creation

Input size:  34.359g
Output size: 22.848g


Simorq 22-06-2019 09:02

RAGE 2 + Update 1 Patch
 
Code:

Original Size:      29.2 GB
Compressed Size:    14.3 GB
Compression Time:  108 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes (6 Cores + HDD)
Method: oo2reck+oo2recm+rep+srep:m3f:l512:m512+4x4:lzma:a1:mfbt4:32m:fb273:mc10000:lc8

Code:

Exclude Lang:
archives_win64\initial\languages\bra\*
archives_win64\initial\languages\fre\*
archives_win64\initial\languages\ger\*
archives_win64\initial\languages\ita\*
archives_win64\initial\languages\jap\*
archives_win64\initial\languages\mex\*
archives_win64\initial\languages\pol\*
archives_win64\initial\languages\rus\*
archives_win64\initial\languages\spa\*
archives_win64\supplemental\languages\bra\*
archives_win64\supplemental\languages\fre\*
archives_win64\supplemental\languages\ger\*
archives_win64\supplemental\languages\ita\*
archives_win64\supplemental\languages\jap\*
archives_win64\supplemental\languages\mex\*
archives_win64\supplemental\languages\pol\*
archives_win64\supplemental\languages\rus\*
archives_win64\supplemental\languages\spa\*


st0rm 23-06-2019 02:10

whats the difference with 4x4 and without 4x4 ??

KaktoR 23-06-2019 02:17

4x4 use all cores but ratio is sometimes a little bit worse

Simorq 30-06-2019 05:15

Sword Art Online: Fatal Bullet - Complete Edition
 
Code:

Original Size:      22.2 GB (Pak Decryption)
Compressed Size:    11.9 GB
Compression Time:  340 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes + 4 Minutes "Pak Encryption" (6 Cores + HDD)
Method: xZLib+rep+srep:m3f:l512:m512+lolz:dtb1:d32:mtt1:mt6:mc1023+diskspan:4250MB:4250MB

Code:

RIP
Replacing Korean, Chinese, Japanese Videos With English Videos 


doofoo24 30-06-2019 14:28

nice to see other still posting and compressing games :)
these days i just store the games on my 40TB NAS without install :D:D:D

78372 01-07-2019 01:31

Quote:

Originally Posted by Simorq (Post 481561)
Code:

Original Size:      22.2 GB (Pak Decryption)
Compressed Size:    11.9 GB
Compression Time:  340 Mins (6 Cores + 16GB RAM + HDD) (DiskSpan)
Decompression Time: 10 Minutes + 4 Minutes "Pak Encryption" (6 Cores + HDD)
Method: xZLib+rep+srep:m3f:l512:m512+lolz:dtb1:d32:mtt1:mt6:mc1023+diskspan:4250MB:4250MB

Code:

RIP
Replacing Korean, Chinese, Japanese Videos With English Videos 


Does this rep before srep improves the ratio or speed in any case? How much dictionary is used here by default?

Simorq 01-07-2019 02:45

@78372
LZMA vs LOLZ & Scan Compress Method

SAO FB Fitgirl version of the REP was not used because the amount of RAM in the SREP was about 7 GB.

But with this method xZLib + rep + srep + lolz
The amount of RAM used by SREP was only 2.4 GB.

Snake288 01-07-2019 23:47

MotoGP 19
Method: +xZLib+srep:m3f:a64+lolz:dtb1:d192m:mtt1:mt4:mc102 3
22:26:11 - Input Size: 16.031g
22:26:11 - Output Size: 8.523g


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