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Hi Kaktor. I forgot to mention I also used this same method on the other files which contain data and dds texture as well as other assets such as text, models and so on. the ogg file test was simply that. just a test to see how fast it would extract. after applying the recompression to the other files, the game installed much faster than before. before the whole game took 30 min to install, and after i recompressed the .bra files which contain data textures and other assets with lolz and msc which can compress dds wav and mp3 files, then recompiled the installer, the game installed completely in 10 minutes. just thought i would mention that.
-Kitsune |
Starpoint Gemini Warlords
v2.0.41 + All DLC Code:
bik/bk2 => bpk (srep has no effect here) |
Code:
-bpk+lolz:d512m:mc1023:ldmf1:ldl5:lde0:ldc0 |
Agarest Generatiions of War Zero - Updated 4-16-2019 (4.55 GB)
Agarest Generations of War Zero Updated 4-16-19 (4.55 GB)
Repack Name: Agarest Generations of War Zero Compression Methods used: long version: xZLib, srep64. lolz 64 bit short version: xZ1+srep:m5f+lolz:d256m:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 5.05 gb Compressed Output Size - 5.0 gb -> 4.5 gb Output file names: Wolfpaw-1.bin.001 Wolfpaw-2.bin.001 Wolfpaw-3.bin.001 Wolfpaw-4.bin.001 Compression Time and specifications of hardware used: Dual Core @ 2.90 ghz - 8 GB RAM 4 GB Vram Decompression TIme: 10 Min on 2 cores, 5-10 minutes on 4+ |
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oggre:dd is even bigger output (without dd option it is smaller). What is lepton actually? I don't like to use MSC too much (only use for wav and bmp files actually). I tested further with mpz and with srep before mpz it is even smaller output with MD5 perfect after unpacking + it made the archive solid (mpz can't made archive solid for some reason (packmp3 is not compatible with srep for some reason)). I made some comparisons. Code:
mpz |
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What is the best way to compress old games
During decompression do not overload the device resources |
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for example [lolz] Bufsize=512k transfer_ReadBufSize=512k transfer_WriteBufSize=512k MaxThreadsUsage=25% MaxMemoryUsage=25% [Srep] Bufsize=24m transfer_ReadBufSize=512k transfer_WriteBufSize=512k Memory=512m TempPath=.\ for srep+zstd usefall for ssd nvme super fast... |
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Can you explain to me |
CLS.ini
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I want a compression method when installed on the computer that does not consume the hardware resources
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Darksiders III: Deluxe Edition [v 1.4 + DLCs]
Code:
FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=_Compression.log |
World War Z v1.02
Code:
Nothing is removed, audio/video not reencoded |
Broforce [BETA Version]
Code:
Original Size: 1.31 GB (1,408,179,205 bytes) |
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