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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

JustFun 21-03-2018 13:45

Quote:

Originally Posted by darkwolves (Post 469432)
were did all the methods go?

Index has been transfered to the new thread!

darkwolves 21-03-2018 13:53

Quote:

Originally Posted by JustFun (Post 469440)
Index has been transfered to the new thread!

ah ok lol

darkwolves 21-03-2018 14:06

updated

http://fileforums.com/showpost.php?p...&postcount=260


Devil May Cry 4 Special Editionwith lolz

hos11 21-03-2018 14:43

Sniper Elite 4 DELUXE.EDITION
for video and sound files:
Method:
plz4+srep+lolz:mc1023:fba4096:bc8:blr8:bm8h14c:mt2 +bpk
for other files
Method:
srep+exe+lzma:ultra
Game Size: 50 GB
Repack Size: 23 GB ratio 49% and fast

masen485 21-03-2018 14:44

Lifestyle is a shock with you please please celebrate your method support assistance ability do not stick you too fail. Only i can make you increase your defects or defects in your files or you will use your vehicle share to please share please

doofoo24 21-03-2018 15:18

Tomb Raider GOTY Edition 2013
 
pzlib:m3:max:c16m+srep:m3f:d1g:a2+lolz and bpk for video files...
10.9gb to 5.84gb
* note ztool being used only with zlibwapi.dll ver 1.28

ZakirAhmad 21-03-2018 18:10

Quote:

Originally Posted by doofoo24 (Post 469450)
pzlib:m2:c16m+srep:m3f:d1g:a2+lolz and bpk for video files...
10.9gb to 6.05gb

Mine is only 5.8gb.

JustFun 21-03-2018 18:23

Quote:

Originally Posted by ZakirAhmad (Post 469455)
Mine is only 5.8gb.

With same method? Also is your game complete with All DLC˙s, and is anything removed?

ZakirAhmad 21-03-2018 18:28

Quote:

Originally Posted by JustFun (Post 469457)
With same method? Also is your game complete with All DLC˙s, and is anything removed?

yeah with latest update and with GOTY edition with english language only.

ZakirAhmad 21-03-2018 18:38

Quote:

Originally Posted by hos11 (Post 469436)
Pro Evolution Soccer 2018

repack with on lang(eng):
method:
poodle:c512m+srep:m3f:l1024+lolz:d512+precompt
Game Size:18 GB
Repack Size: 8 GB ratio:49%

Why u used #precompt over lolz???

ZakirAhmad 21-03-2018 18:38

Quote:

Originally Posted by doofoo24 (Post 469459)
i guess you re-encoded bik :D

No bro i love lossless things not lossy ones. Game orginal size is 10.9gb (same as yours)

darkwolves 21-03-2018 20:08

Quote:

Originally Posted by masen485 (Post 469447)
Lifestyle is a shock with you please please celebrate your method support assistance ability do not stick you too fail. Only i can make you increase your defects or defects in your files or you will use your vehicle share to please share please

i told you to use his methods first... thats how i got my start it helps you learn how to setup your own yes i have some of the same tools panker does but we have our setups done very different....
panker has so many good methods just begging to be put into an installer
in those tools

darkwolves 22-03-2018 00:38

Quote:

Originally Posted by masen485 (Post 469447)
Lifestyle is a shock with you please please celebrate your method support assistance ability do not stick you too fail. Only i can make you increase your defects or defects in your files or you will use your vehicle share to please share please

you keep talking to me like that i will ignore any further posts...
i told you to use pankers tools to help you get an understanding of how it all works... panker has many good methods but he has everything setup differently
than i do that includes pack and unpack commands
you should stop trying to copy my methods try his that are built into his compressor...
pankers tools is were i got my start and understanding of compression as well as how to setup an installer and edit and arc.ini everything
i have simply sent you down the same road..we must all start someplace

ZakirAhmad 22-03-2018 03:32

Quote:

Originally Posted by darkwolves (Post 469094)
ztool
pzlib+srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m: fb273:mc1000000000:lc8
initial size 27gb
repack size 4.95


Compression method 2 lolz

Devil May Cry 4 Special Edition with lolz
initial size 27gb
repack size 3.58

pzlib3+srep:m5f:a1+lolz:dt1:dtp1:dto1:dtm1:dtw1:dt d1:mtt0:mt6d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm




----note
decompression speed is faster
than blackbox and corepack

ur command of lolz has a problem that is why lolz is not working properly.

write mt6:d64 instead of mt6d64. they r separate entities.

bro can u please do a repack of just cause 3.

darkwolves 22-03-2018 04:00

dude thats the setup you gave me....lol

darkwolves 22-03-2018 04:03

[QUOTE=ZakirAhmad;469061]@darkwolves

use this setting.

lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt0:mt#d64m:tt4 :oh14:fba4096:mc1023:bc8:blr8:bm8

see you didn't have it seperated just had a # but now i'll put in a :
funny thing is it still worked even like that


lol
sorry i do not have just cause 3

ZakirAhmad 22-03-2018 04:21

That was a typing error and u still didnt tried to find what is wrong.

darkwolves 22-03-2018 04:25

Quote:

Originally Posted by ZakirAhmad (Post 469061)
@darkwolves

use this setting.

lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt0:mt#d64m:tt4 :oh14:fba4096:mc1023:bc8:blr8:bm8

replace # with number of threads u want.
every thread will use 700mb of ram during compression. and during decompression (around 100mb).
since we have used mtt0(ratio will not be affterted because of multithreading) number of threads during decompression will be equal to number of threads during compression.

Quote:

Originally Posted by ZakirAhmad (Post 469478)
That was a typing error and u still didnt tried to find what is wrong.

yeah i did actually.....at one point i did do that but it crashed on ztool
i've since changed the pzlib settings and am test running it hasn't crashed
only on with ztool though something about the setting i was using was conflicting...

ZakirAhmad 22-03-2018 04:27

At my side it never crashed.

darkwolves 22-03-2018 04:31

Quote:

Originally Posted by ZakirAhmad (Post 469480)
At my side it never crashed.

like i said it was my pzlib ztool settings

i was using

packcmd = ZTool e:pzlib:m2:t8:st8:ct8:rx:x - - <stdin> <stdout>
unpackcmd = ZTool d:pzlib:t8 - - <stdin> <stdout>

and now i am using

packcmd = ZTool e:{compressor}{:option}:t75p:c128m Input - <stdout>
unpackcmd = ZTool d:{compressor}{:option}:t75p:cm0mb - - <stdin> <stdout>
datafile = Input

now it doesn't crash but your post caused me to try it again i had other things i was doing

ZakirAhmad 22-03-2018 04:34

Compressed AC Unity from 45.27 to 31.3 gb
 
used afr +srep +lolz with mt2 on .forge files

bpk +srep on .bik excluding Abestergololgo.bk2 (bpk produces error with this single video)

srep+ lz77 on sound files

previously i did repack of AC unity with ztools plzo but it was bigger around 500mb than afr version and took around 30 minutes more to install using same no. of threads.

BTW, it takes around 1 hour to install on my core i3 4 thread pc + hdd 5400rpm.

Enjoy.

hos11 22-03-2018 04:35

Quote:

Originally Posted by ZakirAhmad (Post 469460)
Why u used #precompt over lolz???

becuse .xml file and audio file end of .cpk file of pes2018.
I compressing inside .cpk :cool: file and repack.

ZakirAhmad 22-03-2018 04:39

Quote:

Originally Posted by hos11 (Post 469483)
becuse .xml file and audio file end of .cpk file of pes2018.
I compressing inside .cpk :cool: file and repack.

AFAIK their is no point of using precompressor over a compressor. it will not befit u.

darkwolves 22-03-2018 04:54

@ZakirAhmad

still only 1 thread showing i don't really care though it's still moving faster
i changed mtt0 to mtt1 lets see what that does

hos11 22-03-2018 04:58

Quote:

Originally Posted by ZakirAhmad (Post 469484)
AFAIK their is no point of using precompressor over a compressor. it will not befit u.

I did that and concluded.
Some of my work is experimental.
You do and give the result to me.
Have you seen anyone extract .cpk file and comprees inside file and reagain .cpk?
i learned this private method.
even Fitgirl and corepack team repack the pes 218 to 8GB. their repack 9.500GB
pleas Test and then make a point.

darkwolves 22-03-2018 05:14

Quote:

Originally Posted by hos11 (Post 469487)
I did that and concluded.
Some of my work is experimental.
You do and give the result to me.
Have you seen anyone extract .cpk file and comprees inside file and reagain .cpk?
i learned this private method.
even Fitgirl and corepack team repack the pes 218 to 8GB. their repack 9.500GB
pleas Test and then make a point.

i was curious about that too but i decided i would try it myself at some point

masen485 22-03-2018 10:07

Methods : srep64:m5f:a2+4x4:t2:b2047m:lzma2:200mb:ultra:a1:m fbt4:d158m:fb273:mc1000000000:lc8

Please help me
I need to use the method you see above, and the files and arc.ini settings that are compatible with this method are required.

Andu21 23-03-2018 04:00

Quote:

Originally Posted by masen485 (Post 469500)
Methods : srep64:m5f:a2+4x4:t2:b2047m:lzma2:200mb:ultra:a1:m fbt4:d158m:fb273:mc1000000000:lc8

Please help me
I need to use the method you see above, and the files and arc.ini settings that are compatible with this method are required.

LZMA2 doesn't support lc8, only lc4. It's either "d158m" or "200mb".

darkwolves 23-03-2018 08:54

Quote:

Originally Posted by Andu21 (Post 469521)
LZMA2 doesn't support lc8, only lc4. It's either "d158m" or "200mb".

are you sure? ive used it many times but on the 158 or 200 mb part yes it crashes if you try to use anything above that
the 4x4:t2:b2047m is a multithread trick if using lzma2.exe an not the 7zip one by removing 4x4 from fazip arc command..
it will force the arc.exe to handle the 4x4 and there will be 2 lzma2 threads instead of one also works on rzm

darkwolves 23-03-2018 11:28

in a bit i will be posting 5 freshly repacked need for speed games bare with me lol....the lolz must be tested

Andu21 23-03-2018 11:49

Can you share lzma2.exe?

darkwolves 23-03-2018 12:05

need for speed games minus carbon same ratio as another post and same method
 
Need For Speed Most Wanted Black Edition 2005
srep:m3f:l128+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mt t1:mt4:d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
initial size 2.79 gb
Repack size 1.75 gb

Need For Speed Most Wanted 2012 English only
method used ztool zlib streams
pzlib+srep:m5f:a1+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd 1:mtt1:mt6:d100m:tt4
initial size 7.4 gb
Repack size 2.12 gb

Need For Speed Rivals
method used ztool lz4 streams removed all non english files game size was originally 11.0 gb
plz4+srep:m3f:l128+lolz:dt1:dtp1:dto1:dtm1:dtw1:dt d1:mtt1:mt4:d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
initial size 9.13 gb
Repack size 6.14 gb

Need For Speed Hot Pursuit 2010
Need For Speed Hot Pursuit 2010
method used ztool zlib streams
pzlib+srep:m3f:l128+lolz:dt1:dtp1:dto1:dtm1:dtw1:d td1:mtt1:mt4:d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
initial size 8.1 gb
Repack size 4.0 gb


Need For Speed Undercover
method
srep:m5f:a2+4x4:t2:b2047m:lzma2
initial size 5.80 gb
repack size 3.31 gb

Need For Speed Underground From 2003
srep:m5f:a2+4x4:t2:b2047m:lzma2
initial size 1.26 gb
repack size 767 mb


Need For Speed Underground 2 From 2004
method
srep:m5f:a2+4x4:t2:b2047m:xz
initial size 1.73 gb
repack size 986 mb

Need For Speed Hot Pursuit 2 From 2002
method
srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8
initial size 614 mb
repack size 318 mb

darkwolves 23-03-2018 12:13

1 Attachment(s)
Quote:

Originally Posted by Andu21 (Post 469536)
Can you share lzma2.exe?


sure :)

KaktoR 23-03-2018 16:30

Ni no Kuni II Revenant Kingdom
*.cpk => Crilayla streams

Unfortunatelly we have no public tool for this

darkwolves 23-03-2018 20:42

Marvel Games
 
ultimate Marvel vs capcom 3
method used ztool zlib streams
pzlib+srep:m5f:a1+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd 1:mtt1:mt6:d100m:tt4
initial size 3.53 gb
Repack size 1.75 gb

Spiderman Web Of Shadows
method
srep:m5f:a2+4x4:t2:b2047m:lzma2
msc for.wav
bpk for .bik
initial size 7.58 gb
repack size 4.72 gb

Spiderman Shatterd Dimensions
method
srep:m5f:a2+4x4:t2:b2047m:lzma2
initial size 13.1 gb
repack size 4.49 gb

Marvel Ultimate Alliance
method
srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8
initial size 6.48 gb
repack size 2.39 gb


DeadPool
method
srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8
bpk for bik
initial size 6.1 gb
repack size 3.2 gb

darkwolves 24-03-2018 17:35

older need for speed games coming soon

darkwolves 24-03-2018 19:34

Quote:

Originally Posted by KaktoR (Post 469541)
Ni no Kuni II Revenant Kingdom
*.cpk => Crilayla streams

Unfortunatelly we have no public tool for this

remember the method the one person used on the cpk streams
poodle:c512m+srep:m3f:l1024+lolz:d512+precompt

the precomp on the end is supposed to have some sort of effect on them
so whatever you would use at the start of it maybe this is an opportunity to test it out...

Vulkan 24-03-2018 22:46

Could anyone test this method?
pzlib:rx:x:t95p+srep:m3f:a64/64+lzma64:a1:mfbt4:d640m:fb273:mc1000:lc8:pb4

KaktoR 25-03-2018 07:26

Quote:

Originally Posted by KaktoR (Post 462574)
Hellblade Senuas Sacrifice
pzlib+srep+lzma = 8,28GB

Update:
*.pak => pzlib:m2:st50p:t4:c32m:rx:x+srep+lzma
*.bik => bpk
*.* => srep+lzma

7.66GB

darkwolves 25-03-2018 13:15

updated my marvel game post

http://http://ww2.fileforums.com/showpost.php?p=469542&postcount=367

added

Spiderman Web Of Shadows

and

Spiderman Shatterd Dimensions


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