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-   -   Light Installer Script (LIS) - DiskSpan_GUI (https://fileforums.com/showthread.php?t=103408)

oo7 01-09-2021 00:01

TPI theme For LIS
 
3 Attachment(s)
TPI(3 page Installer) Theme

Instruction:
Just extract the archive contents to Light Installer Script 1.0.0.9 Folder and compile TPI THEME [2021.06.30].iss

Credits:
LIS By Cesar82

alley_u2 28-09-2021 05:11

Logo Issue
 
1 Attachment(s)
Hi Cesar82 and thanks for providing such a simple and easy to use installer that suits my style.

I am facing just one issue. When I change the logo using the .psd file provided (I just changed the name from "light installer" to "allen installer" using photoshop) and the save the file to LightInstallerLogoOrange.bmp, the setup file still displays the original .bmp file. Please note that I am using Charcoal Dark Slate.vsf style file

Setup File:
https://i.ibb.co/BTLYgYJ/Screenshot-...-28-173413.png

BMP File.
https://i.ibb.co/5vVnMd6/Light-Insta...ogo-Orange.png

Cesar82 28-09-2021 08:53

1 Attachment(s)
Quote:

Originally Posted by alley_u2 (Post 494137)
Hi Cesar82 and thanks for providing such a simple and easy to use installer that suits my style.

I am facing just one issue. When I change the logo using the .psd file provided (I just changed the name from "light installer" to "allen installer" using photoshop) and the save the file to LightInstallerLogoOrange.bmp, the setup file still displays the original .bmp file. Please note that I am using Charcoal Dark Slate.vsf style file

You must also recreate the alpha channel layer for the new text.
Attached is a video tutorial on how to change the logo text.
Also includes logo image and psd.

P.S: As I changed the name of the theme to allen then it would be necessary to put the images WizardSmallImageAllen.bmp and WizardImageAllen.bmp so that the bitmaps image stayed with the default bitmap images from Inno Setup during the video.

alley_u2 28-09-2021 10:18

Thanks for the help mate ! Genius

I did what you asked and it worked. Thanks again !

alley_u2 29-09-2021 02:20

Runtime error
 
I must be doing something wrong. I am getting the following error. Sorry for the trouble. I have been out of this game for long.

https://i.ibb.co/s9MwpYm/Screenshot-...-29-144637.png

I am using the following settings for compression.

Code:

GENERAL INFO:
  - Clear output folder before conversion: YES
  - Create ISO images after finish: NO
  - Shutdown system after finish: NO
  - Test files after compression: NO

  OUTPUT INFO:
  - Selected media type: UNLIMITED
  - Output directory: Conversion_Output

  GAME DIRECTORY:
  - Directory to Unknown 1: C:\Users\HOME\Desktop\jperf-2.0.0

  SELECTED METHOD:
  - Method ARC/DS to Data1a-01.bin file: FA-STORE


Cesar82 29-09-2021 08:15

Quote:

Originally Posted by alley_u2 (Post 494155)
I must be doing something wrong. I am getting the following error. Sorry for the trouble. I have been out of this game for long.

Are you using the latest versions of LIS (1.0.0.9) and DSG (2.0.0.2)?
You must replace U1 in the Light Installer source.

alley_u2 29-09-2021 08:21

I am using the latest versions and I have also replaced the U1 file in the folder

Cesar82 29-09-2021 08:41

Light Installer Script 1.0.0.9.u2
 
Added Light Installer Script 1.0.0.9.u2 in first post.
Download u2 file, extract replace in your LIS source code. :)

alley_u2 29-09-2021 09:35

I will try this tomorrow and let you know. Thanks in advance.

alley_u2 29-09-2021 22:08

Quote:

Originally Posted by Cesar82 (Post 494165)
Added Light Installer Script 1.0.0.9.u2 in first post.
Download u2 file, extract replace in your LIS source code. :)

The new update (U2) works flawlessly thanks !

Cesar82 24-10-2021 01:38

@sakhjack, Inno Setup does not allow skins to be included
The skin file is loaded when calling the initialize setup function, however the language selection box is displayed before calling this function, not allowing to display the form already with skin.

If you find it interesting I can create a custom form for language selection that will be displayed when calling initialize setup (as is done in ASIS).

Cesar82 25-10-2021 11:15

Light Installer Script 1.0.0.9 (U4)
 
Quote:

Originally Posted by sakhjack (Post 494592)
sure if that wouldn't be too bothersome to integrate, but what about windows during the installation (the bottom half is white except buttons)?

The white part is from the skin itself.
Use another skin that won't have this white part.

Added Light Installer Script 1.0.0.9 update 4 in the first post (replace files).
Code:

Changes:
- Added custom language dialog with skin support.
- Updated support for DiskSpan_GUI 2.0.0.4 and newer.


giruthanders 30-10-2021 22:07

Internal error: CallSpawnServer: Unexpected response: $0
 
Sorry if this is a stupid question but how do I fix this error when trying to launch the game in the installer?

This happens when I check "Launch [game]" after the install is finished. The desktop shortcut works though

"Internal error: CallSpawnServer: Unexpected response: $0"

Cesar82 31-10-2021 06:50

Quote:

Originally Posted by giruthanders (Post 494670)
Sorry if this is a stupid question but how do I fix this error when trying to launch the game in the installer?

This happens when I check "Launch [game]" after the install is finished. The desktop shortcut works though

"Internal error: CallSpawnServer: Unexpected response: $0"

See if the line given below does not contain ";" before the line, or if you correctly set the path to the game's executable relative to the {app} installation folder.
Code:

#define GameExec "bin\game.exe"

Cesar82 31-10-2021 14:15

Quote:

Originally Posted by sakhjack (Post 494678)
Language selection has skin, but now if some are not defined there is blank space in it's place
https://i.imgur.com/2El2qc1.png

Sorry about that.

In the [Languages] section of the script, simply enter the text highlighted in red color below (on script line 294 here).

Code:

#sub CreateLangList
  #if defined(LangSection) && (FileLine != "") && (Pos(";", FileLine) != 1) && (Pos("[", FileLine) != 1)
    #expr LangList[Count] = FileLine
    #expr Count++
  #elif Pos(LowerCase("[Languages]"), LowerCase(FileLine)) > 0
    #define public LangSection
  #endif
#endsub



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