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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

darkwolves 29-03-2019 20:11

Quote:

Originally Posted by danswano (Post 480408)
What is the size of precompressed file?

if i am being honest i do not know i had it repacking when i was at work

danswano 30-03-2019 03:44

Quote:

Originally Posted by darkwolves (Post 480420)
if i am being honest i do not know i had it repacking when i was at work

Can you upload the tool you used to decrypt the files please?

st0rm 30-03-2019 03:50

Split Second Velocity [2010]
 
Code:


Game Version : 1.0

Ripped Files : Nothing Ripped or Encoded (English Only)

Original Size : 6.86 GB

Compressed Size : 4.34 GB

Install Time : 8 Mins (Depends your system)

Method : bpk+srep:m3f+lzma2


darkwolves 30-03-2019 04:34

1 Attachment(s)
Quote:

Originally Posted by danswano (Post 480425)
Can you upload the tool you used to decrypt the files please?

certainly
credit goes to Luigi Auriemma & Edison007 for the tool


======note
this tool works on
"The Wolf Among Us"
"The Walking Dead: Season 2" "Tales from the Borderlands (all episodes)"
"Game of Thrones (all episodes)"
"Minecraft: Story Mode"
"The Walking Dead: Michonne"
"Batman: The Telltale Series"
"The Walking Dead: A New Frontier"
"Marvel's Guardians of the Galaxy"
"Minecraft: Story Mode - Season Two"
"Batman: The Enemy Within"
"The Walking Dead: The Final Season"

bunti_o4u 30-03-2019 06:29

Quote:

Originally Posted by Snake288 (Post 480300)
A little observation on the last XTool(v011) (Far Cry New Dawn)
Code:
[Dunia2]
BaseDir=pack\data_final\pc
File1=common.dat
File2=patch.dat
File3=patchshadersobj.dat
File4=shadersobj.dat
File5=worlds\fcbworlds.dat
File6=worlds\installpkg.dat
Code:
-m=xtool:c16mb,t8:lz4
Compressed 12 files, 19,557,312,354 => 19,956,114,780 bytes. Ratio 102.04%

-m=xtool:c32mb,t8:lz4
Compressed 12 files, 19,557,312,354 => 28,107,674,136 bytes. Ratio 143.72%

-m=xtool:c64mb,t8:lz4
Compressed 12 files, 19,557,312,354 => 28,107,669,872 bytes. Ratio 143.72%

-m=xtool:c128mb,t8:lz4
Compressed 12 files, 19,557,312,354 => 28,107,668,960 bytes. Ratio 143.72%

-m=xtool:c512mb,t8:lz4
Compressed 12 files, 19,557,312,354 => 28,107,668,088 bytes. Ratio 143.72%

Did everything but files are not getting inflated...

I am uploading the compressor I am using. If you can point the mistake I am doing it would be helpful..

https://fileforums.com/showpost.php?...23&postcount=1

KaktoR 31-03-2019 14:33

Try to remove the "pack" from xtool.ini, then point to game directory.

I have copied all the files (dat + fat) which contains lz4hc to a temp folder and point the pack.bat to this pack folder and it worked well.

Simorq 03-04-2019 22:28

The Walking Dead - The Final Season
 
Code:

Title:          The Walking Dead 4
Version:        1.0

Original Size:  13.6 GB (14,662,105,256 Bytes)
Compressed Size: 5.66 GB

Method:          ttarch2_dec + xZLib+rep+srep:m3f:l256+lolz:dtb1:mtt1:mt6:mc1023
               
Disk:    1xDVD9


yasitha 04-04-2019 10:03

I need help to pack Quantum Break Live Action Pack.

I send sample files to Razor and he said:

**you can use 7-zip to open quantum break files
they are lzma compressed
nothing I can do**

and i have try 7-Zip on them,
they don't compress at all.

But i saw Fitgirl pack it with this files
lzma2.dll
7z.dll
7-zip.dll
Srep
Cls-MSC. dll

lzma2 unpackcmd option
lzma2.dll x -txz -an -y -si -so <stdin> <stdout>

Please guys help.

How can i pack those files its 99.4GBs

Fitgirl repack to 54GB

doofoo24 04-04-2019 11:32

just use srep alone m5f:a2 you will get 54.1gb
waste of time to use 7z or lolz for 100mb

yasitha 04-04-2019 11:50

Quote:

Originally Posted by doofoo24 (Post 480496)
just use srep alone m5f:a2 you will get 54.1gb
waste of time to use 7z or lolz for 100mb

so only srep with m5f can do it? Wow thanks man. I appreciate it. I will check..
Your the best...

Kitsune1982 10-04-2019 17:10

Agarest Generatiions of War 1 - Updated 4-10-2019 (2.40 GB)
 
Agarest Generations of War 1 Updated 4-10-19 (2.40 GB)

Repack Name: Agarest Generations of War 1
Compression Methods used: long version:
xZLib, srep64. media streams compressor, lolz 64 bit
short version: xZ1+srep:m5f+msc+lolz:d256m:mc1023
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 4.7 gb



Compressed Output Size - 4.7 gb -> 2.40 gb

Output file names:

Wolfpaw-1.bin.001
Wolfpaw-2.bin.001
Wolfpaw-3.bin.001

Compression Time and specifications of hardware used:
Dual Core @ 2.90 ghz - 8 GB RAM 4 GB Vram
Decompression TIme: 20-25 min on 2 cores, 5-10 minutes on 4+

Parting Words

Furries 4 Ever!

PS to Grumpy/Pakrat - Sorry for my other post in the wrong section of the 'best compression method for specific games' thread its been awhile since i've posted here on fileforums. I apologize for making a double post in the wrong section :o didnt mean to upset ya'll, i havent posted here in a long time so i will read more carefully and post in this correct section from now on. thanks. :)

Grumpy 10-04-2019 21:19

Quote:

Originally Posted by Kitsune1982 (Post 480554)
PS to Grumpy/Pakrat - Sorry for my other post in the wrong section of the 'best compression method for specific games' thread its been awhile since i've posted here on fileforums. I apologize for making a double post in the wrong section :o didnt mean to upset ya'll, i havent posted here in a long time so i will read more carefully and post in this correct section from now on. thanks. :)

All good, no harm done, no one is upset over it ;)

Kitsune1982 10-04-2019 23:01

compression method eomparison with XT.exe old vs new
 
Hi all, just wanted to post a brief comment about the old XT.exe b in the _Tools (2019-01-22).7z vs the one in _Tools (2019-03-28).7z, XT.exe

I experimented a little bit on some test files and this is what i discovered.

The game I compressed, Agarest Generations of War took 30 minutes to decompress on a dual core AMD cpu with 8 gb ram and 4 gb vram/1 gb dedicated video. while this might sound normal, i found out something interesting.

the original compression method i used with UltraArc 2900 R6 Full/_Diskpan.bat folder from the Tools (2019-01-22).7z for the second and third set of .bra files was xZ1+srep:m5f+msc+lolz:d256m:mc1023. for the 1st folder which was all videos i just used srep:m5f+LZMA. the third set of files i used the same method as the second set, and the total decompression time was 30 minutes using the old XT/xtool from that package i specified above.

now heres the interesting part. i downloaded and extracted the compression tools from kaktors _Tools (2019-03-28).7z file on his CIUV3 thread, and copy/pasted the largest .bra file which just has .ogg music files stored in it to a seperate test folder, and after modifiying my ciuv3 script a bit to just process the test.bin.001 file i made with diskspan, i recreated the same installer with just the one fille then ran the setup again. this time the installer unpacked the data from that new text .bin file in 1 minute!! the same file that it got stuck on for like 15 minutes from my first compression test unpacked in only one minute. :O the only change i made to the fa.ini script in the ultraarc 2900 r5 FULL/resources directory was changing the decomp setting under xzlib from 100p to t40.

what i dont understand is that i did the same experiment with the compression using the same settings with the old xtool program from the older _tools archive from 1-2019 and it was 3x longer, it took 30 min to install the game where just the newe one unpacked almost a gb of data in under a minute, and on a dual core desktop to boot. moreover when i was on my quad core laptop with 8 gb ram and a 4 gb vram integrated video card, the decompression took about 8 minutes less but it still was almost 20 nin to fully install a 4.7 gb game.

as a final comment, i did use lolz to compress the .bra files along with cxlib but even the lolz compressor processed quickly, it wasnt until the old xtool started prcoessing the last of the files that it hung for like 15 min on a 90 mb file.

needless to same, im pleased with the speed increase. any thoughts or ideas about why an older one was slower than the newer one? only thing that comes to mind is the xtool in the new package was a 64 bit version and the older one was 32 bit. let me know what you all think.

-Kitsune1982

"They couldnt hit an elephant at this dis---" last words of general custer during the civil war.

Addendum Note - 4/11/19

Ok, i tried another experiment. i repacked the game's .bra files that had been giving me trouble
with the new tools using the default settings UltraArc r2900 Full's diskspan folder has, and let it compress. it took a bout an hour or so, i dont reallyknow how long because i started the compression then went to sleep. when i woke up, i edited the setup.ini file in the ciuv3 folder and attempted to reinstall
the game again. this time the whole game took 10 minutes to decompress!!! So for whatever reason, it seems the updated XT.exe file in the recent tools package
Kaktor put together is much faster and more stable than the old one. this is the method i used.

XZ1+srep:m5f+msc+lolz:d512m:mc1023, and left packcmd at t75p and chunk size at 32mb. I have confirmed the newer one works faster and doesnt freeze up slower computers
as much for some reason. In any case, I know which one im using now. leave any feedback below this post.

thanks, have a good one.

-Kitsune1982

"they couldnt hit an elephant at this dis---" famous last words of general custer from custer's last stand during the civil war.
guess those musket rifles can hit even an elephant at that distance. :p

doofoo24 12-04-2019 01:57

generic setting

[External compressor:srep]
header = 0
packcmd = srep.exe -m3f -d1g -a2 $$arcdatafile$$.tmp - <stdout>

[External compressor:lolz]
header = 0
packcmd = lolz.exe -mt4 -mtt1 -d64 -fba4096 -mc1023 -pc4 -gm20 -dtb1 -x2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

[External compressor:xprecomp]
header = 0
packcmd = xtool.exe e:precomp:c256mb,t4:zlib - - <stdin> <stdout>

*as a side note, for lolz change mt to match cpu core and for xtool no need to change cm to smaller number it will make xtool slower during installation beside "BIGGER ALWAYS BETTER":D

KaktoR 12-04-2019 04:53

Quote:

Originally Posted by Kitsune1982 (Post 480559)
Hi all, just wanted to post a brief comment about the old XT.exe b in the _Tools (2019-01-22).7z vs the one in _Tools (2019-03-28).7z, XT.exe

I experimented a little bit on some test files and this is what i discovered.

The game I compressed, Agarest Generations of War took 30 minutes to decompress on a dual core AMD cpu with 8 gb ram and 4 gb vram/1 gb dedicated video. while this might sound normal, i found out something interesting.

the original compression method i used with UltraArc 2900 R6 Full/_Diskpan.bat folder from the Tools (2019-01-22).7z for the second and third set of .bra files was xZ1+srep:m5f+msc+lolz:d256m:mc1023. for the 1st folder which was all videos i just used srep:m5f+LZMA. the third set of files i used the same method as the second set, and the total decompression time was 30 minutes using the old XT/xtool from that package i specified above.

now heres the interesting part. i downloaded and extracted the compression tools from kaktors _Tools (2019-03-28).7z file on his CIUV3 thread, and copy/pasted the largest .bra file which just has .ogg music files stored in it to a seperate test folder, and after modifiying my ciuv3 script a bit to just process the test.bin.001 file i made with diskspan, i recreated the same installer with just the one fille then ran the setup again. this time the installer unpacked the data from that new text .bin file in 1 minute!! the same file that it got stuck on for like 15 minutes from my first compression test unpacked in only one minute. :O the only change i made to the fa.ini script in the ultraarc 2900 r5 FULL/resources directory was changing the decomp setting under xzlib from 100p to t40.

what i dont understand is that i did the same experiment with the compression using the same settings with the old xtool program from the older _tools archive from 1-2019 and it was 3x longer, it took 30 min to install the game where just the newe one unpacked almost a gb of data in under a minute, and on a dual core desktop to boot. moreover when i was on my quad core laptop with 8 gb ram and a 4 gb vram integrated video card, the decompression took about 8 minutes less but it still was almost 20 nin to fully install a 4.7 gb game.

as a final comment, i did use lolz to compress the .bra files along with cxlib but even the lolz compressor processed quickly, it wasnt until the old xtool started prcoessing the last of the files that it hung for like 15 min on a 90 mb file.

needless to same, im pleased with the speed increase. any thoughts or ideas about why an older one was slower than the newer one? only thing that comes to mind is the xtool in the new package was a 64 bit version and the older one was 32 bit. let me know what you all think.

-Kitsune1982

"They couldnt hit an elephant at this dis---" last words of general custer during the civil war.

Addendum Note - 4/11/19

Ok, i tried another experiment. i repacked the game's .bra files that had been giving me trouble
with the new tools using the default settings UltraArc r2900 Full's diskspan folder has, and let it compress. it took a bout an hour or so, i dont reallyknow how long because i started the compression then went to sleep. when i woke up, i edited the setup.ini file in the ciuv3 folder and attempted to reinstall
the game again. this time the whole game took 10 minutes to decompress!!! So for whatever reason, it seems the updated XT.exe file in the recent tools package
Kaktor put together is much faster and more stable than the old one. this is the method i used.

XZ1+srep:m5f+msc+lolz:d512m:mc1023, and left packcmd at t75p and chunk size at 32mb. I have confirmed the newer one works faster and doesnt freeze up slower computers
as much for some reason. In any case, I know which one im using now. leave any feedback below this post.

thanks, have a good one.

-Kitsune1982

"they couldnt hit an elephant at this dis---" famous last words of general custer from custer's last stand during the civil war.
guess those musket rifles can hit even an elephant at that distance. :p

This is not surprising.

Packing a file, which contains only audio (ogg) files with XTool doesn't make sense. XTool has nothing to work during unpacking audio files (recompression) because XTool had nothing to work on precompression, and therefore it is fast.

You should test your theories with zips, png, pdf or other files which contains streams (as large as possible) to get a accurate time.


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