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Scars Above
Here are some tests, not digged deeper as I have no time nor interest in this Code:
zlib |
^^
Pak contains a shit ton of WWise Audio too so you can patch out the larger files using FModel / MESA and XTool's erase function and use WemTool. I'm skipping this one too :p |
Death Stranding Directors Cut v1.002
Code:
61/9 GBCode:
dst+xtool:c32mb:mkraken:dd3+lolz2:mtt1:mt6:mc256Code:
4x4Code:
srep:m3f+4x4:lzma:a1:mfbt4:32m:fb273:mc1024:lc8Code:
51 GBDT: 20 M |
Wo Long Fallen Dynasty
EventMaker3.rdb.bin Code:
zlib |
Hogwarts Legacy
v18th Februrary 2023, 2 languages Code:
14:17:08 - Selected ARC/DS method for Data1a-01.bin was: xtool:c128mb:mkraken,l5,n256:core_2.8.14+xtool:db:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
The DioField Chronicle
Thanks to Shegorat for UE4D library and Razor12911 for XTool library. Oodle Core v2.9.5 used (v2.9.6 has outrageous memory issues). 22.8GB ---> 18.8GB Compression Time: 9 hours. Not worth it with lolz due to very little amount of space saved, best just use LZMA :p |
The Outer Worlds Spacer's Choice
kraken pakchunk15-WindowsNoEditor.pak Code:
Library loaded: v2.8.14\oo2core_8_win64.dll |
Don't use library v2.9.6, there's a memory bug.
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Canīt Compress Halo Infinite
Hello, I tried to make a repack of Halo Infinite game, an its stuck at 60% ... i donīt know why. It's the only game that this happens to me.
Here is my arc.ini settings, i use srep+lzma2 Code:
[External compressor:srep] |
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Or use 4x4:lzma:a1:mfbt4:32m:fb273:mc1024:lc8, it has a better ratio and speed. |
Halo Infinite
Season 3 Echoes Within (7th March 2023) Code:
21:14:05 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,l4,n64:core_2.8.9+xtool:db:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
1 Attachment(s)
Quote:
i'm trying unity_R6 , ratio 100% sample attch |
The Sims 4 [v1.96.365.1030 + All DLCs]
Code:
xtool_zlib_dedup5+LZMA2Not used LOLZ because it takes too long. |
Diablo IV (Closed Beta)
Code:
zlib |
Don't use MSC on The Walking Dead Saints and Sinners Chapter 2: Retribution. It will cause archive corruption. :(
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Could anyone give me a bit of advice on how to properly use the UE4 XTool plugin? I'm currently using Unreal R8 with XTool 0.6.9 for a title called "The Entropy Center", but initial tests, at least to me are indicating I've somehow not managed to get XTool to decrypt the relevant ".PAK", ".UCAS" & ".UTOC" archives, I've attached an image below, if anyone could show me what I'm doing wrong I'd very much appreciate it.
https://i.imgur.com/spqCCGz.png |
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Code:
XTool is created by Razor12911 |
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Resident Evil 4 Remake
use zstd and zlib and reflate from xtool 6.9 they don't use oodle anymore :D rest is srep and lzma |
Cities Skylines [v1.16.1-f2]
Code:
srep+lolz/$raw=msc+xtool_dedup5_fl2/$ogg=oggre |
Elden Ring
v1.09 Code:
17:30:13 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken:odoo2core_5_win64.dll:core_2.5.5+xtool:mkraken:odoo2core_8_win64.dll:core_2.8.14+xtool:db:dd3:c32mb:dd:cpl8,t100p |
Hi
New way to compress Call of Duty Black Ops 3 SP+MP+ZM (with bots) Repack Size: 76 Gb Final Size: 124 Gb *.xpak srep_new:3+razor_stdio *.ff + *.fd xt_zlib+srep_new:3+LOLZ_NORMAL *.sabl + *.sabs srep_new:3+razor_stdio rest of files srep_new:3+LZMA-MT* |
Last Of Us Part 1
Game used oodle kraken (need oo2core_9_win64.dll renamed to oo2core_8_win64.dll from game folder) UPD. Some files used zlib+kraken |
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You can use core 2.8.14 up to core 2.9.5
common.psarc Code:
kraken:l4:n32You will get some more streams if you increase scan iterations. Code:
kraken:l4:n128Code:
kraken:l4:n256core.psarc Code:
kraken,l4,n256 |
Forza Horizon 5 Premium Edition [1.573.834.0]
Code:
xtool:c16mb:mzlib:t50p:db:dd3:cpl6,t50pCode:
Streams: 1364716 / 1373346 |
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It is xtool.exe + xtoolui.dll.
I guess Razor12911 shared it in latest version. If not, then well :D |
The Last of Us Part 1
Code:
14:38:25 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,l4,n256:core_2.9.5+xtool:mpreflate+xtool:db:dd3+4x4:lzma |
Last of Us. Part 1
Little test core.psarc xtool 0.67 (kraken+zlib) - 2.1 gb > 4.3 gb oo2reck+xtool (zlib) - 2.1 gb > 5.6 gb |
The Last of Us Part 1
Only English *.psarc oo2reck:9+srep_new:3+LOLZ_NORMAL oo2core (2.9.5) Other Files srep_new:3+LOLZ_NORMAL 65 Gb --->> 43 Gb |
The Outer Worlds Spacer's Choice
v1.5931.19079 Code:
19:29:41 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,l7:core_2.9.5+xtool:mreflate+xtool:odb_odd3+xtool:odb:odd3:ocpt100p,l6 |
Wo Long: Fallen Dynasty [1.0.6]
Code:
xtool:c32mb:mzlib:t100p:db:dd3:cpl10,t100pCode:
Compression time: 32 minutes, 29 seconds |
Quote:
system.rdb.bin CRC error I try: [xtool:zlib or preflate] [db or -] [dd5 or dd3] [lolz or lzma] I want to know if this error is from my side or not. I would be very grateful for your help! Download a file [2.61 gb]: Fileditch / Pixeldrain |
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Ready or Not | 92,00GB -> 33,90GB
Code:
.pak |
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