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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Perykles 08-02-2019 07:40

Quote:

Originally Posted by KaktoR (Post 479090)
Pathfinder Kingmaker
v1.2.0o + all DLC

Code:

On all files:
srep:m3f+lolz:mtt1:mt12:d128m:mc1023

 1:14:49 - Starting Data1.bin.001 creation
 7:49:56 - Finished Data1.bin.001 creation

Original size:  34.613g
Compressed size: 17.197g


KaktoR too long
Pathfinger Kingmaker 1.2.3, too many update for using lolz
34,17Go to 16,98Go in 1h3m
i7 6700M 16Go
-msrep:m5f:mem512mb:l256+4x4:lzma:64mb:normal:32:mc 32:lc8/$video=srep:m5f:mem256mb+lzma2Rapide:256

st0rm 09-02-2019 02:58

Can i ask something? if i compress a game with srep(x64),i must use srep(x64) or srep(x86) or both of them which i want decompress???

Andu21 09-02-2019 04:15

Any of them will do.

darkwolves 09-02-2019 18:58

Resident evil 2 Remake
 
ripped wallpapers only
everything else is untouched
repack was made using Zstd precompressor side project by razor12911 found in the link below
https://fileforums.com/showthread.php?t=102599

method
zstdrec+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt 0:mt4:d64m:tt4
initial size 23 gb
repack size 15.7 gb

unpacks in 20 minutes on my pc

st0rm 11-02-2019 08:36

The Matrix : Path of Neo [2005]
 
Code:


Game Version : 1.2

Ripped Files : Nothing Ripped or Encoded (Multi-6)

Original Size : 3.75 GB

Compressed Size : 2.10 GB

Install Time : 6 Mins (Depends your system)

Method-1 : srep:m3f+lzma:d256m (2.10 GB)

Method-2 : srep:m3f+lolz:d192m (2.06 GB)


Titeuf 12-02-2019 13:36

Hi,
what is the best compression method for the Jump Force game?
thank you

doofoo24 12-02-2019 13:55

since the game has zlib files (pakchunk0-WindowsNoEditor.pak/pakchunk1-WindowsNoEditor.pak)...
just use zlib+srep+lolz...
you can remove EndCredit.mp4 / SkillMP4...

yasitha 22-02-2019 03:13

Hi guys, anyone knows
What Preconprrssor use for
Metro Exodus?

I have try Game file scanner..
No luck...

Files are not crypted

KaktoR 22-02-2019 03:51

Try this
https://forum.xentax.com/viewtopic.php?f=10&t=19520

Toximan69 22-02-2019 04:04

yasitha
On xentax tool only for unpacking and it's all. Game archives without compression.
Problem poor compression in game resources inside archives like vfs

KaktoR 22-02-2019 04:22

Well you could rip texture sizes out you don't need (512, 1024, 2048).

But I didn't have tested if the game is still playable then.

yasitha 22-02-2019 08:32

Quote:

Originally Posted by Toximan69 (Post 479651)
yasitha
On xentax tool only for unpacking and it's all. Game archives without compression.
Problem poor compression in game resources inside archives like vfs

It's only Unpacking Game files. I don't think it's work properly.. Better wait for Razor Precompressor...

Thanks for reply.. :)

yasitha 22-02-2019 08:33

Quote:

Originally Posted by KaktoR (Post 479652)
Well you could rip texture sizes out you don't need (512, 1024, 2048).

But I didn't have tested if the game is still playable then.

Yes have to test it... Before make ISO..

masen485 22-02-2019 08:51

What Preconprrssor use for
Metro Exodus?

It's only Unpacking Game files. I don't think it's work properly..

You can tell me how you did it

KaktoR 22-02-2019 12:39

Quote:

Originally Posted by yasitha (Post 479663)
It's only Unpacking Game files. I don't think it's work properly.. Better wait for Razor Precompressor...

Thanks for reply.. :)

There is nothing to precompress.

Game archives are not compressed.


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