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-   -   FMXInno Chronicles: Installer Source Code Index / Repository (https://fileforums.com/showthread.php?t=106220)

audiofeel 04-12-2024 16:01

reserved

audiofeel 05-12-2024 19:56

reserved

fabrieunko 06-12-2024 03:42

Hello no compatible DSG planned for kimono?

Masquerade 06-12-2024 09:39

@audiofeel
Great work again, love all these new designs you are bringing.

BLACKFIRE69 08-12-2024 01:28

The index has been updated
 
Quote:

Originally Posted by hitman797 (Post 506412)
Mr. @BLACKFIRE69 can you update the index in this thread.:rolleyes:


The index has been updated. ;)

With the FMXInno package, there're a few examples featuring FMXInno.dll. However, it can sometimes be challenging for the community to create their own installers based solely on these limited examples. Fortunately, members of the FMXInno community have been kind enough to share their hard work in this post, which has been a great help to everyone.

I’m truly grateful and want to thank everyone who has contributed to the FMXInno project and helped showcase its capabilities. :)

Cheers!

JIEXA MEDVED 13-12-2024 00:10

Game Store 1.0.0.0
 
4 Attachment(s)
Settings via Ini

1. Basic information about the game
2. Number of shortcuts
3. Number of archives
4. Additional software
5. Components

FMX versions: August 28, 2024 :eek:

P.S. Be careful when choosing colors for the game icon located in the left sidebar, the colors of the text generated by it may blend with the Fluent theme!

Fak Eid 13-12-2024 04:08

Quote:

Originally Posted by JIEXA MEDVED (Post 506487)
Settings via Ini

1. Basic information about the game
2. Number of shortcuts
3. Number of archives
4. Additional software
5. Components

FMX versions: August 28, 2024 :eek:

P.S. Be careful when choosing colors for the game icon located in the left sidebar, the colors of the text generated by it may blend with the Fluent theme!

I saw this in one of the audiofeel's YT video. I'd love to understand how that dropdown works when game info is displayed without having to change to form size. I've soo many amazing ideas but no spare time.

Anyways, is the form responsive to the theme of PC?
Like if I'm on dark theme, does the form becomes dark too?

fabrieunko 14-12-2024 22:24

pic Games Installer - by Fak Eid



Hello, I am French and I am trying to translate your installer into my language. I have made quite a bit of progress but I find myself stuck on the following page
or I can't find where to translate it:
the 'INSTALL' button also remains in English.
Moreover, when I go to this page which is in English and I come back to the page choose the installation location it becomes again in English. Can you help me?
https://img.intoxzone.me/images/2024...1948cf6d65.jpg

fabrieunko 19-12-2024 23:31

hello, I spoke with Fake Eid because I translated its installer into French. but the uninstaller remains in English. so he asks me to contact you to ask for help translating the uninstaller into French because he tells me that English is hardcoded in fmxinno.
can you help me audiofell or blackfire69?

fabrieunko 20-12-2024 01:29

thanks it works well. ;)

alqawasmy 28-04-2025 10:18

Quote:

Originally Posted by audiofeel (Post 505137)
A simple example for those who require multilingualism in the installer, with support for up to 6 different languages. The basic installer consists of three pages, based on the Battle.
Custom radiobutton - FRadiantCheck
:o

Can you explain the design improvements or how it was built?

KenGamer 01-05-2025 06:50

Quote:

Originally Posted by audiofeel (Post 503600)
Froza Style
Adaptation - localization of the Java newstone script.
The functionality is all in place.
Four pages, installation of additional software. Checking the location.
Music. Everything scales perfectly by 200%.
Launch the game (after successful installation).
Restarting (itself) the installation after a failed installation.
Deleting the game (if there is a key in the registry) before starting the installation.
:)

So im having an issue with the script the game has 2 exe files one is in the main folder and one is in binaries/win64 folder but it doesn't create shortcut after installation and doesn't launch when i hit launch button after installing is complete

Here's the script can you tell me what im doing wrong?

; -------------------------------------------------------------

[Setup]
PostRunExe={app}\motogp25-Win64-Shipping.exe
WebLink=https://Website/
; -------------------------------------------------------------

[Game]
Name=MotoGP 25
Path=MotoGP 25
Publisher=Milestone S.r.l.

Genre=Racing
Developer=Milestone S.r.l.
Size=25276
Date=30 April 2025
Version=Build 18206190
Lang=7
Crack=Rune

CPU= Intel Core i5-9600K / AMD Ryzen 5 1600
RAM=16384
GPU= GeForce GTX 970 / Radeon RX 580
OS=64

; -------------------------------------------------------------

[Execs]

[Execs\AppExe1]
Name=motogp25
Exe=motogp25.exe
Icon=motogp25.exe
Args=
WorkDir={app}\Motogp25\motogp25

[Execs\AppExe2]
Name=motogp25-Win64-Shipping
Exe=motogp25-Win64-Shipping.exe
Icon=motogp25-Win64-Shipping.exe
Args=
WorkDir={app}\Motogp25\motogp25\Binaries\Win64\mot ogp25-Win64-Shipping

; -------------------------------------------------------------

[Redists]

[Redists\Redist1]
Name=Microsoft Visual C++ 2008
Args=/q /norestart
File={src}\Redist\vcredist\2019\VC_redist.x64.exe

[Redists\Redist2]
Name=Microsoft Visual C++ VC 2010
Args=/q /norestart
File={src}\Redist\vcredist\2019\VC_redist.x86.exe

[Redists\Redist3]
Name=Microsoft Visual C++ VC 2012
Args=/q /norestart
File={src}\Redist\vcredist\2022\VC_redist.x64.exe

[Redists\Redist4]
Name=Microsoft Visual C++ VC 2023
Args=/q /norestart
File={src}\Redist\vcredist\2022\VC_redist.x86.exe

[Redists\Redist5]
Name=Microsoft DirectX®
Args=/q
File={src}\Redist\DirectX\Jun2010\DXSETUP.exe

; -------------------------------------------------------------

[Datas]
Password=123test123

[Datas\Data1]
File={src}\data1.bin

[Datas\Data2]
File={src}\data2.bin

[Datas\Data3]
File={src}\data3.bin

[Datas\Data4]
File={src}\data4.bin

; -------------------------------------------------------------

Yourname 01-05-2025 13:36

Hi audiofeel, can you explain to me how to modify/create a style file (*.fsf) to use in InnoSetup? Do i need some external software installed? Thanks!

Edit: I Found the solution using Embarcadero Delphi.Lite ;)

Yourname 02-05-2025 01:51

Quote:

Originally Posted by audiofeel (Post 507506)
In fact, there are two ways to save the style file. In binary form (it turns out to be smaller in size with the . fsf extension) and simply in text form (it turns out to be larger in size with the . style extension). I used the first option as if to save space. The style file in binary form can only be edited in the "RAD Studio" program (its installation takes up a lot of space, about 6 GB). Now the question...what do you need to change and where? Perhaps a simple text version will help, where you can adjust all the settings, if you need it, then I will recode the style files into a regular text format and you will be able to edit it in any advanced notepad

Hi Audiofeel, thanks a lot for your reply. I already have Delphi installed (with the FMX style editor), so I can export a .fsf file to a .style file and it works. I was thinking about creating a tool that can convert .fsf files to .style without having to install all 6GB of software. I was looking for a converter in the /bin folder of Delphi, but there are a lot of .exe files to check. Do you know if there is a .dll or .exe file that does this? Then integrate it into a C++/Python or Pascal tool. Thanks again!

Yourname 02-05-2025 02:17

Quote:

Originally Posted by audiofeel (Post 507510)
There is such a converter, but the style version there is 2.0, not 2.5. I am not sure that after conversion everything will work as intended by the user.
https://github.com/Crayon2000/StyleC...r7itb782757129

Thanks for the reply again. Searching deeper, I think I found something better, the file is called "vsf2fm" and is located in the bin folder of Delphi. The procedure is this:
Take the fsf or style file and add it as a final argument in the command line of vsf2fm
- If you want to convert from fsf to style you use: "vsf2fm -origin style.fsf"
- If instead you want to convert from style to fsf FMX 2.5 you use: "vsf2fm -idx style.style" (-bin instead of -idx if you want FMX 2.0)
Code:

Convert VCL style to FireMonkey style
Usage:
  vsf2fm <file or folder>

Params:
  -origin - raw converter result
  -bin - convert to binary fsf-format instead textual style-format
  -idx - convert to indexed binary fsf-format instead textual style-format



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