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DiskSpan GUI v2.0.1.0
Updated DiskSpan GUI to v2.0.1.0 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings. Code:
Changes:Currently the plugin "Ubisoft Dunia 2 Engine" and "Unity Engine" have been updated in the googledrive for compatibility with the current XTool included in DiskSpan GUI 2.0.1.0, so using DiskSpan GUI 2.0.0.9 and downloading these plugins will not work . |
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I want to ask again what compression method is the best So far I'm using [1] Srep + Lzma I'm compressing a 200 mb file to 60 mb but last night I compressed WWE 2K22 with 10 Hours only cut very little from 49.8 GB to 49.3 GB I read on the internet every game has a different compression method.. Do you know what the difference is? |
hello, when I download the scripts I have an error when it happens to Middle earth shadow of war^
this seems to have been corrected, I redid an update later.. |
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I don't have the game nor any game file samples, but did a quick check on steamdb and found a "oo2core_9_win64.dll" file, so I assume this game use oodle compression. Check with oo2rec precompressor (select "k9", "m9" or "s9") and take a sample file from the game and see if the output will get bigger then the input. |
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Earlier I tried to download version v2.0.1.0
and LOG results Creating Data1a-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin Compressing 680 files, 4,204,551,596 bytes. Processed 11.1% Compressing 4,204,551,596 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile 11.5%SREP 3.93a beta (October 11, 2014): input size 4009 mb, memory used 268 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb 100%: 4,204,551,596 -> 4,069,328,212: 96.78%. Cpu 63 mb/s (64.109 sec), real 58 mb/s (69.110 sec) = 93%. Remains 00:00 Decompression memory is 17 mb. 79,000 matches = 1,264,000 bytes = 0.03% of file Errorlevel=0 Compressed 680 files, 4,204,551,596 => 3,387,460,172 bytes. Ratio 80.57% Compression time: cpu 4.73 sec/real 1327.95 sec = 0%. Speed 3.17 mB/s All OK ************************************************** ********** "Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e" srep.exe was not found and I've checked myself, it's not there.. Is it really like that? because the previous version of srep.exe exists |
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and at Finishing it Looks like That |
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when I want to download the script (bms2plugin) for metal gear rising I have this message at the bottom that appears An error occured while downloading one or more items ty again. I try to do it again later, I have the same message |
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I don't have this game to generate the .xtl file (From the complete folder with all files), so the option to generate the .xtl database during compression was added (It shouldn't show in the download list, because the download list is only for .xtl databases). Code:
For Metal Gear Rising: Revengeance use: Quote:
Soon I will correct and update the attachment in the first post. Quote:
It just indicates that srep.exe cannot be deleted (didn't exist) before copying one of the executables (srep_3.92.exe or srep_3.93a.exe) to srep.exe. EDIT: Updated DiskSpan GUI in the first post. I think all reported bugs have been fixed. I ask those who downloaded the previous version to delete it and download the updated version. EDIT: Attached HOTFIX 2 to DiskSpan GUI 2.0.1.0 (replace). - Fix error when copying required libraries in some methods (Thanks to KaktoR for reporting the bug). - Fix srep method error after first arc file when used in more than one arc file in the same game (Thanks to KaktoR for reporting the bug). |
100% cpu usage
Can CPU usage be limited? |
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Attachment 31792can anyone help explain this error to me?
After this message appears Diskpan GUI becomes not responding and closed |
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Maybe it has something to do with GDI because the same error happens if you try to use the botva2.dll library in windows or panels with different handles (Botva2 uses GDI), so if anyone has any hints as to what could cause this type of error inform me. |
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