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Razor12911 29-08-2019 17:28

I only started working on this like today, was busy the whole week and I am completely not surprised about the errors considering I didn't really run any tests :D

While you guys are at it, try the zstd codec, that's also not tested.

Forgot to release notes:

Well I did tweak the detection a bit to detect more streams than oo2reck and its friends

IgorKolesnik 29-08-2019 23:41

1 Attachment(s)
when using the xtool R5 reflate version, this error pops up. deflate method

using parameter
packcmd = xtool.exe precomp:deflate:t1,c16mb - - <stdin> <stdout>

Razor12911 30-08-2019 06:34

Quote:

Originally Posted by IgorKolesnik (Post 482432)
when using the xtool R5 reflate version, this error pops up. deflate method

using parameter
packcmd = xtool.exe precomp:deflate:t1,c16mb - - <stdin> <stdout>

Someone also reported a similar issue however I need a sample to fix this sort of issue.

IgorKolesnik 30-08-2019 06:41

Quote:

Originally Posted by Razor12911 (Post 482434)
Someone also reported a similar issue however I need a sample to fix this sort of issue.

tested on Ancestors: The Humankind Odyssey

doofoo24 03-09-2019 21:23

tested (xtool_1908_R6) zstd on MEA xtool.exe remain stuck 0%...
tested (xtool_1908_R6/xtool_1908_R5/xtool_1908_R4) deflate on Spyro Reignited Trilogy pak files always error CRC during install...

KaktoR 10-09-2019 11:57

Razor, if you start working on oodle codec again in future, could you take a look on this sample please? It uses oodle5 dll but your oodle scan detects only [0] for unknown.

FitGirl 10-09-2019 14:12

Quote:

Originally Posted by KaktoR (Post 482565)
Razor, if you start working on oodle codec again in future, could you take a look on this sample please? It uses oodle5 dll but your oodle scan detects only [0] for unknown.

Standard TellTale encryption inside.

ozolt 31-10-2019 08:19

Hi Razor12911, can you please rename zstd codec for xtool precomp:{compressor} to something else? I'm asking because [External compressor:zstd] was common entry for standard zstd.exe (for me it works faster than CLS versions). Now we can't use both at the same time since xtool uses same identifier in arc.ini... Yes, I know I can create separate xtool 2019 entry in arc.ini just for that codec but I would rather avoid that if possible.
Regards

chichi119 03-11-2019 01:52

KÃ*nh chúc bác thÃ*nh công trong công việc............................................ ................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PSP17 06-11-2019 02:57

What combination need to be used for decompression red dead redemption 2 files ?

ShivShubh 06-11-2019 03:37

Quote:

Originally Posted by PSP17 (Post 483344)
What combination need to be used for decompression red dead redemption 2 files ?

oo2reck

FitGirl 06-11-2019 04:12

Quote:

Originally Posted by PSP17 (Post 483344)
What combination need to be used for decompression red dead redemption 2 files ?

Ash Shiv mentioned below, oo2reck. But keep in mind, that RPFs are partially encrypted, so not all streams will be found and recompressed. It's a new encryption scheme, not the one used in GTA5.

doofoo24 16-11-2019 07:00

@Razor12911 any further development on xtool or the project on halt :(

Simorq 20-01-2020 08:11

XTool_R5 32bit
 
Code:

[External compressor:deflate,reflate,unity,lzo1c,lzo1x,lzo2a]
header    = 0
packcmd  = "Razor12911\XTool_R5\XTool.exe" precomp:{compressor}:c32mb,lm,t50p - - <stdin> <stdout>
unpackcmd = "Razor12911\XTool_R5\XTool.exe" decode:t100p - - <stdin> <stdout>

Works well.

The lm option is very important and prevents XTool from getting stuck.
translate.google:p

Razor12911 20-01-2020 08:17

1 Attachment(s)
Quote:

Originally Posted by doofoo24 (Post 483501)
@Razor12911 any further development on xtool or the project on halt :(

Well I had issues handling oodle and every single time I try to fix bugs caused by it I always get errors from nowhere, been doing this for since September last year and I decided to give up on it a few days before new year.


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