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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Razor12911 09-12-2018 10:21

Quote:

Originally Posted by Simorq (Post 477528)
JC4-ENG (Without Hi-Res Textures and Video Pack) 38.28 >> 75.4 GB >> 27.3 >> 14.2 GB
Creating archive: RG-1.Bin Using oo2reck+oo2recs+srep:m3f:l1024+lolz:d64m:mtt1:mt12 :mc2
Compression time: cpu 2163.33 sec/real 13621.71 sec = 16%. Speed 2.96 mB/s
All OK - 3 H 40 M

if use
lolz:dtb1:d192m:mtt1:mt4:mc128 - 13 GB
-----------------------------------------------------------------

Testing archive: F:\FreeArc\RG-1.Bin
Testing time: cpu 140.45 sec/real 1138.86 sec = 12%. Speed 35.43 mB/s
All OK - 19 M
-----------------------------------------------------------------


Code:

Hi-Res Textures

archives_win64\main\hires\*
archives_win64\main_patch\hires\*

Creating archive: RG-2.Bin using oo2recm+oo2reck+srep:m3f:l1024+lolz:d192m:mtt1:mt4:mc1023
Compressed 10 files, 4,389,062,552 => 2,876,218,077 bytes. Ratio 65.53%   
Compression time: cpu 61.81 sec/real 5148.70 sec = 1%. Speed 0.85 mB/s
All OK

Testing archive: RG-2.Bin
Tested 10 files, 2,876,218,077 => 4,389,062,552 bytes. Ratio 65.53%       
Testing time: cpu 16.52 sec/real 160.41 sec = 10%. Speed 27.36 mB/s
All OK


Code:

Video Pack
archives_win64\main_patch\game6.arc
archives_win64\main_patch\game6.tab
archives_win64\main_patch\game7.arc
archives_win64\main_patch\game7.tab
archives_win64\main_patch\game8.arc
archives_win64\main_patch\game8.tab
archives_win64\main_patch\game9.arc
archives_win64\main_patch\game9.tab
archives_win64\main_patch\game10.arc
archives_win64\main_patch\game10.tab

useless videos:
archives_win64\main\game37.arc
archives_win64\main\game37.tab
archives_win64\main\game38.arc
archives_win64\main\game38.tab
archives_win64\main\game39.arc
archives_win64\main\game39.tab
archives_win64\main\game40.arc
archives_win64\main\game40.tab
archives_win64\main\game41.arc
archives_win64\main\game41.tab

game37.arc and game38.arc aren't useless completely.

game37.arc = the first bink video stream is a credits video file and the rest are skills tree videos used inside the game.

game38.arc = the first bink video stream is used by the game while the rest are unused.

thanks to ShivShubh


Looks like my job here is done, great job using the tools ;)

E-Key 09-12-2018 10:32

Insurgency: Sandstorm & CS:GO
 
Code:

Title:          Insurgency: Sandstorm

PC:              4 Cores E5-2650 v4 @ 2.20GHz + 8GB Ram + SSD

Ripped Files:    Nothing

Original Size:        36.4 GB
Compressed Size: 13.4GB

Method:          (XTool) xZLib+srep:m3f:a4+lzma2:mmt4:mx9
                                                                 
Compress Time:  2 Hours
Install Time:    15-25 Minutes





Code:

Title:          Counter-Strike: Global Offensive [CS:GO]

PC:              4 Cores E5-2650 v4 @ 2.20GHz + 8GB Ram + SSD

Ripped Files:    Nothing

Original Size:        17.2 GB
Compressed Size: 7.2GB

Method:          lzma2:mmt4:mx9
                                                                 
Compress Time:  45 Minutes
Install Time:    10 Minutes


masen485 09-12-2018 12:11

Just Cause 4 how to do ultra compression

Thank you for the information but my English is not very good

Just Cause 4 How to do ultra compression I don't fully understand the information you provide in the topic

Oodle precompressor (Side project Can you give me the files you use

doofoo24 09-12-2018 21:58

Metal gear solid v the phantom pain 11.1gb
 
i used MGSV_QAR_Tool thank to hasandgn34 you can find in this post https://fileforums.com/showpost.php?...00&postcount=4

i split zlib and non zlib
there are 104,397 files pftxs/ftex/ftexs contain zlib size 14,975,002,352 byte...
rest of the files 35,664 non zlib in the master folder size 11,135,488,732 byte...

zlib files - (xtool)precomp:c32mb,t100p:zlib+srep:m3f:a2+lolz:d 128m > final size 6.08gb
non zlib - srep:m3f:a2+lolz:d64m > final size 5.05gb
*crc will not match but the game work...
only single player game size 22.5gb

oltjon 10-12-2018 13:57

Monster Hunter- World v161254

game size 19.9 Gb
compressed game size 13.7 Gb

NOTHING ripped
NOTHING re-encoded
ALL languages

oo2reck R3 library By Razor12911
Srep v3.92 library By Bulat Ziganshin
Lolz v2.1.a.7 library By ProFrager


compression time 18.30 hours + -
decompression time 65 min + -

all files---- oo2reck + srep + lolz ----data1.cab

intel core i7 2 cores 2.9Mhz
16GB ram
__________________

oltjon 12-12-2018 08:18

Europa Universalis IV Golden Century Update v1.28.1

game size 4.35 Gb
compressed game size 2.19 Gb

NOTHING ripped
NOTHING re-encoded
ALL languages

Srep v3.92 library By Bulat Ziganshin
Lolz v2.1.a.7 library By ProFrager


compression time 3 hours + -
decompression time 10 min + -

all files---- srep + lolz ----data1.cab

intel core i7 2 cores 2.9Mhz
16GB ram

danswano 12-12-2018 11:31

Quote:

Originally Posted by oltjon (Post 477563)
Monster Hunter- World v161254

game size 19.9 Gb
compressed game size 13.7 Gb

NOTHING ripped
NOTHING re-encoded
ALL languages

oo2reck R3 library By Razor12911
Srep v3.92 library By Bulat Ziganshin
Lolz v2.1.a.7 library By ProFrager


compression time 18.30 hours + -
decompression time 65 min + -

all files---- oo2reck + srep + lolz ----data1.cab

intel core i7 2 cores 2.9Mhz
16GB ram
__________________

Please post lolz settings

Simorq 13-12-2018 23:24

Monster Hunter: World
 
Code:

Title:          Monster Hunter World
Version:        v161254 + 56 DLCs

PC:              6 Cores 3.2GHz + 16GB Ram + HDD

Original Size:  19.9 GB
Compressed Size: 14.2 GB
DISK:            4xDVD5 

Method:          oo2reck(R4)+srep:m3f:l512+lolz:d64m:mtt1:mt12:mc2
                             

Compress Time:  3 Hours 30 Mins
Install Time:    26 Min

Note:
Lolz: decode mem usage per thread = 136mb

Srep Mode:
[External compressor:srep]
header = 0
packcmd = "SREP" -s34gb {options} - - <stdin> <stdout>


KaktoR 14-12-2018 02:36

Quote:

Originally Posted by KaktoR (Post 476201)
Middle-Earth: Shadow of War
One language, without HD/4K Packs

*.arch06 => oodle(ZTool)+srep+lzma
*.vib => m0
all other files => srep+lzma

Note: *.vib files are bk2 files, but some files give unpack error if you use BPK on them (I wasn't in the mood to test file by file and sort out the faulty ones). If you do this you could save about ~2GB for sure.

92.8GB => 53.8GB

Time:
Code:

16:15:53 - Starting Data1.bin.001 creation
 3:13:01 - Finished Data1.bin.001 creation
 3:13:03 - Starting Data2.bin.001 creation
 3:20:28 - Finished Data2.bin.001 creation
 3:20:32 - Starting Data3.bin.001 creation
 3:25:44 - Finished Data3.bin.001 creation


Update:

Code:

13:06:02 - Starting Data1.bin.001 creation
 2:06:45 - Finished Data1.bin.001 creation
Original size:  96.486g
Compressed size: 42.478g

Compression used: bpk+oo2reck+srep:m3f+4x4:lzma

PS: Make sure to not compress 72 bytes videos with bpk, they will give crc error (exclude them).

ZAZA4EVER 14-12-2018 12:12

FIFA19 Ultimate Team (Cas Decryption Tool By Razor)
 
FIFA19 Ultimate Team Update 4 (AR+EN) (Cas Decryption Tool By Razor12911)
Repack Size From 36GB To 26.5GB

Method on **Cas Files

-mcdt+oo2reck+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20

Other Files

-msrep:m3f:a16:d1g+lolz:d128m:mt6:fba0:mc1023:gm20

Thanks For Razor

ZAZA4EVER 15-12-2018 04:43

Yakuza 0 + Update2
 
Yakuza 0 + Update2
Repack From 24.6gb To 13.9GB

Method Srep+lolz

-msrep:m3f:a16:d1g+lolz:d64m:mt6:fba0:mc1023:gm20

ZAZA4EVER 15-12-2018 04:49

The Witcher 2 Assassins of Kings Enhanced Edition Gog Vv3.4.4.1
 
The Witcher 2 Assassins of Kings Enhanced Edition Gog V3.4.4.1

Repack From 16GB To 8.32GB

Method Srep+Lolz

-msrep:m3f:a16:d1g+lolz:d64m:mt6:fba0:mc1023:gm20

E-Key 15-12-2018 08:54

Tom Clancy's The Division 2 - Internal Alpha
 
Code:

Title:          Tom Clancy's The Division 2 - Internal Alpha

PC:              4 Cores E5-2650 v4 @ 2.20GHz + 8GB Ram + SSD

Ripped Files:    Nothing

Original Size:        42.8 GB
Compressed Size: 36.7GB

Method:          (XTool) xZLib+lzma2
                                                                 
Compress Time:  4 Hours
Install Time:    25 Minutes


st0rm 16-12-2018 04:26

Aliens: Colonial Marines Limited Edition [2013]
 
Code:

Ripped Files : Nothing (English Only)

Original Size : 9.49 GB

Compressed Size : 4.42 GB

Install Time : 10-15 Minutes (Depends your system)

Method :
 
*.upk & *.tfc --> uelr+srep+lolz
*.bik --> bpk+srep
*.* --> srep+lolz

Note(s) : With LZMA result : 4.70GB


KaktoR 16-12-2018 11:09

Quote:

Originally Posted by K4miKaZe (Post 476398)
Hi, here is a new method for this game, this time with better installation time and better ratio (it fits perfect in a bd25 disc). My idea was to not touch this game again in 1-2 weeks but DiCaPrIo gave me an idea yesterday to make it work with ztool.

Big Thanks DiCaPrIo, the c256m setting worked !!!

Code:

Title:          Dishonored 2
Version:        v1.77.5.0 (incl. all dlcs)

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 8GB Ram + SSD

Ripped Files:    All foreign languages

Original Size:  53.6 GB
Compressed Size: 22.5 GB

Mask Method:    no compression on *.pck files
                binkpack on *.bk2 files
                pzlib:max:c256m+srep:m3f+lolz:d128:mc1023 on rest of files
               
Compress Time:  16 hours 15 minutes (58538.66 sec)
Install Time:    13 minutes

CRC Checked:    Yes

Note:
Important to set up c256m on ztool or it will not work, the compression time is
slow because it takes over 9 hours only with ztool.

Also removing the credits.bik will give you 700mb better output if you wish.

I did another little test with xtool setting up same chunksize and using latest zlib version from official page. Seems the ratio is a little bit better but is also much more faster. Have to try it with the full game, maybe in 1 week or 2.

@JustFun, if you wish you can delete my previous method or leave it but this is almost better except for the compression time.

Trying with XTool now and seems to get very slow at 2.4% (it's now on 3.2% and 4 hours gone into the land). Something is wrong with the streams of this game i guess.

PS: My installation is only 42.3GB with only 1 language.


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