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copy "{src}\Extras\*" "{app}\"If the folder doesn't exist it will fail then you should use something like this: Code:
((md "{app}\Extras")&(copy "{src}\Extras\*" "{app}\Extras"))Quote:
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MacOS compatibility
Is this program compatible with MacOS?
If not, could you recommend any good compressor tool for MacOS? Thanks already, it works very good on Windows 11! |
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Next to none of the tools and utilities that we use have native Mac versions. |
^^
Do you know any? And thanks for the fast answer! |
7Zip has a native Mac version
https://7-zip.org/download.html |
I meant something with algorithms that have way lower ratio and different algorithms that can be used for different file types for better compression.
Is this also possible with 7-Zip? But thanks anyway, definitely better than the built in ZIP "compressor" |
DiskSpan GUI v2.0.1.8
Updated DiskSpan GUI to v2.0.1.8 in the first post.
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- Fixed error message (bug) in method selection list of "Masked" tab. |
Own extension
Instead of output as .bim can we change it to any other extension. Like .fg and also the filename like fg01.bin
Fg02.bin |
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For me the only thing confusion is records.ini I use light installer it helps me a lot but I'm unable to understand the record.ini
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Using name: "Data1b-01.bin" generate files: disc 1 = Data1b-01.bin, disc 2 = Data1b-02.bin, disc 3 = Data1b-03.bin, etcYou can use something like Data1.bin, Game1.dsg, Data-001.dat, etc (You cannot use destination without an extension like Game01). Just be aware that you have renamed the destination file of each "Data #" tab with a different name so they don't overwrite the previous one. https://i.imgur.com/Gxvi55M.png |
Far Cry 4 (Database)
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xtool_plugin:mfc4+srep+LZMA-MTOS: Windows 11 Which method should I use now :confused: |
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Open file ..\\Resources\DATABASE\Database.ini" and edit the text "xtool_plugin" to simply "xtool" in the "[Database: Far Cry 3]" and "[Database: Far Cry 4]" sections. Also delete the "[Database: Unravel 2]" section (The xtool plugin no longer supports the Unravel 2 game) and change the text "xtool_plugin:munravel1" to simply "xtool:munravel" in the 2 method lines of the "[Database: Unravel]". Run "DiskSpan GUI" in "DEVELOPER MODE" and reload game from database. |
bro as i was doing in developer mode as u said even tho im unable to understand i filled every details in game tab even tho not working wt may be the problem and what should i do , or can u make a video tut on how to use developer mode im confused
and thanks for the records.ini info it worked awesome for me |
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ERROR: write error (disk full?)
I have sufficient disk space What is the solution to this problem (i am using the preset methods) |
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Hello Ratchet & Clank Rift Apart I want to compress game DiskSpan_GUI help with files needed for the filesystem for compression Razor12911 Can I get some help on adding DiskSpan GUI to the newly created plugin? Quote:
insomniac_R2. https://fileforums.com/attachment.ph...8&d=1690432068 |
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Soon I will share a new version of DiskSpan GUI with plugin support. |
Is there support for compression of audio in opus format
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No tools can handle that format.
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What is the difference in the compression ratio if i use old xtool in place of new xtool
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Test and find out.
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Hi,
is there a possibility to BATCH or Queue List game repack :D i not meaning as collection, but for exemple i have 3 DIFFERENT game unpacked (A B C) 10 Gb each, and want to setup this 3 games, i launch at night the repack and have 3 game repacked when i'll wake up :D i have A B C in each folder created, and not necesary to make 1 by 1 each game :D thanks you |
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You can only create 3 copies of the DiskSpan GUI folder and run all 3 at the same time. It will take longer, but it will compress the 3 games normally. |
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I'm trying to compress a game using Diskspan GUI, using method srep_new:3+LZMA_MT
I'm also splitting the files in custom sizes (say 20GB each) It creates 3 Disk and using Diskspan GUI, I'm able to unpack all those files as well. The problem is when I'm trying to extract those files using my installer, it gives me error that files are corrupt. I might be missing on some files I need to import in my installer, or some modifications in my arc.ini file. Can someone help? |
Issue while compressing Scarlet Nexus
The new version of scarlet nexus v1.08 uses ue5 + key for compression. However, while trying to compress *.pak files, there is some error. can someone help me in providing the correct algo for compression?
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xtool:c32mb:d1:mue5,k0x48AE8311350417BDC50A440FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540:mzlib |
I tried using the same algo but mine is failing with error:
00:00:59 - You have chosen the unlimited type for the output size. 00:00:59 - ISO images will not be created when conversion is complete. 00:00:59 - The computer will remain on when the conversion is complete. 00:00:59 - Selected ARC/DS method for Data-01.RGT was: xtool:c32mb:mzlib:d1:mue5,k0x48AE8311350417BDC50A4 40FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540+srep_n ew:3 ---------------------------------------------------------------------------------------------------------------------------------- 00:00:59 - Compression initialized in 31-08-2023 at 00:00:59. 00:00:59 - Starting Data-01.RGT archive creation. 00:01:00 - Archive Data-01.RGT creation error With the following error message in the summary: -------------------------------------------------------------------------------- Creating Data-01.RGT file, Please Wait... -------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data-01.RGT Compressing 137 files, 12,090,039,570 bytes. Processed 0.0% ERROR: write error (disk full?) in compression algorithm xtool:c32mb:mzlib:d1:mue5,k0x48AE8311350417BDC50A4 40FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540 Quote:
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It's clearly not the same command. Look again :)
Yours Code:
xtool:c32mb:mzlib:d1:mue5,k0x48AE8311350417BDC50A4 40FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540Code:
xtool:c32mb:d1:mue5,k0x48AE8311350417BDC50A440FCD0E98B2FA6BCEAE3EDA8D0E24881F205E6C4540:mzlib |
Yeah! But same error :')
00:32:03 - You have chosen the unlimited type for the output size. 00:32:03 - ISO images will not be created when conversion is complete. 00:32:03 - The computer will remain on when the conversion is complete. 00:32:03 - Selected ARC/DS method for Data-01.RGT was: xtool:c32mb:d1:mue5,k0x48AE8311350417BDC50A440FCD0 E98B2FA6BCEAE3EDA8D0E24881F205E6C4540:mzlib ---------------------------------------------------------------------------------------------------------------------------------- 00:32:03 - Compression initialized in 31-08-2023 at 00:32:03. 00:32:03 - Starting Data-01.RGT archive creation. 00:32:04 - Archive Data-01.RGT creation error. And the error at summary: ---------------------------------------------------------------------------------------------------------------------------------- Creating Data-01.RGT file, Please Wait... ---------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data-01.RGT Compressing 68 files, 117,387,906 bytes. Processed 0% ERROR: write error (disk full?) in compression algorithm xtool:c32mb:d1:mue5,k0x48AE8311350417BDC50A440FCD0 E98B2FA6BCEAE3EDA8D0E24881F205E6C4540:mzlib |
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Starfield plugin for dsg
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First of all, thanks @Cesar82 for the wonderful tool.
Just thought i'dd report a little GUI bug, in the predefined compression method window, the scrollbar does not really scroll. There is only a top of the list or bottom of the list option. This causes some of the options (predefined method new [20]), not to be visible, unless the users selects an option, and uses the arrow keys to scroll up/down. just to visualize: https://uptostream.com/a44if9kbpedu |
Do you use Windows scaling other than 100%?
If so which one? Here it works normally. It displays the 2 new items on the first screen, and if you scroll, it displays the 2 old items. try using scale 100%... |
^ I use a dual monitor setup. 1440p at 125% scaling (else its to small to read anything of the screen), and a 1080p at 100% scaling. most apps adjust to the scaling when I drag them over, but this GUI apparently doesn't. it indeed starts up with the 125% scaling which screws with the list view. at 100% scaling it visualizes as intended, but barely readable for me :D
Anyway, I've set the DPI scaling override in the Compatibility tab, to System (Enhanced) and that works as intended. Thanks for the tip. As nobody else was reporting this, it had to be me. Forgot about the scaling I had set. :D |
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