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-   -   pZLib v3 (Final release) (https://fileforums.com/showthread.php?t=98672)

doofoo24 25-01-2017 07:17

question for razor about constant speed lzma
 
great tool and great precompmt
i have a question is there a way to get constant speed in decompression when using mpzlib+srep+lzma:a1:mfbt4:d185m:fb273:mc10000:lc8.
i montor the disk usage is about 20 mb/s is there a better way to get 50 or 60 mb/s with the built in lzma not using fastzip or external xz.
i used 4x4:lzma work great it decompress gta 5 in 29 min using I7 6700K 4.7GHZ ON HDD WD BLACK but 4x4:lzma use half of cpu and i limit pzlib to 50%,
i disabled hyper threading to see how it work on I5 and agian try on 2 core 4 thread to see the different...
i try to use zstd with pzlib but i found the raito not great compare to lzma or 4x4:lzma...
so agian is there a middle ground improve lzma speed without using 4x4 only lzma.
thank

editing message
no need to answer i already found it.
i wish you best of luck in your study
yours truly

Razor12911 26-01-2017 15:10

If you're experiencing crc errors with pZLib. Send me a private message in attempt to fix it via Team Viewer.

rinaldo 26-01-2017 15:34

razor precomp046 It was released by schneider, if you .. you can use with pzlib

Razor12911 26-01-2017 15:39

Quote:

Originally Posted by rinaldo (Post 455500)
razor precomp046 It was released by schneider, if you .. you can use with pzlib

Why would I want to use it with pzlib? :confused:

rinaldo 26-01-2017 15:43

Quote:

Originally Posted by Razor12911 (Post 455501)
Why would I want to use it with pzlib? :confused:

because it is not possible :confused:

Razor12911 26-01-2017 15:47

Quote:

Originally Posted by rinaldo (Post 455502)
because it is not possible :confused:

Well pzlib was created as an alternate of precomp. It's not really innovative to create an alternative while still indirectly using the old product, it's hustling backwards.

http://krinkels.org/threads/pzlib_v3...33/#post-29919

Just look at the times yourself.

doofoo24 26-01-2017 21:38

precomp 0.46 ?
i thought precomp 0.46 still in development still needed work like remove temp file which make <stdin> <stdout> work ?
i check on github but nothing only 0.44 and 0.45

doofoo24 26-01-2017 21:49

just a tip after using pzlib+srep+lzma if decompress hang or give an crc try to reinstall visual studio all ver form 2008 to 2015 and see other program use it like intel management engine interface ?
and see in windows features remote differential compression if enable or disable ?
most of the time 8/10 pzlib work like charm.
another way try to use cls-precompmt only with 0.45 ver i didn't encounter any error...

rinaldo 27-01-2017 01:46

Quote:

doofoo24
8 to 10 no good :eek:
Quote:

Razor12911
thanks! very good wok

doofoo24 27-01-2017 01:50

i said 8/10 it mean 80% with m2 i did't try m1
the setting

[External compressor:pzlib]
header = 0
packcmd = pZLib e -m2 -c16m -b256k -t1 - -o - <stdin> <stdout>

agian great tool
thank's razor

Mini 30-01-2017 09:49

Dishonored 2 http://www28.zippyshare.com/v/2OssNi5I/file.html
dont work with pZLib e -m2 -t8 -x -s -r9 - -o - <stdin> <stdout>

reflate work good:(
Razor, any help?

Nizar3003 04-02-2017 16:38

sometimes one or two games could not use pzlib, I tried extract no man sky and could not but other game work fine.

Dansoft 07-02-2017 10:25

PLEASE ANYONE. Can someone please help create for me a compressor having pzlib+srep+lzma or something better? please

felice2011 07-02-2017 10:37

Quote:

Originally Posted by Dansoft (Post 455827)
PLEASE ANYONE. Can someone please help create for me a compressor having pzlib+srep+lzma or something better? please

If you do a search in forum, you don't need no help;)

rinaldo 07-02-2017 12:47

1 Attachment(s)
:rolleyes:


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