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-   -   pZLib version 2 (Fastest zlib/deflate precompressor) (https://fileforums.com/showthread.php?t=98486)

mikey26 25-11-2016 14:32

Quote:

Originally Posted by dixen (Post 454039)
Hmmmю....Why not?

cause no1 seems to appreciates his work.once they have what they want you never hear from these so called friends.:mad: .

in this thread how many times can you count guys actually showed what setting worked for them what games they tested ,what other compressors they used in conjuction with pzlib.

all you get is this dont work that dont work fix it.Never anything positive.

Razor12911 27-11-2016 01:56

Quote:

Originally Posted by mikey26 (Post 454044)
cause no1 seems to appreciates his work.once they have what they want you never hear from these so called friends.:mad: .

in this thread how many times can you count guys actually showed what setting worked for them what games they tested ,what other compressors they used in conjuction with pzlib.

all you get is this dont work that dont work fix it.Never anything positive.

One word, vultures.
Meanwhile am struggling finding a fix, there isn't a data set uploaded that contains the bug from the users that had problems, let me guess, I have to try all games until I find bug in order to fix it, and let me guess, upload it here...

Already from found me data set that makes pzlib buggy guys so don't bother.

Gupta 30-11-2016 09:07

maybe i m wrong bt i don't think m3 works on any file
tested on Adobe.photoshop.2017.iso , unpacking, process hangs at 1.1%
tested on Gta.V, x64a* to x64h*, after 0.4% of unpacking throws crc error
spend a whole day in compressing gta 5 with it and now its not unpacking

Razor12911 30-11-2016 09:15

m3 is a method that was designed to work with raw2hif_dll.dll, it's disabled for public usage because it wasn't created by me.

LuzhinE 03-12-2016 07:31

Call of Duty Ghosts Spanish All updates are included!

Removed multiplayer

imagefile60.pak
soundfile59.pak
soundfile60.pak
soundfile62.pak

Game size = 25.5 GB
Size of Repack = 19.6 GB
Installation time 60 min

thank you Razor12911

Razor12911 05-12-2016 21:10

1 Attachment(s)
Effects of faster verification, -f works best with -m1

LuzhinE 06-12-2016 11:32

Formerly Mad Max, reflate was used to compress the game

Ryse Son Of Rome also use reflate
http://www.fileforums.com/showpost.p...4&postcount=44

I have already tested with pZLib_v2, and final size was 18 GB and gives CRC error when decompressing

Can be compressed to 4.90 GB in future versions of pZLib???

Thank you very much Razor12911

dixen 07-12-2016 03:23

Decompression crc check error - not very good(((

aswadd 09-12-2016 01:10

@Razor ,
Does pzlib uses auto-detect threads if i didn't use -t option ?
I tried on my i3 cpu & it used 50% only when i didn't put -t
so Just to make sure i asks u ..

aswadd 09-12-2016 01:17

Anyone faced a crash "arc.exe has stopped working"
Just edit the settings of pzlib in ur arc.ini like this
Quote:

packcmd = pzlib e -m1 -t60p $$arcpackedfile$$.tmp -o $$arcdatafile$$.tmp
unpackcmd = pzlib d -t60p - -o - <stdin> <stdout>
datafile = $$arcpackedfile$$.tmp
packedfile = $$arcdatafile$$.tmp

Razor12911 09-12-2016 11:34

Quote:

Originally Posted by aswadd (Post 454300)
Anyone faced a crash "arc.exe has stopped working"
Just edit the settings of pzlib in ur arc.ini like this

dude, its input -o output, not output -o input.
Input should be arcdatafile

autodetect is there but its set to use 50 percent power by default.

Razor12911 09-12-2016 12:46

I already see -t60p set, in order for that to be realistic, you must have a CPU with 25 threads, pzlib will use 15 threads which 60%. If you got 8 threads, pzlib will override your 60% order and opt for 50% because you literary can't use 4 and 8-tenth threads so 8 threads * 60% = 4.8, when this value is rounded off, it's 5. therefore 5/8 = 63%.

aswadd 10-12-2016 02:09

Quote:

Originally Posted by Razor12911 (Post 454313)
dude, its input -o output, not output -o input.
Input should be arcdatafile

autodetect is there but its set to use 50 percent power by default.

yes dude u're right , but didn't u notice that i reversed it in this section
datafile = $$arcdatafile$$.tmp
packedfile = $$arcpackedfile$$.tmp

:D still the same

& thnx for the illustration of cpu usage .

-XCX- 10-12-2016 02:37

Anyone Please Help Me
 
Can anyone make this please like this

https://postimg.org/image/dr5sjiz7j/

I mean to say. It color creates when you touch install button in WPI Please Help ME Please
Like This


If you don't understand you can download this one please help me
http://fileforums.com/showthread.php?t=98100

THanks In Advance

unarc 125 12-12-2016 06:30

5 Attachment(s)
I used plzlib on bf3 data files compression goes well but while decompression I got this terrible smile faces in CMD and then I tried again then I got CRC error where is the problem??
I used method -m1 -f and others default.

Edit----------------------------++++++++++

Others getting this error too bug ok but what is this horrible faces in CMD looks to weird.


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