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in this thread how many times can you count guys actually showed what setting worked for them what games they tested ,what other compressors they used in conjuction with pzlib. all you get is this dont work that dont work fix it.Never anything positive. |
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Meanwhile am struggling finding a fix, there isn't a data set uploaded that contains the bug from the users that had problems, let me guess, I have to try all games until I find bug in order to fix it, and let me guess, upload it here... Already from found me data set that makes pzlib buggy guys so don't bother. |
maybe i m wrong bt i don't think m3 works on any file
tested on Adobe.photoshop.2017.iso , unpacking, process hangs at 1.1% tested on Gta.V, x64a* to x64h*, after 0.4% of unpacking throws crc error spend a whole day in compressing gta 5 with it and now its not unpacking |
m3 is a method that was designed to work with raw2hif_dll.dll, it's disabled for public usage because it wasn't created by me.
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Call of Duty Ghosts Spanish All updates are included!
Removed multiplayer imagefile60.pak soundfile59.pak soundfile60.pak soundfile62.pak Game size = 25.5 GB Size of Repack = 19.6 GB Installation time 60 min thank you Razor12911 |
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Effects of faster verification, -f works best with -m1
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Formerly Mad Max, reflate was used to compress the game
Ryse Son Of Rome also use reflate http://www.fileforums.com/showpost.p...4&postcount=44 I have already tested with pZLib_v2, and final size was 18 GB and gives CRC error when decompressing Can be compressed to 4.90 GB in future versions of pZLib??? Thank you very much Razor12911 |
Decompression crc check error - not very good(((
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@Razor ,
Does pzlib uses auto-detect threads if i didn't use -t option ? I tried on my i3 cpu & it used 50% only when i didn't put -t so Just to make sure i asks u .. |
Anyone faced a crash "arc.exe has stopped working"
Just edit the settings of pzlib in ur arc.ini like this Quote:
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Input should be arcdatafile autodetect is there but its set to use 50 percent power by default. |
I already see -t60p set, in order for that to be realistic, you must have a CPU with 25 threads, pzlib will use 15 threads which 60%. If you got 8 threads, pzlib will override your 60% order and opt for 50% because you literary can't use 4 and 8-tenth threads so 8 threads * 60% = 4.8, when this value is rounded off, it's 5. therefore 5/8 = 63%.
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datafile = $$arcdatafile$$.tmp packedfile = $$arcpackedfile$$.tmp :D still the same & thnx for the illustration of cpu usage . |
Anyone Please Help Me
Can anyone make this please like this
https://postimg.org/image/dr5sjiz7j/ I mean to say. It color creates when you touch install button in WPI Please Help ME Please Like This If you don't understand you can download this one please help me http://fileforums.com/showthread.php?t=98100 THanks In Advance |
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I used plzlib on bf3 data files compression goes well but while decompression I got this terrible smile faces in CMD and then I tried again then I got CRC error where is the problem??
I used method -m1 -f and others default. Edit----------------------------++++++++++ Others getting this error too bug ok but what is this horrible faces in CMD looks to weird. |
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