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artdekdok 21-11-2011 03:15

1 Attachment(s)
version 6.6 simple skin

shanrq 24-11-2011 13:23

someone can help me pls..!!!
i try the script 6.8.. i try for multi disk for freearc.. i separed with data1.cab, data2.cab to disk1 and data3.cab for disk2.. but the installer not asking for disk2 its just freezing.. and i try to cancel the installation but cant quit.. someone know how to fix it? i really want multi disk functional.

this is my extractsetting:
[ExtractSettings]
FreeArcFile1={src}\Data1.cab;Disk:1
FreeArcFile2={src}\Data2.cab;Disk:1
FreeArcFile3={src}\Data3.cab;Disk:2

janek2012 27-11-2011 16:45

Quote:

Originally Posted by shanrq (Post 399168)
[...]
this is my extractsetting:
[ExtractSettings]
FreeArcFile1={src}\Data1.cab;Disk:1
FreeArcFile2={src}\Data2.cab;Disk:1
FreeArcFile3={src}\Data3.cab;Disk:2

Try this:
Code:

FreeArcFile1={src}\Data1.arc;DestDir:{app};Disk:1;PrecSrep:0
FreeArcFile2={src}\Data2.arc;DestDir:{app};Disk:2;PrecSrep:0


pakrat2k2 29-11-2011 21:19

Quote:

Originally Posted by shanrq (Post 399168)
someone can help me pls..!!!
i try the script 6.8.. i try for multi disk for freearc.. i separed with data1.cab, data2.cab to disk1 and data3.cab for disk2.. but the installer not asking for disk2 its just freezing.. and i try to cancel the installation but cant quit.. someone know how to fix it? i really want multi disk functional.

this is my extractsetting:
[ExtractSettings]
FreeArcFile1={src}\Data1.cab;Disk:1
FreeArcFile2={src}\Data2.cab;Disk:1
FreeArcFile3={src}\Data3.cab;Disk:2

janek2012 correction ... should really be, according to shanrq question :

Code:

[ExtractSettings]
FreeArcFile1={src}\Data1.cab;DestDir:{app};Disk:1;PrecSrep:0
FreeArcFile2={src}\Data2.cab;DestDir:{app};Disk:1;PrecSrep:0
FreeArcFile3={src}\Data3.cab;DestDir:{app};Disk:2;PrecSrep:0


shanrq 30-12-2011 09:07

how to change [launchersetting] to make it running directly from dvd source.. "i already tried to put on game folder too but still none".. its like just ignored.. when i choose custom installation directx checkbox its checked.. some one know how to fix it?
i'm using CI 6.9b script..
default setting not working..
and when compiled done show one of many warning but maybe this warning is connected with directx installation problem
Warning: Line 152, Column 5: [Hint] Variable 'BEFOREINSTALL' never used
Code:

[LauncherSettings]
InstallRedist=1
InstallBeforeInstall=1

Launch1=DirectX
Launch164=0
LaunchCom1=__Installer\directx\redist\DXSetup.exe
LaunchArg1=/silent

Launch2=PunkBuster Service Setup
Launch264=0
LaunchCom2=__Installer\punkbuster\redist\pbsvc.exe
LaunchArg2=

Launch3=Microsoft Visual C++ 2008 (x86)
Launch364=0
LaunchCom3=__Installer\vc\vc2008sp1\redist\vcredist_x86.exe
LaunchArg3=/q:a


pakrat2k2 30-12-2011 10:23

6.9b is BUGGY, yener didnt have time to finish it, try using 6.8.. if using x64 windows then change launch*64=1

shanrq 30-12-2011 12:50

Quote:

Originally Posted by pakrat2k2 (Post 400068)
6.9b is BUGGY, yener didnt have time to finish it, try using 6.8.. if using x64 windows then change launch*64=1

indeed buggy.. another version before 6.9b no problem at all with redist..
can't find where is the wrong code.. i just make manual redist inside the script with [run] section..

@pakrat2k2 do you know how to make directx running before install with [run] section code?
already try to look flags but no clue at all with beforeinstall like in setup.ini :D:D

pakrat2k2 30-12-2011 15:33

the redist folder will need to be in your iso ( apart from your archives you made with freearc ) then during setup the exe looks at the ini section & notes which exes must be installed before unarchiving the freearc files.

as for a [RUN] section in inno script... like below, the lines with ; in front are ignored in any section of the iss script:
Code:

[Run]

;Filename: {app}\Binaries\Win32\ShippingPC-StormGame.exe; Description: {cm:LaunchProgram,{cm:AppName}}; flags: unchecked postinstall
Filename: {app}\Redist\DirectX\DXSETUP.exe; Parameters: "/silent"; StatusMsg: {cm:run} Microsoft DirectX...; Tasks: DirectX
;Filename: {src}\PhysX\PhysX_9.10.0224_SystemSoftware.exe; Parameters: /quiet; StatusMsg: {cm:run} NVIDIA PhysX...; Tasks: PhysX
Filename: {app}\Redist\vcredist_x86.exe; Parameters: "/q"; StatusMsg: {cm:run} Visual C++ Runtime...
;Filename: {src}\Live\gfwlivesetup.exe; Parameters: /q /nu; StatusMsg: {cm:run} Games for Windows - LIVE...; Tasks: GFWL
;Filename: {src}video.arc; Parameters: "-x -d ""{app}""\main -y -s2"; WorkingDir: {app}\main; StatusMsg: Extracting Freearc Archive...


pakrat2k2 03-01-2012 20:37

re-read your post shanrq and the folder /__Installer/ needs to be in dvd1 ( along with setup.ini etc )

amin fear 09-02-2012 01:45

Asking For Guide ....
 
Hello to all of my friends here ...

this is my first post here ...

i googled about making installations with freearc + Inno and this marvelous Topic and source code ...

hey guys i know about inno setup scripting ...

but Im weak in code section of inno ..

just want to ask you guys that should i just edit the "" InstallOptions, InstallSettings, ExtractSettings and LauncherSettings part in setup.ini "

or i must edit the ISFreeArcExtract v.6.8 to have a custom setup with Inno Setup Unicode ?

--- another question : can i add the FARSI Lang to this source and if its possible ... how ? i have the complete FA Lang File ...

sorry for my english ...

please help me ... i really need to know about this source ...

whats the steps to take it on my game ?

BAMsE 09-02-2012 06:37

amin fear you don't need to edit script unless you want to reach some "magical stuff" ;) All you must to do is to prepare gfx/sfx, pack it with 7zip, zip or winrar to setup.cab (find some of my/yener90's conversions to view the file names), customize installer via setup.ini (tittle, developer, exe, installer archives, button positions, redist installation...), add your language by putting isl file into Languages folder and adding entry to both scripts under [Languages] section, compile them and voila! :o

PS: Custom Installer uses some custom messages not included in official isl files. You can translate'em under [CustomMessages] section

amin fear 09-02-2012 07:14

Quote:

Originally Posted by BAMsE (Post 400516)
amin fear you don't need to edit script unless you want to reach some "magical stuff" ;) All you must to do is to prepare gfx/sfx, pack it with 7zip, zip or winrar to setup.cab (find some of my/yener90's conversions to view the file names), customize installer via setup.ini (tittle, developer, exe, installer archives, button positions, redist installation...), add your language by putting isl file into Languages folder and adding entry to both scripts under [Languages] section, compile them and voila! :o

PS: Custom Installer uses some custom messages not included in official isl files. You can translate'em under [CustomMessages] section

Thank you ... dear BAMsE ! ( you have nice name and avatar )

i completely got the procedure ...

just another question !?

i must use the unicode version to have the PERSIAN Lang to work properly ... but as others mentioned here before about ANSI version ...

is there any possible bug or problem with using UNICODE version of inno with this source ?

thank you anyway ... you seems great user here to me...

BAMsE 09-02-2012 09:18

amin fear you have infinite amount of luck :) CI is prepared to be used with unicode ver

amin fear 09-02-2012 09:22

1 Attachment(s)
Hi all ... sorry to ask another question ...

i spent a lot of time to add FARSI Lang to this source but there is no point by just adding the "" Name: far; MessagesFile: Languages\Farsi.isl " to [Languages] Section of both scripts ...

I think the CODE section must be updated ... and as i said before i am very poor in inno scripting ....

I attached the Farsi ISL File ...

so guys... can you update this files for me for inserting the PERSIAN
lang into this source ?

1.ISFreeArcExtract v.6.8.iss
2.LanguageSelector.iss
3.Setup.ini

please ?

any help would be appreciated ...

amin fear 09-02-2012 09:47

Hey guys ... you just arrange the code sections for farsi language with an english pattern ... ( Copy and paste English strings instead of Farsi )

put it here and then i will translate everything to my native language and reupload them to have a more MULTI LANG source ...

is it a good idea ?


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