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Bro, I repack on LINUX os UBUNTU, and I doesn't have C: drive, so can you give me how to use it on desktop, and bro can you give me a tutorial of repacking with bink?
Desktop Path - /home/DARCK/Desktop Thanks in advance |
Hello
panker1992
brother have a very strong code that you think ? The more powerful do you have one ? -mprecomp:precomp+msc+srep64+delta+exe2+nzmax/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=srep64+rep:77mb+nz |
I await confirmation from Panker, I tested various forms of data files of approximately 200mb
Code:
Pre-Standard = msc+srep64+delta+exe2+xz/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=srep64+zpaq |
good evening everybody :)
@Amsal i repack in arch linux most of the time here are the steps that need to do 1) create a folder with the name "pack" 2) then change this line arc a -lc1024 -ld1024 -ep1 -ed -r -hp -pYourpassword -w.\ Data\data1.bin -moptimal "pack\*" also there is no BINK repacking, bink.bat and bk2.bat take video and re-encode it to minimize it's size, you can read the "readme.log" i have put inside all details are there @Razaman the strongest compression you can find is inside my tools named "devastate" but there are 2 problems to fix with this method: doesnt show progress on Inno setup and it leaves a temporary folder then it finishes its compression i may change this with zpaq.exe i am testing how this will go and update my tools in a few days :D @Felice i made some corrections that fix many bugs 1) removed "pre-" as it may cause arc not being able to find it, Fast = msc+srep64+delta+exe2+xz/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz//$precomp=msc+srep64+delta+zstd Notes-Fast: This will only heavily compress compresible data, without low api precompression, This is entirely based on speed Standard = msc+srep64+delta+exe2+lzt/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz/$precomp=precomp+msc+srep64+delta+lzt Notes-Standard: Only corrected text format, left lzt untouched :) i like lzt too Optimal = msc+srep64+delta+exe2+xz/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=srep64+nz/$precomp=precomp+msc+srep64+delta+lz77 Notes-Optimal : renamed this as now optimal is masked precomp, will become even better with up coming precomp0.45 {removed max entirely, you dont really need max strong ultra and devastate people will get comfused with so many ultimate ultra ...etc etc } :P Strong = precomp+msc+srep64+delta+exe2+xz/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz Notes-Strong: left as it is really innovate precomp will run on all data regardless Ultra = reflate+msc+srep64+delta+exe2+xz/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz Notes-Ultra: really like this one left as it is ....does inno + reflate really work for you ?? Devastate = precomp+msc+srep64+delta+exe2+nzmax/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz Notes-Devastate : i am working on this method it does have some issues like it leaves a temp folder .... really pain ... need to see how i can fix this |
Code:
1) removed "pre-" as it may cause arc not being able to find itCode:
Notes-Ultra: really like this one left as it is ....does inno + reflate really work for you ??I test various masks that you posted, thank you.:D |
Panker1992, whenever I install repack, then the installation completes fine, but then when I go to the game directory, then there are extra temp folder like freearc1656238312.tmp, so can you tell me how to delete them, or tell me the fix of that, I use -smartlzt for repacking
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TEST SAMPLE 1 = 100mb of random Photos
Precomp 0.45 x86 optimized build Install Started - 14:44:37.31 Install Finished - 14:45:42.12 Total = 65 seconds ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precomp 0.45 x64 optimized build Install Started - 14:46:38.97 Install Finished - 14:47:38.42 Total = 60 seconds Approx speed comparison x64 was 9,2% faster :) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precomp 0.44 original Build Install Started - 14:50:05.75 Install Finished - 14:51:09.70 Total = 64 seconds ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TEST SAMPLE 1 = 115mb of 7z files ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precomp 0.44 original Build Install Started - 14:54:18.04 Install Finished - 14:55:01.72 Total = 43 seconds ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precomp 0.45 x64 optimized build Install Started - 14:55:59.44 Install Finished - 14:56:42.13 Total = 43 seconds ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precomp 0.45 x86 optimized build Install Started - 14:59:31.22 Install Finished - 15:00:15.10 Total = 44 seconds Seems we have a winer :D Method used was same on those 2 test samples, -mprecomp+srep+xz i made this for you Felice :D please read this carefully and let me know what you think i had some time today so i tested the precomp 0.45 |
@Amsal
the folder is there because you need to change this $text=nz if you this one $text=srep64+rep:100+nz it leaves a folder of trash :( |
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you can replace nz with similar very nice method
replace $text=dict:p:128m+lzp:64m:105:d1m:s32:h22+ppmd:12: 192m and free329049309 will vanish :D |
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Great speed tests between "044" and "045" optimized, but the compression ratio remains the same?
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what game is it ?
i will give you optimals :D and yes repack again, since nz leaves trash behind i may have to switch to something more bugless nanozip is no longer supported, its source is closed and i can do nothing about it i think that zpaq may be on the menu again :) |
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That is why I didn't post a ratio test yet But all in good time :) |
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i havent tested mortal kombat myself but , try smartmax
and change the text format from nz to the one i provided in my last post it will perform best, at least this is what i would do if i were you :) |
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from what i have read msc isnt being maintained anymore
and also i read that it has problems on a 2010 un-maintained bmf format if you see fit or if you dont care about it disable it :) |
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I'm waiting masked comp. v3 impatiently
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@Amsal my bink Re-encoding isnt made for linux ....
i am arch linux user myself :D i can share my work with you , because i compile programs for linux environment too, i will make a bink re-encoding for linux too soon for example i have zpaq, lz4, lz5, zstd precomp 0.45 on linux natively but at the moment linux will have to wait because i work on new project :) now as for masked compression v3 there is one thing that bothers me, unless Razor decides to help we will have a huge problem i have contacted Christian the author of precomp for tak, Wav sound lossless codec to be implemented on precomp the problem is this : there is no stdout support on precomp .... and neither a working cls-precomp.dll this causes a real problem, decompression will take twice the amount of time to decomp and progress bar on inno will never work ..... |
Hello,Help
Originally Posted by ramazan19833
I send you the file to make it compatible compression ultimate masked getirer do you know that ? and ,also Data1.bin,Data2.bin,Data3.Data4 thousand.bin,Data5.bin,Data6.only data1.bin files.bin and loads of others to see please don't know, I would ask your help http://s8.dosya.tc/server/vww0tv/Ultimate_Game.rar.html i will try to make this compatible, give me a day or 2 and i will send you back !!! |
Razaman ....
imagine 500 people sending files to me to optimize for them .... i provided a tool and 2 Inno setups to support it along with a "Decomp Tool" i cannot forever optimize all source codes that are sent to me, please give me time to respond, i work on several projects , have a job , and i optimize and troubleshoot for everyone here I have posted before that I will not ever again optimize someone else's code and i mean it I can see that you have everything mixed up again :( |
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Greet Masked Compression v 2.1
many bugs fixes and new updates and optimizations pacckjpg.exe, zstd also i rewrote the front page, people should read that first before posting @Amsal personally i try to help everyone, but i cannot optimize every inno that i receive i simply dont have soooo much time do that can you help your friend razaman with his work ?? he needs to optimize the script |
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aaa yes :D i forgot to change that
give me 2 minutes :) its ok now , ram optimals are working again |
Now bro, can you tell me which method is best for repacking
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strong or ultra :D
refl8 and devastate are both BETA do not attempt to use for generic usage just yet :) i have 2 methods for fast optimal and 2 ultra ones and 2 BETA refl8 and devastate are not for public yet |
And bro, when you have time, tell me please which is the best compression algo for the Mortal Kombat X with update 20
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Tutorial cls-.dll c++ knowledge needed
1 Attachment(s)
Razor bro,
here you are this is a cls-test.dll its included inside freearc, for cls.dll tutorial i am sending you also precomp 0.45 code along with a exe file can you help with cls-precomp.dll cls-precomp.dll can be in delphi ~~~~~ because you speak delphi |
No love for 4G ram users?
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your pc will die :P but you can change the parameters in arc.ini nanozip there a memory limiter where is says memory instead of 2g replace with 1g xz and lz77 use memory = d100 for lz77 and memory = d50 for xz and prey it works :P lzt will never work so dont even bother :P |
Panker, you do realize that cls isn't the only way to make precomp show progress during installation. If cls is a problem or is a difficult approach , why not make use handle streams for decompression?
The arc.ini will look like this precomp -r -o- - <stdin> <stdout>. |
it's the first time i hear handle streams for decompression :/
precomp -r -o- - <stdin> <stdout> this command never worked, precomp doesnt support it took an error |
You have to edit the source and make it possible. That cls thing is very complicated even for me,
I don't know about CPP but on delphi, there is a type of stream that works with handles. You just detect a certain type of handle, which is simple, just detect stdin and stdout. You don't have to worry of how to exchangd data between freearc and precomp, with handles all you have to do is read using the stdin handle stream thenfrom there you let precomp handle the data then you send the output back to freearc, simple as that, progress will move automatically. The only tip I can give you is to never write anything on cmd window because that is also regarded as stdout data. Here is a simple example but in delphi var hs1, hs2: THandleStream; begin hs1:= Thandlestream.create(GetStdHandle(STD_INPUT_HANDLE )) ; hs2:= THandleStream.create(GetStdHandle(STD_OUTPUT_HANDL E)); hs1.read.... or use copyfrom to get data directly from freearc <stdin> //precomp should process the data here... hs2.write or hs2.copyfrom to send the processed/unpacked data back to freearc //this moves the progress bar. If I knew the header structure of precomp, I could make precomp that uses stdin and stdout for unpacking to show progress. |
this post will get me somewhere :) i am at the university at the moment giving advance economic exams :P
damn i will get to this after i finish my studies here because it seems very interesting thanks razor at the moment i want to do this and edit precomp source to make it use stdin name for tempfiles so it can be used parallel for example for *.zip || ppx2 -P %Number_of_Processors% precomp intense0 -cn -zl98 -d1 file.pcf will be able to not conflict between multiusage :) |
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