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-   -   DiskSpan GUI (https://fileforums.com/showthread.php?t=104507)

KaktoR 14-01-2023 05:33

Great, tell me if you want to share the new version. I have something to share.

Cesar82 14-01-2023 06:53

Quote:

Originally Posted by KaktoR (Post 499779)
Great, tell me if you want to share the new version. I have something to share.

There are currently no changes or corrections made.
It would be better to have more things fixed or updated for a new version.
If you have compressors update or some other update send me.
Thanks!

exorc 14-01-2023 09:21

How to use this?

https://i.postimg.cc/Sjchnhrb/1.jpg

https://i.postimg.cc/hfgqx5yz/2.jpg

Masquerade 14-01-2023 09:49

Quote:

Originally Posted by exorc (Post 499786)
How to use this?

Read the 2nd post in the thread! :mad:

KaktoR 14-01-2023 15:39

Quote:

Originally Posted by exorc (Post 499786)

Seems like DSG is not downloading the xtool anvil plugin (again lol).

I have the same problem here. You have to download it manually in developer mode (run the bat file or hold CTRL key and open DSG exe until it opens -> go to compression settings, then you should see a "Download" tab).

Cesar82 14-01-2023 17:33

Quote:

Originally Posted by KaktoR (Post 499794)
Seems like DSG is not downloading the xtool anvil plugin (again lol).

I have the same problem here. You have to download it manually in developer mode (run the bat file or hold CTRL key and open DSG exe until it opens -> go to compression settings, then you should see a "Download" tab).

Find and replace "mavil" to "manvil" in [DOWNLOADS] section of the "DSG_Methods.ini" file.

This will be fixed in the next version.

KaladinDMP 14-02-2023 15:08

Hello hopefully someone can help me. I have been using diskspan gui for a while and finally decided to update it to the newest version. Seems to be working great and much quicker and had no issues until i went to run the installer and it says Unknown Compression Method. Im wondering if this is something obvious or because my script is too old or what? Maybe some includes are needing to be changed.

Screenshot of the error

I also have logs if those will help
Conversion ARC.log
Conversion LOG.log

Please advise. Im sure its something simple

Cesar82 14-02-2023 20:22

Quote:

Originally Posted by KaladinDMP (Post 500195)
Hello hopefully someone can help me. I have been using diskspan gui for a while and finally decided to update it to the newest version. Seems to be working great and much quicker and had no issues until i went to run the installer and it says Unknown Compression Method. Im wondering if this is something obvious or because my script is too old or what? Maybe some includes are needing to be changed.

Screenshot of the error

I also have logs if those will help
Conversion ARC.log
Conversion LOG.log

Please advise. Im sure its something simple

Perhaps your script is not supported.
Make sure the decompressor files for xtool, srep and lolz are inside Setup.dll (Use FreeArc to open Setup.dll).
If you want me to check it, send me the script you used.

KaladinDMP 15-02-2023 13:29

Quote:

Originally Posted by Cesar82 (Post 500198)
Perhaps your script is not supported.
Make sure the decompressor files for xtool, srep and lolz are inside Setup.dll (Use FreeArc to open Setup.dll).
If you want me to check it, send me the script you used.

Thanks for the answer, we came to the same conclusion basically. we are trying to update our installer and using a new script using one of the ones that says DSG supports in the first post. If that doesnt fix it ill send you both scripts but hoping to resolve it without further bothering anyone else. Thanks again

Gehrman 15-02-2023 13:50

brunsli jpeg recompressor
 
1 Attachment(s)
Code:

[External compressor:brunsli]
header    = 0
packcmd    = brunsli64.exe c - - <stdin> <stdout>
unpackcmd  = brunsli64.exe d - - <stdin> <stdout>
solid=0

https://encode.su/threads/3128-bruns...ll=1#post60450

Masquerade 15-02-2023 14:17

^^
Unfortunately the age of that mod impacts compression ratio. If the stdin/stdout and c+d merging was applied to the latest source code, it would be so much better.

Test on a sample jpeg (source)

Code:

Input size: 9,774,095 bytes

Compression with brunsli compiled here: 7,207,075 bytes

Compression with brunsli mod linked above: 7,247,242 bytes


Gehrman 15-02-2023 14:30

7zdll (The Fastest Lossless MP3, JPG Compression Tool)
 
1 Attachment(s)
@Cesar82
It is better to replace mpz and packmp3,packjpg with 7zdll.

Code:

Creating archive: Test1.Bin using 7zdll:m0=mp3det:m1=packmp3b
Compressed 81 files, 608,309,630 => 510,654,136 bytes. Ratio 83.95%       
Compression time: cpu 0.53 sec/real 45.19 sec = 1%. Speed 13.46 mB/s
Testing time: cpu 0.50 sec/real 34.63 sec = 1%. Speed 17.56 mB/s
All OK

Code:

Creating archive: Test2.Bin using 7zdll:m0=mp3det:m1=packmp3d
Compressed 81 files, 608,309,630 => 507,893,675 bytes. Ratio 83.49%       
Compression time: cpu 0.44 sec/real 44.83 sec = 1%. Speed 13.57 mB/s
Testing time: cpu 0.59 sec/real 40.27 sec = 1%. Speed 15.11 mB/s
All OK

Code:

Creating archive: Test3.Bin using 7zdll:m0=mp3det:m1=packmp3c
Compressed 81 files, 608,309,630 => 504,313,560 bytes. Ratio 82.90%       
Compression time: cpu 0.63 sec/real 68.19 sec = 1%. Speed 8.92 mB/s
Testing time: cpu 0.48 sec/real 68.09 sec = 1%. Speed 8.93 mB/s
All OK

Code:

Creating archive: Test4.bin using mpz
Compressed 82 files, 608,309,630 => 508,490,968 bytes. Ratio 83.59%       
Compression time: cpu 1.25 sec/real 340.62 sec = 0%. Speed 1.79 mB/s
Testing time: cpu 1.03 sec/real 361.27 sec = 0%. Speed 1.68 mB/s
All OK

Code:

Creating archive: Test5.bin using mpz_mtx (-c64m -t100p)
Compressed 82 files, 608,309,630 => 508,566,686 bytes. Ratio 83.60%       
Compression time: cpu 0.53 sec/real 63.37 sec = 1%. Speed 9.60 mB/s
Testing time: cpu 0.38 sec/real 57.45 sec = 1%. Speed 10.59 mB/s
All OK

Code:

Creating archive: Test6.Bin using precomp048f
Compressed 81 files, 608,309,630 => 513,295,756 bytes. Ratio 84.38%       
Compression time: cpu 0.70 sec/real 266.76 sec = 0%. Speed 2.28 mB/s
Testing time: cpu 0.64 sec/real 285.77 sec = 0%. Speed 2.13 mB/s
All OK

Code:

Creating archive: Test7.bin using msc_tak
Compressed 82 files, 608,309,630 => 509,282,383 bytes. Ratio 83.72%       
Compression time: cpu 0.53 sec/real 413.42 sec = 0%. Speed 1.47 mB/s
Testing time: cpu 0.67 sec/real 381.02 sec = 0%. Speed 1.60 mB/s
All OK

Code:

Creating archive: Test8.bin using packmp3 (packmp3.exe)
Compressed 82 files, 608,309,630 => 514,535,958 bytes. Ratio 84.58%       
Compression time: cpu 0.66 sec/real 267.07 sec = 0%. Speed 2.28 mB/s
CRC Error


Arc.ini
Code:

--cache=0

[Compression Methods]
mp3b    = 7zdll:m0=mp3det:m1=packmp3b
mp3d    = 7zdll:m0=mp3det:m1=packmp3d
mp3c    = 7zdll:m0=mp3det:m1=packmp3c
jpgbr  = 7zdll:m0=brunsli
jpgjj  = 7zdll:m0=jojpeg
jpglt  = 7zdll:m0=lepton
jpglt2  = 7zdll:m0=lepton2
pp046mt    = 7zdll:m0=precomp
pp046mts  = 7zdll:m0=precomp:m1=rep1:m2=LZMA2
;precomp046MTChunk:7ZDLL\7z.exe a -tpa -mcrc=0 -mx=0 -bb0 -mf=off m0=precomp:c32M -si <stdin> FILEOUT.PA

[External compressor:7zdll,pa]
header    = 0
default    = -m0=rep1 -m1=mp3det -m2=packmp3d -m3=lzma2
packcmd    = 7ZDLL\7z.exe a -tpa -mcrc=0 -mx=0 -bb0 -mf=off {options} -si <stdin> FILEOUT.PA
unpackcmd  = 7ZDLL\7z.exe x -mmt=on -so FILEOUT.PA <stdout>
packedfile = FILEOUT.PA
;solid=0 for brunsli and lepton

Codecs
Code:

0  ED        0 Copy
 0  ED        3 Delta
 0  ED      21 LZMA2
 0  ED    1776 ppmd_sh
 0  ED    1777 plzma
 0  ED    1779 dump1
 0  ED    177A plzma4
 0  ED    177F x64flt2
 0  ED    1780 x64flt
 0  ED    1781 winaes
 0  ED    1782 rep1
 0  ED    1783 zstd
 0  ED    1784 zstd2
 0  ED    1785 deltb
 0  ED    1788 packmp3
 0  ED    178A packmp3a
 0  ED    178C BWT1
 0  ED    178D QLFC
 0  ED    178E QLFC2
 0  ED    178F BWT2
 0  ED    1790 zstd3
 0  ED    1791 BWTS
 0  ED    1792 BWTSH
 0  ED    1793 BWTSL
 0  ED    1794 CDM
 0  ED    1795 BWT1H
 0  ED    1796 BWT1L
 0  ED    1797 CDM2
 0  ED    1798 BWT3H
 0  ED    1799 BWT3L
 0  ED    179A rep2
 0  ED    179B zstd4
 0  ED    179C BWT3
 0  ED    179D QLFC3
 0  ED    179E ppmd_sh2
 0  ED    17A0 packmp3b
 0  ED    20302 Swap2
 0  ED    20304 Swap4
 0  ED    30101 LZMA
 0  ED    30401 PPMD
 0  ED    40108 Deflate
 0  ED    40109 Deflate64
 0  ED  3030103 BCJ
 0  ED  6F00181 AES256CBC
 0  ED  6F10701 7zAES
 0 2ED    1070 split*2
 0 2ED    177B reflate
 0 2ED    1786 x64flt4
 0 2ED    1789 Lepton
 0 2ED    179F mp3det
 0 3ED    1071 split*3
 0 4ED    1072 split*4
 0 4ED    177E x64flt3
 0 4ED  303011B BCJ2
 0 5ED    1073 split*5
 0 5ED    177C reflate*4
 0 8ED    177D reflate*7

https://encode.su/threads/2525-Addin...decs-to-7z-dll
https://encode.su/threads/1399-refla...e-recompressor

Cesar82 15-02-2023 17:21

Quote:

Originally Posted by Gehrman (Post 500212)
@Cesar82
It is better to replace mpz and packmp3,packjpg with 7zdll.

If I understand all this I can add 7zdll to DiskSpan GUI lol.
But I think the methods that are already in the DSG should be maintained.

Do you recommend adding only the 7zdll/packmp3# methods?

If you want, you can send me a PM with more details so as not to pollute this topic too much.
Thanks!

Anonymous0000 16-02-2023 02:56

How do I implement different compression methods for different files/folders for a single game? I see no option in Diskspan that allows you to do that, only compressing multiple games at a time.

KaktoR 16-02-2023 03:04

Use InclText/ExclText or Groups= in DSG_Settings.ini.

You can check database.ini for plenty of examples.

regisgay 28-02-2023 17:26

Hello, in 2.0.1.5 my Bitdefender is quarantining this file every time I run the program:

XHashEx.dll

It says it's a "Gen:Variant.Babar.127901." No idea what that is, and googling it gives me people saying this is a false positive. What does this thing do?

Cesar82 28-02-2023 20:15

Quote:

Originally Posted by regisgay (Post 500328)
Hello, in 2.0.1.5 my Bitdefender is quarantining this file every time I run the program:

XHashEx.dll

It says it's a "Gen:Variant.Babar.127901." No idea what that is, and googling it gives me people saying this is a false positive. What does this thing do?

Is a false positive.

BLACKFIRE69 03-03-2023 01:06

2 Attachment(s)
Quote:

Originally Posted by regisgay (Post 500328)
Hello, in 2.0.1.5 my Bitdefender is quarantining this file every time I run the program:

XHashEx.dll

It says it's a "Gen:Variant.Babar.127901." No idea what that is, and googling it gives me people saying this is a false positive. What does this thing do?


try XHashEx - Uncompressed,

Result: VirusTotal

.

Tigru 08-03-2023 05:20

I've been testing several compression methods for each game but it's taking me way too long to find the best method per game. So far I've found lolz and lzma/lzma2 to be the best compressors. Does anyone know the single best compression method I should use to compress most games at a relatively small size?

Masquerade 08-03-2023 06:02

^^
There is no single best method, it all depends on what (if any) compression was used on the game files. That tells you which precompressor to use. From there, srep and lolz.

Cesar82 12-03-2023 08:50

DiskSpan GUI v2.0.1.6
 
Updated DiskSpan GUI to v2.0.1.6 in the first post.
Code:

- Fixed download of the "Anvil" plugin.
- Fixed unreal engine key format on XTool "Unreal Engine" plugin.
- Added new 7ZDLL compressor/decompressor.
  >> Supported codecs: packmp3b, packmp3c, packmp3d, jojpeg, brunsli, lepton, lepton2, precomp046.
- Added XTool plugin "Bink Video" (*bik, *.bk2).
  >> Incompatible Bink 2 videos (KB2n) are automatically ignored.
- Updated UnRAR.exe/UnRAR.dll decompressor from v6.11 to v6.21.1 (DLL 6.21.1.775).
- Updated XHashEx.dll library to v1.0.0.0 build 230303 no UPX version (Thanks to BLACKFIRE69).
- Updated XTool plugin "Unravel(R2)".
 >> The plugin only supports the first game and will not support the second game.
- Updated key list for Unreal Engine games (with some news keys).
- Updated DiskSpan GUI database to version 1.0.6.4 (Thanks to KaktoR).
  >> Now with 350 game presets and 27 collection presets.
- Removed XTool plugin "JoJpeg" (Indefinitely Removed). 
  >> The "jojpeg_dll.dll" library has a bug where it displays an error during decompression if more than one file is compressed at a time.
- Removed XTool plugin "Hitman" and "Bethesda" (Definitely Removed).
  >> This plugin no longer works and will not have any further updates.


Gehrman 12-03-2023 17:14

If you add BCM v2.03 to Final Compressor, it will be great. In some files, it has a better ratio compared to LZMA and LOLZ.

kj911 13-03-2023 01:16

Gehrman: What kind of data does BCM compress better than LZMA/LOLZ? Textual? Any?

Masquerade 13-03-2023 03:47

Quote:

Originally Posted by kj911 (Post 500460)
Gehrman: What kind of data does BCM compress better than LZMA/LOLZ? Textual? Any?

CriWare Movies

kj911 13-03-2023 04:11

Masquerade: Thanks from reply!

CriWare SDK found! See PM from source.

KaktoR 13-03-2023 06:57

Quote:

Originally Posted by Gehrman (Post 500455)
XTool_Bink:

bik.ini and bk2.ini files are also missing in this path "Resources\TOOLS\Bink" which causes compression error.

This files should be downloaded by DSG if you choose the bink video xtool plugin.

Cesar82 01-04-2023 20:12

DiskSpan GUI v2.0.1.7
 
Updated DiskSpan GUI to v2.0.1.7 in the first post.
Code:

- Fixed packmp3b, packmp3c and packmp3d methods in 7ZDLL compressor methods group.
- Changed key name from Data#.Destin= to Data#.DestinPath= in DSG_Settings and Database.ini files.
- Updated DiskSpan GUI database to version 1.0.6.5 (Thanks to KaktoR).
  >> Now with 353 game presets and 28 collection presets.
- Added support to BCM compressor in final compressors methods group.
- Added XTool fast lzma 2 method (Modifyed XTool version to short "--compress=#" parametter using ":ocp#").
- Added XTool option to choice chunk size in custom method checklist items.
- Added hint balloon with the name of the game to the database list so that when the name is too long it can be read.
- Added separate list for Unreal Engine decryption keys compatible with older versions of games.
- Added new key Data#.Components= in DSG_Settings and Database.ini files.
  >> If this key is empty, the associated component will be the ID of the "Game #" tab, writing in "Records.ini" the key as Component=#.
  >> If you want the compressed file to always be extracted, regardless of whether the component is selected or not, use the "*" character.
  >> If the DiskSpan GUI configuration has only one game, the Component= key information will not be written.
  - Added a new Edit on the "Data #" tab to configure the component (Game) associated with the compressed file.
- Added support for boolean operators in the edit boxes Components, Tasks and Languages (Script "ISDone_Example.iss" updated).
  >> The values of these edit boxes will be written to the keys in "Records.ini" file: Component=, Task=, Language=.
  >> Now be possible use the "|" (OR character), or the "&" (AND character), or the "!" (NOT caracter), and you can also use "(" and ")" to determine the parse order of the expression.
  >> It is not necessary to duplicate the "|" or "&" characters as in C programming, even the DiskSpan GUI iterface blocks this action.
  >> For compatibility it is also possible to use the old separator character "," (Comma) as it will be interpreted as "|" (OR operator), and you can also use the "+" character like "&" (AND operator). 
    Component=1,3    //return true if component 1 or 3 checked.
    Component=2+4    //return true if component 2 and 4 checked.
    Component=!(2+4)  //return true if component 2 and 4 unchecked.
    Component=!1,!3  //return true if component 1 or 3 unchecked.
    Task=1&2&!4      //return true if task 1 and 2 checked and task 4 unchecked.
    Task=!1&2&|4      //return true if task 1 unchecked and 2 checked or task 4 checked.
    Task=(2|3)|!(3&5) //return true if task 2 or 3 checked or task 3 or 5 unchecked (even if not checked 3 and 5).
    Language=!ES|!DE  //return true if the installer is not running in ES language and not in DE language.
    Language=EN|PL    //return true if the installer is running in EN or PL language (same as Language=EN,PL).

ATTENTION:
This DiskSpan GUI version uses a modified version of the XTool 0.6.9 precompressor to avoid parameter conflicts that caused errors when used.
If you are going to use this version of XTool in some other GUI tool, see below a list with the parameters that were added or modified and also the most popular originals that still remain.
Code:

-------- originals that continue as before -------
-c      = chunk size
-d      = depth
-l      = level
-m      = method
-t      = thread
-lm      = low memory
-hi[0/1] = hight compression

------- has been modified/added in this version -------
--verbose,    -vbs
--skip,      -skp

--compress=#, -ocp#
--extract=#,  -oex#

--dedup,      -odd
--dedup=#,    -odd#
--dbase,      -odb
--dbase=#,    -odb#
--diff=#,    -odf#

--mem=#,      -orm#
--srepmem=#,  -osm#
--min=#,      -omn#
--max=#,      -omx#

--basedir=#,  -bsd#
--zlib=#,    -pzlb#
--lz4=#,      -plz4#
--lzo=#,      -plzo#
--zstd=#,    -pzst#
--oodle=#,    -podl#

INFO:
- Some example posts of methods used have already been posted here on the forum with these xtool parameters changed.
- At the moment only the sample script together with the DiskSpan GUI supports the new way of configuring components, tasks and languages.

adrianskiloses 08-04-2023 23:38

Are there any indepth Diskspan_GUI tutorials and documentations available? I am having trouble figuring out everything.

Thank you

andreiutzu21 09-04-2023 00:43

Quote:

Originally Posted by adrianskiloses (Post 500748)
Are there any indepth Diskspan_GUI tutorials and documentations available? I am having trouble figuring out everything.

Thank you

take a look here https://fileforums.com/showthread.php?t=104533

adrianskiloses 09-04-2023 01:46

Quote:

Originally Posted by andreiutzu21 (Post 500749)
take a look here https://fileforums.com/showthread.php?t=104533

I have already checked that page but there is still not enough information for me.

adrianskiloses 09-04-2023 05:13

On a screenshot I found that there is a version 2.0.1.8 available (??)
Is it legit?

KaktoR 09-04-2023 05:36

It is legit. v2.0.1.8 is internal at the moment for testing purposes. It will be released at a later time (it has a small bug fix as of now).

Cesar82 09-04-2023 05:37

Quote:

Originally Posted by adrianskiloses (Post 500763)
On a screenshot I found that there is a version 2.0.1.8 available (??)
Is it legit?

Yes, it's legit.
Don't worry, this version just fixes an error message that is displayed when choosing the "Masked" method (Specifically when clicking the "Choose Method" button).
This error message doesn't prevent me from configuring it, and when I have something else added or corrected (if any errors are found) I'll share version 2.0.1.8.

adrianskiloses 09-04-2023 09:48

Issue:
I was repacking and following Kraktor's guide and while on the 3rd bin file I got error "Runtime error 203 at 06E57EF7" message box twice. Clicking OK on both of them closes the program.

KaktoR 09-04-2023 11:50

Maybe I made a error somewhere :D

Alternatively load the game preset from the database.

Run DiskSpan_GUI in developer mode -> click on the bottom "Database" -> Click "Update" button and wait -> search for the game hearts of iron iv and select it -> Click "OK", then click "Save" then restart the application and try again.

adrianskiloses 09-04-2023 22:40

Quote:

Originally Posted by KaktoR (Post 500775)
Maybe I made a error somewhere :D

Alternatively load the game preset from the database.

Run DiskSpan_GUI in developer mode -> click on the bottom "Database" -> Click "Update" button and wait -> search for the game hearts of iron iv and select it -> Click "OK", then click "Save" then restart the application and try again.

It works.
Code:

-------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------- CONVERSION DATE 10-04-2023 -------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------
 10:43:08 - Deleting files from the output folder.
 10:43:08 - Files have been deleted.
-------------------------------------------------------------------------------------------------------------------------------------------
 10:43:08 - You have chosen the DVD5 type for the media size.
 10:43:08 - ISO images will not be created when conversion is complete.
 10:43:08 - The computer will remain on when the conversion is complete.
 10:43:08 - Selected ARC/DS method for Data1a-01.bin was: srep_new:1+lolz:d4:mtt1:mt12:mc1023
 10:43:08 - Selected ARC/DS method for Data1b-01.bin was: msc_tak
 10:43:08 - Selected ARC/DS method for Data1c-01.bin was: oggre
 10:43:08 - Selected ARC/DS method for Data1d-01.bin was: 1
 10:43:08 - Selected ARC/SPLIT method for Data1e-01.bin was: srep_new:1+lolz:d4:mtt1:mt12:mc1023/$jpgpack=xtool:mbrunsli/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c/$deflatepack=xtool:c128mb:mpreflate:mpng:d1+srep_new:1+lolz:d4:mtt1:mt12:mc1023/$storepack=1/$textpack=srep_new:1+lzma:a1:mfbt4:256m:fb273:mc1000000000:lc8
-------------------------------------------------------------------------------------------------------------------------------------------
 10:43:09 - Compression initialized in 10-04-2023 at 10:43:09.
 10:43:10 - Starting Data1a-01.bin archive creation.
 10:57:44 - Moving Data1a-01.bin file to media folder.
 10:57:44 - Starting Data1b-01.bin archive creation.
 11:01:19 - Moving Data1b-01.bin file to media folder.
 11:01:20 - Starting Data1c-01.bin archive creation.
 11:04:20 - Moving Data1c-01.bin file to media folder.
 11:04:20 - Starting Data1d-01.bin archive creation.
 11:04:21 - Moving Data1d-01.bin file to media folder.
 11:04:21 - Starting Data1e-01.bin archive creation.
 11:17:52 - Moving Data1e-01.bin file to media folder.
 11:17:54 - Compression finished in 10-04-2023 at 11:17:54.
-------------------------------------------------------------------------------------------------------------------------------------------
 11:17:54 - Getting size of the game: Hearts of Iron IV
 11:17:54 - » Installation folder size: 6.38 GB
 11:17:54 - » Data1a-01.bin file size: 372.32 MB
 11:17:54 - » Data1b-01.bin file size: 816.69 MB
 11:17:54 - » Data1c-01.bin file size: 1.30 GB
 11:17:54 - » Data1d-01.bin file size: 9.26 MB
 11:17:54 - » Data1e-01.bin file size: 550.31 MB
 11:17:54 - » Compressed game size: 3.01 GB (Ratio 47.22%)
-------------------------------------------------------------------------------------------------------------------------------------------
 11:17:54 - Overall input size: 6.38 GB
 11:17:54 - Overall output size: 3.01 GB (Ratio 47.22%)
 11:17:54 - Overall conversion time: 00:34:44
 11:17:54 - Overall conversion discs: 1 DVD5
-------------------------------------------------------------------------------------------------------------------------------------------


adrianskiloses 13-05-2023 11:04

How do you utilize the "Run .bat/.exe/command line before/after the extraction"? How do you make it so that when something is checked in the installer, a file gets copied and replaced in multiple places in the game files?

KaktoR 14-05-2023 01:32

Basically you have just to write a batch script which executes actions you want and include it in the installer you are using and let the installer run this script after or before actually extracting.

adrianskiloses 14-05-2023 08:50

But what if I want the script to copy something? How do I get the install directory, the current directory, etc?

adrianskiloses 14-05-2023 08:54

Also how do I use a compression command like
Quote:

xtool:mzlib+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt 4:fb273:lc8:mc1000000
in DiskSpan_GUI?
Thanks


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