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Non Volatile Human 05-12-2023 01:44

I'm using DiskSpan GUI, is there a preferred setting to use here, regarding DVDs or BDs?

*the image link is refusing to load so I'll type it down*:

At the bottom of the page (non-developer mode) it gives me 2 DVD sizes, 3 BD sizes, and an "~unlimited" option, is there a reason to pick one over the others?

Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"?

I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao.

mausschieber 05-12-2023 07:14

Quote:

Originally Posted by Non Volatile Human (Post 503026)
I'm using DiskSpan GUI, is there a preferred setting to use here, regarding DVDs or BDs?

*the image link is refusing to load so I'll type it down*:

At the bottom of the page (non-developer mode) it gives me 2 DVD sizes, 3 BD sizes, and an "~unlimited" option, is there a reason to pick one over the others?

Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"?

I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao.

You can read Here https://www.fileforums.com/showthread.php?t=104533

Non Volatile Human 05-12-2023 10:19

I read it, but I feel like it's missing something. It means that I need to have an idea of the data present in each *.bin archive and as such pick the appropriate disk size (or take into account the size of the whole game). e.g. if I know that all the archives/*.bin files will be at most 45GB big, I should choose the BD 50 disk size?

why not choose ~unlimited so that the need to merge is made irrelevant, as all the data would be on one disk, and that disk would contain all of the archives/*.bin files?

And if in "developer mode" I choose "Disk spanning using CLS-Diskspan.dll" in the "Game1" tab, would I need to adjust the disk sizes in the "General" tab?

And if I add the game from the Database, would I need to touch anything at all afterward? Or does using the Database automate everything so that I would just have to save my preset, re-launch DiskSpan GUI in its normal mode, and press "compress"?

KaktoR 05-12-2023 10:40

The size tabs are just for people who still burn their crap on discs for backup purpose (honestly drives cost nothing these days) or for some shady black market stuff. Just choose unlimited tab if you don't care.

If you load a preset from database, you don't need to touch anything except for game directory. Some presets require some user action however, like language selection and such.

Quote:

Added: in the compression tab on DiskSpan GUI, is the timer in the title bar the "remaining time"?

I'm compressing Death Stranding DC on a Core i5 6400 and the timer says "34:15:45" lmao.
Yes, but do not take this times seriously. You simply cannot say how long compression takes if you didn't do it in the first place.

KaktoR 16-12-2023 12:43

test

Non Volatile Human 16-12-2023 12:53

Games are missing from the DiskSpan GUI database which are in the index, any idea why? 388 entries vs 1300+

Edit: I guess the server saw how I copy-pasted an entire paragraph rather quickly suspicious and decided to discard it completely, lesson learned

KaktoR 16-12-2023 12:57

Because I simply have no time to download, compress, test and add 1300+ games to database, that's it, and I am the only one who shares updates for DSG database.

Non Volatile Human 16-12-2023 13:00

Wow! I had no idea methods had to be manually tested!
That's a monumental task! Thanks for taking the time and making the database in the first place!

kj911 05-02-2024 05:13

Oodle codecs/library: Is it possible to use the Oodle library to achieve even 0.5-1GB/s decompression speed on NVME/M.2 SSD-drives, using existing tools?? (ex: Oodle MT Compressor R1, Oodle MT 1.3, Oodle compressors library by Shelwien, any...)

nordi 11-02-2024 07:17

VCL Style in Uninstaller
 
1 Attachment(s)
VCL STYLE IN UNINSTALLER - Solved

Hello there,

.. maybe someone can help me with this...

In the attached test script, the VCL style plugin is used for the uninstaller.
Everything works fine so far as long as it is installed in the C:\ drive.

But if I change the drive to D:\, the dll file is always left over during
uninstallation and is not deleted.

(All files should be moved into the tmp folder during uninstall
to let it clean up from InnoSetup itself. Tried this, too.)

Maybe someone has a better solution for this?!
:confused:

Best regards
Nordi

https://i.postimg.cc/5Xq4LD1F/VCL.png

BLACKFIRE69 11-02-2024 16:23

2 Attachment(s)
Quote:

Originally Posted by nordi (Post 503584)
Hello there,

.. maybe someone can help me with this...

In the attached test script, the VCL style plugin is used for the uninstaller.
Everything works fine so far as long as it is installed in the C:\ drive.

But if I change the drive to D:\, the dll file is always left over during
uninstallation and is not deleted.

(All files should be moved into the tmp folder during uninstall
to let it clean up from InnoSetup itself. Tried this, too.)

Maybe someone has a better solution for this?!
:confused:

Best regards
Nordi

https://i.postimg.cc/5Xq4LD1F/VCL.png




this one functions here without any issues.


.

nordi 11-02-2024 19:16

Hello BLACKFIRE69,

I'm so grateful to you, it works perfectly.
Thank you for that. :)

Kind regards
Nordi

ozerune 13-02-2024 07:24

Hi, I'm brand new to this forum and to repacking as a whole. I've gotten FreeArc setup with a few external compressors but am running into an issue with MSC. Whenever I try to extract what I've compressed with it, the progress goes up indefinitely.

packed with: arc a -mmsc+srep:m3f game.bin .\game\hl2\hl2_sound_*.vpk

arc.ini:

[External compressor:msc]
packcmd = msc.exe c -wav=1 -raw=1 -bmp=1 -ddsraw=1 -ddsdxt=1 -mp3=1 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

Does anyone have any idea as to what could be causing this?

kj911 13-02-2024 09:49

The unpackers files located in total different folders than compressor files??

Ex: Compressors files located in "Pack" folder. Decompressor files located in "Unpack" folder.

Following files need from compressing: Arc.exe; MSC.exe; pack_TAK.exe; pack_FROG.exe; pack_BMF.exe (optional, freeze Win7!); another compressors, properly configured arc.ini files.

Following files need from decompressing: Arc.exe or unarc.exe; cls-msc.dll; another (de)compressors and properly configured arc.ini files. MSC not need arc.ini configuration from decompress. More tools required configured cls.ini file.

WAV files not compressing? Try add -tak=9 options. Safer way switch off BMP/DDSDXT/DDSRAW compression using BMF. (any=0)

ozerune 13-02-2024 13:09

Quote:

Originally Posted by kj911 (Post 503627)
The unpackers files located in total different folders than compressor files??

Ex: Compressors files located in "Pack" folder. Decompressor files located in "Unpack" folder.

Following files need from compressing: Arc.exe; MSC.exe; pack_TAK.exe; pack_FROG.exe; pack_BMF.exe (optional, freeze Win7!); another compressors, properly configured arc.ini files.

Following files need from decompressing: Arc.exe or unarc.exe; cls-msc.dll; another (de)compressors and properly configured arc.ini files. MSC not need arc.ini configuration from decompress. More tools required configured cls.ini file.

WAV files not compressing? Try add -tak=9 options. Safer way switch off BMP/DDSDXT/DDSRAW compression using BMF. (any=0)

FreeArc doesn't seem to like it when I put files into other folders, I just get a "The system cannot find the path specified." error. I did not know about cls-msc.dll and just tried to add it to the bin folder, but now when I try to archive with msc, it tells me "ERROR: user error (Unsupported compression method or error in parameters: cls-msc.dll)"

It looks like most of my problems are coming from something causing CRC errors. I just tried it on a folder of just basic wav files, and when extracting, all of them give a CRC error.

I just tried with lolz and that is also giving me CRC errors and infinitely looping as well now


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