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Not compatible |
ZTool is only x64, you should use pzlib because every games are not x64, and people need to use x86.
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UltraARC 2800 R3 Full
Special Thanks
Code:
pZLib, ZTool PrecompMT UHARCMT CLS-SREP.R3 CLS-Nanozip CLS-ZCM By Razor12911MASK= Masked Compression UltraARC 2800 R3 For CIU http://s8.picofile.com/file/83044628...RC_2800_R3.png UltraARC 2801 R3 http://s8.picofile.com/file/83044629...RC_2801_R3.png _UltraArcPro_Example 2801 R3 http://s8.picofile.com/file/83044630...Example_R3.png SEE First POST for files. |
1 Attachment(s)
Hi I disable all ( OnDblClick :=@MinimizeBtnClick; ) to avoid the double click bug on autorun or installer
Very beautiful music bro :) thx |
Honestly i don't know what introduced this bug.
Things like this i don't understand properly atm, since i only changed names, not added or removed anything. ANd btw, doubleclick for minimize funtion is totally useless. I don't know why this feature was a part of CIU :D |
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1 Attachment(s)
Something is wrong with split.exe + example script
I need original split.exe from old UltraARC files if possible. |
Ok i've found out what's the problem.
The error appears when you change {tmp} to {app} in records.ini for merging files. Have to write something to change that in script. |
Another problem with pzlib+srep+lzma.
Extracted file stay at 0 byte, process seems to freeze. |
getting this in my log when choose precomp with ztool or pzlib
C:\Users\Phreex\Desktop\gunnaBpakn\UltraARC R3 + CIU + Styles (1)\UltraARC R3 + CIU + Styles\UltraARC 2800 R3>arc a -ep1 -r -ed -dses -s; -di -i2 -wC:\1wc\ArcTmp -n@CfgTmp\List1.txt -mPreComp C:\1wc\Data1.Bin -dpC:\Program Files (x86)\Zuma's Revenge FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log Creating archive: C:\1wc\Data1.Bin using pZLib3 Memory for compression 0b, decompression 0b, cache 16mb ERROR: general (de)compression error in pZLib3 then this error when selecting msc+srep+lzma C:\Users\Phreex\Desktop\gunnaBpakn\UltraARC R3 + CIU + Styles (1)\UltraARC R3 + CIU + Styles\UltraARC 2800 R3>arc a -ep1 -r -ed -dses -s; -di -i2 -wC:\1wc\ArcTmp -n@CfgTmp\List1.txt -mmsc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:l c8 C:\1wc\Data1.Bin -dpC:\Program Files (x86)\Zuma's Revenge FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log Creating archive: C:\1wc\Data1.Bin using msc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc 8 Memory for compression 0b, decompression 0b, cache 16mb ERROR: write error (disk full?) in compression algorithm lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 says disc full but hdd has 5gb + do notice says ob for comp and 0b for decomp ? wanna use this or even the ciu with inno, but am not understanding what i need to do fully, is there good tutorial or help file i can be linked to ? if i am looking at it right it is basicly set to roll, just need load scripts into inno then compile, for some reason got probs wrapping head around it. sorry complete noob to repacks due to recent expeirnces with old installers and win x64 seems like great idea to repack some these buggers. |
for pzlib/precomp you need plenty of free HDD space. A good point is at least twice game size.
If your game is 20GB in size, make sure you have 40GB free disc space where your game is located. But depends how much data got inflated during compression. |
HotFix Soon
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Shadow Warrior 2
pZLib+srep+lzma UltraARC R3 http://i.imgur.com/9SWxoVF.png Will test with UltraARC R2. Edit: Same error. I think it's because of the game files itself. |
the free hard drive space was not issue far as i could tell, had 6gb on the work drive and was packin 800mb. tested with 120mb archives and ends up same result (was testing with zuma's revenge ).
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