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You only need to use it if you are on a machine with low amounts of RAM, e.g. 16GB, I use 64GB with a 256mb chunk size, no issues. |
-lm Help About The Example I Want To Use This Command
-lm Help About The Example I Want To Use This Command
Does anyone know the sample Method XTool 2020 -lm |
:rolleyes:
xtool.exe precomp -mzlib -c64mb -t100p -lm --dbase - - <stdin> <stdout> |
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Also if you don't mind, where can i find information about what each parameter does? I do know some basics, but they are just basics. |
Inside the xtool help file....
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is there a way to use lolz?
Powerful compression methods ? Computer system information https://i.hizliresim.com/0ulCJQ.png Tools I Use DiskSpan_GUI 1.0.0.3 [2020.03.22] (xlz4 correction) |
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And don't forget to checkout the Specific Games Method INDEX. |
Noob questions from compression via LOLZ: Compression rate better than TTA (FreeArc) methods use LOLZ compressing *.WAV files??
Or use double compression from WAV files? My favorized methods (from MSTS or any older(?) games): The *.WAV files compressed to --> Archive.arc (with TTA comp.) this archive compressed again to --> Archive2.arc (with REP) method. Fast and good ratio. Second compression process replacing REP to RAZOR or MSC or/and any ones? Some testing its best rate. Size reduction lower than 35-40% via original size. Example: Compressed 5001 WAV files. Size: 2.09GB --> 923MB--> 632MB Please testing and find better methods. |
Why not use MSC for WAV?
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KaktoR: Yes! Not use MSC. Simple FreeArc compression schemes.
Partially tested "Archive.arc" file compressing, use MSC with FROG=9 parameters. (Size: 945602kB) UPD: Test finished. Results, not good. Small reduction. Results: 906MB (928156kB) Get the arc file use private testing?? Please via send pm. Any info: SREP compressed: 632MB, REP compressed: 633MB. small differences. |
Supraland
4.1GB ---> 2.4GB
xzlib+srep+lolz DO NOT USE REFLATE. It will corrupt :D |
Good morning, I'm trying to compress "Assassin's Creed Director's Cut" using UltraArc v2.9.0.0 R9. Since the most part of files is .forge files, I've tried to compress only .forge files using the following:
MASK=afr:a2+srep:m3f+xLolz Regardless if ultraarc works in admin mode or not, Windows 10 (real pc) or windows 7 (virtual machine), trading to compress 18 files or only one, the risult is "failed". As long as I know, Afr is the suitable compression for .forge file, but why "Failed"? Can anyone help me? Thanks a lot! |
Check in config files if the right afr version is uncommented (remove ; from the line and add ; infront of the wrong afr version to not use both).
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Thank you for your reply! I've tried AFR_x86 and AFR_x64 in "019" folder and AFR_x64 in "020" folder and both options FAILED!
I want to say I modified nothing in UltraARC folder. |
I think you have to remove -a2 parameter for old forge engine games with v0.19.
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Already tried, i've tried with "018" version of AFR also, nothing! The result is rhe same!
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Dragonis40
plzo (ztool)? |
Where is this option?
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Why not use diskspan_gui instead? It's actually the same as Ultraarc (with masking options) but with more/updated settings and tools.
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I am having issues with zstdrec. I tried compressing Resident Evil 2 with one of the methods here (zstdrec+xzlib+srep+lolz) and it compresses just fine, however trying to install it brings up issues. When trying to test it out by installing it, it brings up a "zstdrec.exe has stopped working" error, then a -11 error, which doesn't make sense because it is properly defined in ASIS by default, along with having the files needed. Did I miss an extra step or something?
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Could anyone give me some advice on how to go about compressing "Batman Arkham Asylum (GOTY Edition)"? I'm currently using uelr + srep + lzma but no matter what I do or what combinations uelr does not seem to want to decompress (using ASIS v7.2.0 for setup), always a -1 error code, never getting past 0%. As far as I can tell its just the files in the "cookedpc" folder that are refusing to work with me. any help would be greatly appreciated.
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Are there any specific pre-compressors for unreal engine 1 & 2 titles? Not able to find any LZO streams when using UELR for titles like Deus Ex (Unreal Engine 1 game).
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Also real quick question with using Delta/xDelta3, I'm assuming to use this tool we need to build it from the github repo? Using tiny compressor and can't seem to find a .exe for it in DiskSpan's resources, only a .dll for installers. If anyone could help me figure out how to use this tool I'd be eternally grateful.
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but you gotta seperate the unreal engine files from the other files or it will corrupt bpk for videos and srep +lzma for the remaining files wich left me with 3 data files below is a list i posted long ago regarding arkham games series https://fileforums.com/showpost.php?...&postcount=265 |
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Has anyone tried repacking the "Five Nights at Freddys" games? All games (bar the VR title) are packed into individual .exe's, I heard using the "Delta" compressor is good for binary stuff but with combinations of it, srep & lolz I'm only getting at best a 2% reduction in the final size.
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in the arc command line i have this Quote:
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Kingdom Hearts 3 and Remind
first off removed the japanese videos
no recoding whatsoever for . pak files xtool was used.. Quote:
everything else Quote:
repack size 38 gb |
FIFA 20 Precompression results.
oo2reck ( .dll from game folder ) Code:
Compressed 1 file, 9,397,889 => 11,511,436 bytes. Ratio 122.49%oo2reck ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 12,016,292 bytes. Ratio 127.86%fifa19_oo2reck ( From FIFA 19 Cas Decryption Tool By Razor12911 ) ( Using .dll from the game folder ) Code:
Compressed 1 file, 9,397,889 => 13,134,318 bytes. Ratio 139.76%fifa19_oo2reck ( From FIFA 19 Cas Decryption Tool By Razor12911 ) ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 19,663,220 bytes. Ratio 209.23%XTool ( Frostbite engine plugin by Razor12911 ) ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 12,189,929 bytes. Ratio 129.71%XTool ( Frostbite engine plugin by Razor12911 ) ( Using .dll from game folder ) Code:
Compressed 1 file, 9,397,889 => 11,815,147 bytes. Ratio 125.72% |
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If you precompress into an archive, then compress the archive, your result will be near identical but then if you want to install it will be rough and take a long time since the installer has to go through 2x archive extractions. Also, always use srep after precompression before main compressor (lzma, lolz). |
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I managed a script for the 2x decompressing but still there isn't a perfect method for this FIFA 20. Another question : Is it normal that lolz would give good ratio at the start but as the compression proceeds the ratio is again somewhere near 90%? Here is the script if a newbie like me wants it. Delete.bat Code:
del /q data.arcCode:
[Run] |
4 Attachment(s)
Call of Duty Advanced Warfare v1.5
Original size 43,98 GB One language >>> 28,9 GB nothing ripped Rest of the files - xtool_zlib+xtool_reflate+srep_new+exe2+lolz:dtb1:d 512m:mtt1:mc1023 (Remember to include the excluded files *.bik) Code:
Compressed 61 files, 201,831,994 => 177,030,256 bytes. Ratio 87.71%*.ff - xt_lz4+srep_new+lolz:dtb1:d512m:mtt1:mc1023 Code:
Compressed 160 files, 8,719,655,516 => 2,827,032,378 bytes. Ratio 32.42%Code:
Compressed 55 files, 25,549,011,556 => 16,964,022,922 bytes. Ratio 66.40%Code:
Compressed 75 files, 9,662,131,138 => 8,617,389,016 bytes. Ratio 89.19%You have to exclude these files give the error MotionData_warn Quote:
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Compressed 150 files, 3,089,276,880 => 2,550,444,513 bytes. Ratio 82.56%An example of an excel file: https://i.imgur.com/ryI5FbZ.png |
Kingdom Hearts HD 1.5 and 2.5 Remix
ripped 352/2 days recoded and theatre movies
on .pkg used xtool Quote:
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repacked size 24 gb |
Hi all,
Could someone please show me what their header for "xprecomp" looks like in their arc.ini? I'm interested in repacking "Mad Max" (2015) and according to the "best compression index" xprecomp yields the best results, however I've never used xprecomp before and can't seem to find it as an argument when viewing the help section of xtool.exe in the windows command line. Thank you for any help anyone can offer. |
L33THAK0R
Mad Max needs xtool zlib precompressor. |
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