FileForums

FileForums (https://fileforums.com/index.php)
-   Conversion Tutorials (https://fileforums.com/forumdisplay.php?f=55)
-   -   UltraARC for Inno Setup (Conversion Tool) (https://fileforums.com/showthread.php?t=96619)

SAM2712 08-07-2017 10:14

Quote:

Originally Posted by KaktoR (Post 460562)
Seems to be on your end.

For me all is Ok ^^

The problem not remain on most files but happen when i tried on ACU game > sounddata folder and on files like dlls, exe, text file etc. Is there any editing which i can do in arc.ini file like mmt or compression ram usage ?

pakrat2k2 08-07-2017 18:51

Added NEW CIU2039 2017-07-07, which includes UltraARC 2800 R2

Thanks goes out to all who worked hard on this final version.
See Post #1 for new archive.

78372 09-07-2017 01:47

Everything is right but can you restore the original UA 2410 and 3040 please?

pakrat2k2 09-07-2017 08:20

Quote:

Originally Posted by 78372 (Post 460573)
Everything is right but can you restore the original UA 2410 and 3040 please?

added back to first post.

JustFun 09-07-2017 09:41

Here if someone wants even older versions :D

(p.s. IF Razor or moderators find any of these unnecessary pls delete them)

pakrat2k2 09-07-2017 13:40

Quote:

Originally Posted by JustFun (Post 460582)
Here if someone wants even older versions :D

(p.s. IF Razor or moderators find any of these unnecessary pls delete them)

Thanks for posting them, but I have a back-up of them already, just incase anyone ever asks for them :D

UA_2.1_Beta.7z
UA_2400_30062015.rar
UA_2500_18122016_reflate_update.7z

KaktoR 14-07-2017 05:40

Input: 197 Files, 476MB (only *.dds files)
Method:
srep+lzma -> 151MB
msc+srep+lzma -> 139MB
srep+lzma2 -> 154MB
msc+srep+lzma2 -> 141MB

Simorq 14-07-2017 05:52

Quote:

Originally Posted by KaktoR (Post 460668)
Input: 197 Files, 476MB (only *.dds files)
Method:
srep+lzma -> 151MB
msc+srep+lzma -> 139MB
srep+lzma2 -> 154MB
msc+srep+lzma2 -> 141MB

MSC: BMP/DDS/MP3/RAW/WAV Lossless Compressor

KaktoR 14-07-2017 05:57

Yes, but not for all. I have MP3 files and no change in size after compression. Same for some dds files with some "special content". Header or i don't know exactly.

78372 14-07-2017 06:05

According to my benchmarks, it's better to use ONLY MSC on media files. using srep/lzma after msc actually increases compressed size.

KaktoR 14-07-2017 06:07

1 Attachment(s)
Will test it out during the day. Now over 14.000 dds files (9,46GB in size) in work with msc+srep+lzma

Code:

<--------------------------- D D S ---------------------------->
Total founded DDS: 14535
DDS with unknown type (not RGB and not FOURCC): 249
DDS with unknown FOURCC: 0
DDS with unsupported type (DXT2,DXT4,Volume): 17
DDS DXT,RAW filtered by size: 0

processed DXT DDS: 12907 - 0(lzma reject) = 12907 (187'175'840 b)
          DXT1: 6182    DXT3: 21      DXT5: 102    ATI2: 0
processed RAW DDS: 1362 (2'096'452'393 bytes)

Will try after that with only msc and see what happens.

Edit: Guess UltraArc error. Final size 82,6MB. Will try with batch again.
Process started at: 14:55:58
Examining source...
Generating file lists...
Saving file lists...
Creating Data1.bin...
Moving Data1.bin...
Updating records...
Removing temporary directories...
Process finished at: 15:07:34

Edit 2:

KaktoR 14-07-2017 06:38

UltraArc error. Doesn't like so much files with msc.

Batch file runs since over 20 minutes now (still msc detection).

Batch:
Input:
14.536 Files, 9,46GB, only *.dds files
msc+srep+lzma -> 1,43GB
srep+lzma -> 3,64GB
msc -> 3,85GB

KaktoR 14-07-2017 11:38

Again CRC check failed (-12).

Maybe because of that amount of files in one archiv (~15.000).

Will try UA with lower treshold (10-15).

Edit:
UltraArc doesn't finish bins properly (most of the files are not included in archive) but with no error message... treshold 15. Will try now with 5 or even 1 lol.

Code:

G:\_Compression>arc a -ep1 -r -ed -dses -s; -di -i2 -w.\ArcTmp -n@CfgTmp\List1.txt -msrep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 .\Data1.bin -dpG:\CONV_ULTRA_DEV1
FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: .\Data1.bin using srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
G:\_Compression>arc a -ep1 -r -ed -dses -s; -di -i2 -w.\ArcTmp -n@CfgTmp\List1.txt -mmsc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 .\Data1.bin -dpD:\Textures_SS
FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: .\Data1.bin using msc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 1,834 files, 3,040,324,059 => 36,649,699 bytes. Ratio 1.21%   
Compression time: cpu 5.11 sec/real 172.75 sec = 3%. Speed 17.60 mB/s
All OK

From those 1,834 files are only ~160 files in archive. Last file give crc error.

Edit2:
I think i have found the problem about not taking all files...
Code:

Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8A.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8B.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8C.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8D.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8E.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA8F.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA90.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA91.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA92.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA93.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA94.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA95.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA96.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA97.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA98.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA99.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9A.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9B.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9C.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9D.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9E.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DA9F.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA0.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA1.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA2.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA3.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA4.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA5.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA6.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA7.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA8.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAA9.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAA.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAB.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAC.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAD.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAE.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAAF.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB0.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB1.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB2.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB3.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB4.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB5.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB6.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB7.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB8.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAB9.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABA.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABB.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABC.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABD.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABE.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DABF.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC0.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC1.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC2.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC3.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC4.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC5.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC6.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC7.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC8.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAC9.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DACA.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DACB.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DACC.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAED.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAEE.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAEF.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF0.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF1.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF2.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF3.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF5.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF6.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF7.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF8.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAF9.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAFA.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAFB.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAFC.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAFD.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0002DAFE.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\00047FB7.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\00049D19.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\00049D1B.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\00049D1D.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005BC23.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F039.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F03A.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F03B.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F03C.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F03D.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F03F.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\0005F040.dds
Data\Textures\actors\character\FaceGenData\FaceTint\BSHeartland.esm\00061732.dds
Data\Textures\actors\character\male\cyrmaleheadvampire.dds
Data\Textures\architecture\solitude\eastempirecologo.dds
Data\Textures\Armor\amuletsandrings\nightingale\NightingaleAmulet.dds
Data\Textures\bscyrodiil\critters\moth\buckmoth.dds

As you can see, there is a folder called "BSHeartland.esm". It's a folder, not a file. UA/FA thinks this is a file and don't take any files that are in this folder. UA only takes the last 4 files. Copying to temp folder is ok, MSC goes through all those files, but then, srep+lzma only compresses this 4 files.

Treshold was "1", because all other doesn't work (Failed to create Data#.bin).

_Compression.log says all is ok, but nothing is ok ^^

Code:

G:\_Compression>arc a -ep1 -r -ed -dses -s; -di -i2 -w.\ArcTmp -n@CfgTmp\List3.txt -mmsc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 .\Data3.bin -dpD:\Textures_SS
FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: .\Data3.bin using msc+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 101 files, 101,342,572 => 5,363,254 bytes. Ratio 5.29%         
Compression time: cpu 0.28 sec/real 195.60 sec = 0%. Speed 0.52 mB/s
All OK

So far to the "not packing all files" problem.

Problem left, CRC errors while extracting with MSC.

KaktoR 14-07-2017 15:36

Simorq thanks.

Will try tomorrow :)

KaktoR 15-07-2017 05:28

1 Attachment(s)
Still same error, but other file.


All times are GMT -7. The time now is 10:53.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com